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Marvel's most prolific heroes and villains duke it out for control of the Infinity Gems in Capcom's second fighting game in the Marvel universe.
A fighting game that is based on superheroes in Japanese pop-culture, developed for the Neo Geo by the creators of the Double Dragon and Kunio-kun series.
The second installment in SNK's tag-team fighting game series, introducing the ability for players to customize their own three-fighter team from the overall roster.
Set years before the World Warrior tournament of Street Fighter II, Street Fighter Alpha explores the backstories of some of the series's familiar faces (while introducing new ones) with a revamped fighting game engine (complete with a new cartoony art style).
A fighting game based on the 1994 Street Fighter movie, using digitized recordings of the film's actors in place of hand-drawn or computer-drawn sprites.
The third numbered installment of the Fatal Fury series brings the fight back to South Town, replacing the original two-line system with a new swaying system while revamping the complete character roster.
Cyberbots: FullMetal Madness is a mech based fighting game published and developed by Capcom. The game was released in Arcades in 1994 and was then ported to the PlayStation and Sega Saturn shortly after.
The second installment of the Darkstalkers franchise refines both the original game's story (adding two new fighters) and gameplay (including an improved "super meter" system where characters can stock up on multiple meters and can perform enhanced moves at any time).
An official 2D fighting game adaptation of the Double Dragon series and the only game that is loosely based on the 1994 film of the same name.
Sunsoft's first fighting game pits eight of the fiercest warriors of a futuristic sci-fi galaxy against each-other.
A one-on-one fighting game set in the high-fantasy Golden Axe universe, as numerous warriors (some of whom are descendants of the original heroes) fight to obtain the mythical axe of the same name.
An enhanced version of the 1995 fighting game Jackie Chan: The Kung-Fu Master, allowing players to fight as Jackie Chan himself while adding new gameplay mechanics to hasten the pace.
This all-girl fighting game was released on the PlayStation and Saturn.
Dan and Junior from Body Blows travel the universe, fighting warriors on different planets.
The first fighting game set in the Marvel universe brings Capcom's take on the X-Men series, as the titular mutant superheroes must fight the mutant followers of Magneto.
A 2D fighting game for the Super Famicom, featuring an all-girl roster with each fighter wearing a different cosplay-style uniform.
The fighting games Body Blows and Body Blows Galactic combined to one huge game. Released on Amiga CD32 and PC.
Rare's signature fighting game, featuring heavy use of pre-rendered 3D graphics, a unique match format, a special multi-sequence combo system, and C-C-C-COMBO BREAKER
The second entry in SNK's historical-fantasy fighting game series adds a variety of new fearsome warriors, advanced techniques (such as rolling, ducking, and hopping), and deadly special moves (including powerful ones used specifically with the Rage Meter).
Pitting together fighters from SNK's other franchises, The King of Fighters '94 introduces a new team-based system where players fight in teams of three, eliminating each combatant in one-on-one rounds.
Also known as Kaiser Knuckle, Global Champion is Taito's answer to the fighting game craze of the early '90s.
Gothic horror-themed archetypes fight for the right to be "Lord of the Night" in the first entry of Capcom's off-beat second fighting game series.
A fighting game developed by SNK's Korean partner Viccom.
A 2D sci-fi fighting game released by Epic MegaGames, pitting giant robots against one another in futuristic 2097. It was late re-released as a freeware title.
A traditional fighting game exclusive to Amiga computers (as well as the CD32) in Europe, featuring a large 18-character roster, smooth character and background animations, and gameplay accurate to other popular fighting games of the era.
The sequel to Atlus's original fighting game ups the ante on its bizarre humor and makes each fight resemble a stage performance.
The direct sequel to the original Art of Fighting, adding a more traditional single-player mode (where any character can be chosen) and an improved character roster.
The fifth iteration of Street Fighter II makes further changes to each characters' movelist while rebalancing the game and adding a new Super Meter (with a Super Combo attack for each fighter), adjustable game speed settings, and a hidden final boss.
One-on-one combat with the titular Turtles in this trio of TMNT-licensed fighting games developed by Konami for the NES, SNES, and Genesis. The last TMNT game released in the 1990s.
The first in Atlus's signature fighting game series, featuring a competition (that gets more bizarre as the series goes on) where all of the combatants are descendants of the same bloodline.
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