I really hope someone picks up the Darksiders IP and the core team making it when THQ shuts down. Looks like Darksiders 2 is going to be pretty good and I'd really like to see more of that in the future. :(
Reading the headline I instantly thought "Okay, so Respawn is announcing their game at E3 and he needs two months to get settled into the company before he's out their pitching the game. Got it."
I'm fine with EA making EA games. I'm not fine with them acquiring a studio and then forcing that studio to change the way their games play to make them more widely appealing. I don't know for sure if this actually happened with DA II and ME 2-3 but I have a strong suspicion that it did. The gameplay changes just seem too drastic to have been the natural course of Bioware's direction. Dragon Age II's rush job also wouldn't have occurred if EA hadn't been involved I'm sure.
Agree.
The stink of EA pressure to make games as widely appealing as possible, while also gouging the player for as many dollars as they possibly can seems to be ruining Bioware. I don't think they're done yet, but I won't be surprised if they continue to push Bioware so hard that they fall flat on their face.
I don't understand why so many people are saying Bioshock. The first is a great game, but the second, to me, was pretty bad. I couldn't get far without being completely bored.
I loved Bioshock 2. I thought the story was actually better than the first game. The Father-Daughter relationship stuff between Delta and Eleanor was much more engrossing to me than the tired double-cross plot of the first. I also thought Sophia Lamb was a better antagonist than Frank Fontaine. I enjoyed her intellectual musings and constant jabs at Delta's sense of self worth as opposed to Fontaine's corny shit talking in that annoying accent. Bioshock 2 left me feeling like the characters in that world changed in a meaningful way. Bioshock just left me feeling like I completed the game. The "good" ending to Bioshock was really ham-fisted and saccharin. Just didn't do it for me at all.
But, Bioshock was more of an iconic game for me mainly due to that "what the fuck?!?" sense that you had playing through the world. I was really glad to see Levine say that was the point of Bioshock as a series and that's what they are going for with Infinite. I never played the System Shock games, so I had no idea what to expect walking into Bioshock. While the plot was as boiler plate as you can get, the sense of the world was fresh and shocking in some ways.
Love them both for different reasons, but I love them about equally. Bioshock 2 played better and had a better story, but the original was really striking and fresh at the time. Also, Andrew Ryan 9 Iron sequence FTW! :)
Can't pick just one because there have been so many good ones over the years, but in recent memory - Darksiders. I was like "YEAHHHHHHH!!!!!!", then credits.
I was gung-ho 360 from 2006 - around the end of 2010ish I think. Basically got to a point where I didn't have anything more I wanted to play on 360 since they are light on First Party exclusives.
Went over to the PS3 for stuff like Killzone, Resistance, Ratchet, flOwer, flOw, etc. and just kind of fell into the PS3 trophy system. I have a bunch of friends who are around my level there so it's fun to stay in competition a bit. Also when I came back to my 360, it RRODed and it was gone for 3 weeks being repaired. I just kept playing PS3 and never really stopped.
Unless I have a reason to get back into it, I'll probably drop XBL pretty soon. I'm not using it and my membership is up in August. It will be weird not to be online anymore, but I just don't see the point. Now that I have kids, I never play online with other people so lone wolfing it, there's no real benefit to XBL.
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