I loved the hell out of my DS, but I can't justify the expense of DS games any more. Certainly not when compared to the price of other games on other systems. Here in Hong Kong, I can pick up Xbox 360 games, new, for only slightly more than the price of a DS game. L.A. Noire cost me $300 HK, which is about $30 US. Most DS games sell for about the same. Disc based games often appear cheap, and can be discounted later, due to them being able to mass produce the discs pretty cheaply. Cartridges never drop in price, so finding a "platinum hits" version of an older title just doesn't happen.
That's not to say that there aren't some DS games that I sank tons of hours into, but sitting hunched over a small screen as opposed to sitting in front of the big TV ... when the price is comparable but the experience is not, then the choice is easy to make. Mostly I played my DS when I was travelling around, and wasn't settled enough to have access to a home console. Once I got my 360 back my handhelds started to gather dust.
Coming from the other end, the iOS devices are really starting to punch above their weight now in terms of games. Some good games are getting ported over, and some very good system originals are eating into the desire for a dedicated handheld. Street Fighter 3D? Well, I'm not much of a fighting fan, I'm very casual. $30 for a gimmicky version of a game that I'll only play a bit ... well I can't justify that. I picked up the iOS version when it went on sale for one US dollar. One buck. One. Sure it has touch controls, but it works fine enough and I had a hell of a lot of fun for my dollar. Because of the price, and the ubiquity of iOS devices, I was able to play it multiplayer in the pub against my friend too. He was playing on his iPhone, I was playing the pixel-doubled version on my iPad, and it was the first time I had played Street Fighter against another human for 20 years. Good times. The chances of that ever happening if I were to make the substantial cash investment for the 3DS? Pretty much zero.
The App Store's pricing patterns are going to make it harder for other handhelds now. I may still pull the trigger on the 3DS at some point, but it would be to buy and play specific titles only. I would need to know that I'm going to get my money's worth from a game, and it would need to be a game that I couldn't buy anywhere else. The days of taking a chance on a $30 game are over for me, not when for the same money I could get 25 games on the App Store. Hell, worst case I could get 6 top iPad games for the same money. Not to mention the sheer number of games that go for free, and I do mean FREE, in the regular promotions offered on the App Store. Today alone I got Back to the Future Episode 1 and Speedball 2 for the grand price of zero dollars and zero cents. I've literally been picking up free games faster than I can actually finish them.
Latest purchase for me was iPACROSS. I put 100 hours into Picross DS, and 150 into 3D Picross on my NDS. I love those games. Now I have iPACROSS on my iPad. Comes with the same sort of production values (though misses the victory animations), and has 400 puzzles. Only cost $3 US though. Well, that's game over as far as I'm concerned.
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