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Sister of Travis and a former mercenary leader. Served Zenoira for a time until choosing to abandon them in disgust at their evil deeds.
One of Zenoira's top generals, she is in charge of their activities in Elheim. Having mentored Yahna in sorcery, she is very adept in it herself.
The first partner you meet in Paper Mario: The Thousand-Year Door. She aids Mario with her gifted knowledge by "tattling" on enemies and any other significant character or object in the world.
Koops is a Koopa who lives in the town of Petalburg. He helps Mario on his quest to open The Thousand Year Door to defeat the Shadow Queen.
Sir Grodus is the leader of the X-Nauts in Paper Mario: The Thousand Year Door. You will face him near the end of the game in The Palace of Shadow.
One of Mario's allies in Paper Mario: The Thousand Year Door. Bobbery is an old Bob-Omb sailor.
Lady Bow is the fifth character to join Mario's party in Paper Mario. She is a female boo and head of the Boo mansion deep within Forever Forest. Her powers are making Mario invisible, scaring enemies from battle, and smacking opponents silly.
The fourth character to join Mario's party in Paper Mario, Parakarry is a flying Koopa mailman who delivers letters and packages to the various residents of The Mushroom Kingdom. His aerial prowess also makes him a valuable ally to Mario, both in the field and in battle.
Cortez is the giant skeletal pirate from Paper Mario: The Thousand Year Door. He is the main boss of chapter 5.
The youngest member of the Shadow Sirens, this enemy-turned-ally helps you using her shadow abilities in Paper Mario: The Thousand-Year Door.
A cloud spirit who is also an actress. She uses her wind powers to help Mario in Paper Mario: The Thousand-Year Door.
The Shadow Queen is the main villain of Paper Mario: The Thousand-Year Door. She is also the game's final boss.
The flirty thief from The Thousand Year Door. Using her sharp sense of smell, this optional partner can help find hidden items.
The female Magikoopa from the Paper Mario series. She is said to be the "brains behind Bowser."
Whacka is an endangered species from the Paper Mario series. When hit on the head, it releases a Whacka Bump.
Feel the RAWK!!! Rawk Hawk is the champion fighter at the Glitz Pit, and playing fair isn't on his to-do list.
An enemy from Paper Mario: The Thousand-Year Door. He's the one responsible for turning the people of Twilight Town into pigs and stealing Mario's identity.
Hooktail is a dragon in Paper Mario: The Thousand-Year Door that has terrorized Petalburg. She ate many of its residents who came to her castle to slay her, like Kolorado's Father, Old Man Skoo, and Koops' dad.
Macho Grubba is the final boss of the Glitz Pit chapter in Paper Mario: The Thousand-Year Door. Grubba used the power of the Gold Star to change into this powered-up form. Prior to his powered-up form, he was the first referee of the arena.
Beldam is a recurring enemy in Paper Mario: Thousand-Year Door. She is the oldest sister and leader of the three Shadow Sirens.
Lord Crump is a X-Naut leader and one of Sir Grodus' minions. He fights Mario several times and uses his mech suit called "Magnus Von Grapple".
Marilyn is a recurring enemy in Paper Mario: The Thousand Year Door. She is the second oldest sister and is the strongest of the shadow sirens.
A koopa who fights at the glitz pit in Paper Mario the thousand year door. He is the leader of the KP Koopas.
A Koopa explorer who appears in Both "Paper Mario" and "Paper Mario: Thousand Year Door"
A rather dimwitted penguin who fashions himself a detective.
Vinny is a character in Paper Mario: The Thousand-Year Door.
Don Pianta is a character in Paper Mario: The Thousand-Year Door.
Francesca Pianta is a character in Paper Mario: The Thousand Year Door.
Bandit is a character that first appeared in Super Mario World 2: Yoshi's Island for the Super Nintendo. They would later appear in the Paper Mario series.
Grubba's assistant and referee of the Glitz Pit.
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