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The 1998 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center in Atlanta, Georgia on May 28-30.
Video games that, for better or for worse, are based on an existing non-video game franchise. Usually drawn from movies, tie-in games have also been made about TV shows, novels, and even one-hit wonder pop bands.
This concept is for games in which at least one of the main characters is male.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique. Some used it as a stylistic choice like Paper Mario and Rakugaki Showtime.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
The 2000 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 11-13.
A concept in games with multiple characters, a screen with pictures of all playable characters with the possibility of stat listings.
Sometimes you want a challenge, sometimes you wanna coast.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Typically found in fighting games, combos are a series of strung-together moves.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
This concept is for games where at least one of the main characters is female.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Third-party developers and publishers occasionally engage in the practice of releasing a title or piece of DLC on only one platform for any number of reasons. Sometimes these are permanent while others are only platform exclusive for a certain window of time.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Necessary to sustain life in organic creatures, the crimson fluid known as blood tends to make appearances when the body's structure is compromised in some way, a very, very common occurrence in videogames.
Games that have had an Original Soundtrack album released.
A heads-up display is a graphical overlay of vital information used in most modern games.
A game based on an anime.
An early API by 3dfx for hardware accelerated 3D graphics on PC.
Sometimes one playable character just isn't enough.
These men and women are present to officiate sporting events and racing games. Notable referees in the article are: Lakitu, John Madden, Punch-Out! Referee and DJ Jazzman.
Red Book is a set of specifications for audio CDs. For games it refers to early CD-ROM titles with background music recorded and played back as audio tracks, instead of being generated by the hardware. Its called Redbook Audio because the book that lays out all the specifications has a red cover.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
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