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BrunoTheThird

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BrunoTheThird

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I was literally humming "Black or White" to myself as Dan said the faces changing was like the Black or White video. Freaked me the hell out for a hot second.

Back on topic: this is a joy to behold.

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BrunoTheThird

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Edited By BrunoTheThird

@pixelomen:

I appreciate the reply. I did read the last sentence, but felt that was just a more polite version of the initial insult, which wasn't that harsh, but completely condescending in my opinion. I think the guys were very self-deprecating about their skills overall (especially Alex and Dan). This episode was way more, "the controller is haunted," which I almost never believe, but oh well.

I understand if you feel the game was misrepresented here, and that's because you're right, but that's half the fun. It's not meant to represent the game well, it's meant to represent the site well, and it fits the criteria I think. If it was featured on an episode of Encyclopedia Bombastica, the tone would have been much more respectful and analytical, but it's a loosey goosey internet show; people don't always act like good patrons of their hobby in that shooting-the-shit atmosphere, we shout at the game when we fail and treat it with contempt (even when we know it's our fault deep down), half of which is intended to be humorous. That's so much more watchable to me.

You have every right to critique content you're paying for, I just find your wording questionable. I see your side better now, though; thanks for clarifying it somewhat.

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BrunoTheThird

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Edited By BrunoTheThird

@pixelomen:

Do you think this series would have worked in the slightest if they were all really good at the game? I would be unbelievably bored by that. I love human error, jitters, mind fogs, overconfidence followed by dumb failure, glitches, monstrous camera control, overthinking simple platforming sections, and all that multiplied five-fold by on-camera performance anxiety. It's easy to sit and watch and moan, but what's even easier is to stop watching when you can't take average or below-average gaming performances.

You seem to hone your negativity and direct it, so I don't believe you when you say you hate to be negative. I would guess you don't think you're being rude, but I think you are. Have you watched every single episode even though it clearly leaves a bitter taste in your mouth? I don't know why you'd put yourself through it man.

-

Goodbye Steal My Sunshine! I used to think this game was meh, but this series made me appreciate the things it does well, and I quite like it now. It's not a masterpiece, though.

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BrunoTheThird

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Bayek "had" to be on this list? And he's the best new character of the entire year? I will never understand that decision, but okay. It is a collective list, so it's bound to come out in some kind of compromised form, to be fair. Still... Sweet, beautiful Jesus, why?

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BrunoTheThird

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Edited By BrunoTheThird

I didn't like the Persona 5 soundtrack at all -- it really got on my nerves after a few hours, especially the muzak-esque shit and silly vocals -- but it was obviously one of the best soundtracks of the year in terms of performances, style, quality, and uniqueness. I can separate my personal taste from the actual quality of the music.

Haven't heard a single track of Nier: Automata's OST, so I'm excited to hear it for the first time when I play it today.

Edit: I edited out something I said, because it was a misunderstanding of the debate. If anyone saw what I wrote, I apologize for the negative, slightly pompous air. I should have gotten my facts straight first.

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BrunoTheThird

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My favourite moment is when it's pissing with rain and you're outside being hunted by you-know-who. The mood, sound effects, and pacing are really heart-pumping.

It's more than jump-scares. It has a great atmosphere, the night vision mechanic, running the hell away (which always reminds me of that scene in Kill List, remember that?), and it inspired games like Resi 7 in obvious ways. It's a very good game with some story weaknesses, but there are many, many memorable moments that don't simply go, "peek-a-boo," and play a loud sound.

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BrunoTheThird

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I love this game. I can embrace the crazy sometimes, and with glee. The atmosphere is one of the best in a horror game ever I think.

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Edited By BrunoTheThird

I think Cuphead is the best looking game of all time.

Even in my fave looking games list which includes: Comix Zone, Tearaway, Skullgirls, Dragonball FighterZ, Valkyria Chronicles, Epic Yarn, Rez, and Thumper, this game totally wins.

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@teddie: An interesting straight-ish line is better to me than a big open mess of rooms you need to go through in a certain order. I see your point, I just happen to think the platforming isn't great, and the exploration aspects often resulted in you being confused where to go next to initiate each cutscene from lack of info and unintuitive paths, especially for kids. That's bad game design on a base level, yes, but not because I think the exploration itself should have been stripped away. It's how they expected you to explore that failed, and they toned it down in the sequel for a reason beyond dumbing down, I'm sure. I still found interesting nooks and details, though.

If they had simply let Jiminy tell you where to go from time to time it would've fixed a lot of issues I think.

BBS brought back some more of that platforming and exploration in a better way, but even then it wasn't a particular strength of the game, for me. Less clunky than the original for sure.

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BrunoTheThird

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@paulunga: Yeah, I knew my use of 'level design' would be misinterpreted as me praising the actual flow and structure of those levels, but I was purely speaking about art direction there, the design outside of the gameplay loop. It's pretty exceptional. I said Hollow Bastion and End of the World were the best and held up, and most others were bad outside of really cool design (with regards to the films), so we don't disagree too much.

Some of the Final Mix 'tweaks' definitely made it worse. I synthesized the ultima keyblade and the whole shebang and enjoyed fighting the new, rare heartless anyway. Didn't take me too long, but yes. Weak.

KH2 is so much better, factually. The levels are more organic and less restrictive, the combat is fun. The Tron world gave me lots of joy.

I actually thought the first few hours were very sweet and a nice change of pace. Roxas is a much more interesting and tragic character than Sora, and the gang's interactions are key to setting up the only reason to care about him. They could've done that in 90 mins instead of four hours though, to be fair. I still like it.