00:00:00

Giant Bombcast 11/10/2015

Fresh off of Extra Life, Chicago's favorite son swoops in to chat about the biggest games of the season, open-world quality assurance, 6 billion dollar acquisitions, forced eSports, questionable parenting tips, a whole bunch of business minutes, and the joys of brains 'n bone marrow.

The Giant Bombcast is the world's most beloved video game podcast, and now it's available in video form.

Nov. 10 2015

Posted by: Brad

Episode Notes:

Big thanks to Fobwashed for this week's fabulous thumbnail image.

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144 Comments

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Codicier

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That initial reaction to the "pizza is an open-faced sandwich" email was fantastic.

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ripelivejam

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@seomansnowlock: if it causes so much pain skip it. Or better yet don't listen at all.

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ffenix

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More Destiny talk please.

motherfucking destiny talk. over a year after its release.

can we fucking stop with it? just put it away? no more destiny? I was sick of that shit a year ago and you guys bringing it up every single week is REALLY starting to irritate me

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kaungo

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Edited By kaungo

@zaldar: Not sure about which country's physicians salaries you're basing on but a single U.S primary care physician can easily make 162k a year. That amount could pay for 3-5 residents though.

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SeomanSnowlock

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naion

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MANNEQUINS...EVERYWHERE.

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Redhotchilimist

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@ripelivejam: it's possible I misunderstood, or that it makes sense in context of how they talk in the quick look. Brad could just have misremembered, though.

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azulot

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Welp until today I always thought Jeff was referring to Recettear.

Wasn't aware Wreckateer was a thing.

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sweetz

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Edited By sweetz

When I heard Dave Lang's voice, I had dreams for a brief moment of getting some hot Batman dish, but then I quickly thought better of that and know it wouldn't happen.

For what it's worth, post-patch I'm mostly happy with the game's performance on my GTX 970. It runs at a solid 60fps as long I don't have either the nVidia smoke or debris & paper settings turned on. Smoke simulation I can understand being a performance killer; it was a performance killer in the previous games too. However, the debris & paper effects were also present in the previous games and they weren't that much of a performance hit there.

I presume they were prioritizing getting the basic render to run fine and not giving much attention to the "extra" nVidia effects - which is understandable - but I wonder if those will ever be improved now.

I will say this in defense of Batman - the amount of press reporting that took place based on forum posts and not original research is junk. You go to the forum for ANY PC game, no matter how good the port is, and it will be full of people complaining who either don't know how to properly maintain a PC (and have issues as a result of that and not the game) or people with older GPUs and unreasonable expectations that were spoiled by the graphics requirement bar not moving all that much for 5 years due to how console hardware effectively set that bar.

PC forums aren't a reliable metric for the quality of a game and all of the "Batman is still fucked post-patch" reporting I saw was based on forum posts. I didn't see a single outlet that did their own post-patch performance testing.

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AMyggen

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@sweetz: I think Digital Foundry did.

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VincentOmodei

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Oh man for the first time in history GB people totally dishing out on two of my favourite games on 360 within minutes of each other! Outrage!

R-Type Dimensions: Seems perfect to me. Even the updated graphics and widescreen work well. May be dependant on how much you loved this back in the day. Also Brad said "Extravagant production and abusive arcade shooting action combine to nice effect in this Live Arcade remake."

Battleblock Theatre: My favourite 2d platformer of the last ten years, except maybe some of the Nintendo Marios and Fez (which is more a 2d adventure game). But it's better than them in co-op. Also has a level editor and community map browsing. The sandbox isn't as deep as Mario Maker but the gameplay is tighter. Graphical and Audio Presentation in co-op are exceptional. It's a better game than Castle Crashers, though not as good a drunken 4 player game.

So there. Now you know how wrong you all are on these years old XBLA games you will never play again. But you need to know you are wrong like how I need to know how wrong I am for loving Assassin's Creed 3 and hating God of War. Love you all and keep it up!

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ripelivejam

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@ffenix: yeah i just started playing it so im in a conundrum where im actually interested in hearing people talk about it. Lel.

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PurplePartyRobot

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Edited By PurplePartyRobot

Open world jank is still well in-effect with Fallout 4. I jumped onto a car wreckage and caused the car to physics the hell out and kill me. I can't get mad at these moments, and at this point watch in awe instead.

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SharkMan

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great podcast guys!

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thevgamer

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Hey, you know how this highly anticipated game came out? It's called Fallout 4 or something. Yeah, so, let's stop talking about it so we can talk about Destiny.

Like, goddamn. Please stop...

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kippers

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Edited By kippers

@existence said:

I wasn't too fond of Dave Lang before Extra Life, but he really grew on me during the stream. He's cool.

He's also a monster.

I was going to say exactly the same thing. I was never a big fan, but I've warmed to him now. His was probably the next best stream outside of SF for me.

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atomicoldman

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I made this a while ago to sum up the events of Arkham Knight:

Loading Video...

For real though, I know Iron Galaxy isn't primarily at fault here, WB still chose to release the game, blah blah blah

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redhook347

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I thought the thumbnail was a Dilbert joke.

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jasperkazai

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Edited By jasperkazai

I'm with Jeff; usually not too fond of using followers in Bethesda games, but I feel like I may keep using one in Fallout 4. Followers usually mess up sneaking, and I always sneak around in these games. But FO4 (so far) seems a lot harder than the previous games, which makes having a follower attractive. Also, sneaking seems like it's much less effective. I'll be sneaking, kill one guy, and then the entire area is alerted to my presence and then I'm in an all-out gunfight until everyone is dead. It's pretty cool, but it's not how I generally play these games. Dogmeat can be a bit annoying with how much he runs around and knocks into things, too.

Also, Dan, followers do indeed have a carry limit. The number is never displayed, but eventually it will tell you that they're carrying too much. (They don't get slowed down, they just can't be given anything else.) It may be an item number limit rather than a weight limit, I don't know. It was the same in Skyrim.

My save thumbnails work properly. I'm playing on PC, so maybe there's an issue on the console versions only.

@bernard_bernoulli: There are no FO4 spoilers. Jeff mentions he was disappointed in it, and that fan theories were incorrect. But that was it. You may have been confusing them talking about Fallout 3's ending.

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Evil_Bunny_Hat

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Edited By Evil_Bunny_Hat

Oops All Lang!

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mr_creeper

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You can't escape the Lang Zone!

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Sto_Ln

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figured Dan would vote Obama

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landhawk

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"I thought upload and download were independent."

Dammit Dave you run a dev studio.

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xerseslives

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Edited By xerseslives

@thevgamer said:

Hey, you know how this highly anticipated game came out? It's called Fallout 4 or something. Yeah, so, let's stop talking about it so we can talk about Destiny.

Like, goddamn. Please stop...

Seriously. I think they've managed to talk about Destiny every single episode this year and it's always felt like it was at the sacrifice of talking about other games.

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Top8Gamer

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I feel like Brad is mis remembering Tomb Raider. It had all those things he is talking about. It had wide open areas you could go at from different angles and stuff to come back to get after you had gotten upgrades later into the game.

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mems1224

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@xerseslives: yea, it's really fucking old now. They spend so much time every week saying the same shit about Destiny. Like, at least put a time stamp in the notes so I know what to skip. I like destiny, it's an OK game, I don't want to fucking hear about the game every week.

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dr_mantas

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Square Enix are now for me the people who helped deliver Life is Strange.

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dr_mantas

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Good video game girl names Max (short for Maxine) or Chloe.

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Nevi

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Dan: "its just littered everywhere you look in that wasteland in a way that witcher and metal gear are not"

I don't want to be another one of those guys who keeps going on about how they should give the witcher a proper go, but damn. GoTY discussions this year are gonna be very painful to listen through.

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Orelha1

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Edited By Orelha1

Jeff comparing Black Ops 3 to Ghosts makes me lose even more faith in humanity.

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mcblemmen

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Edited By mcblemmen

I totally agree with jeff on the AI conversations in fallout .. they're janky as fuck.

Very very minor spoiler ahaid for a single non story related quest in fallout 4 :

The quest where you have to get 10 holo tapes for Nick Valentine ... every single time i want to talk to nick to trade stuff or w/e he goes "GOT THOSE TAPES YET?" i then have to say no , then the conversation CLOSES and i have to talk to him again in order to be able to get the different dialogue options... fucking hell. I mean come on between shit like that and the god awful settlement UI it's like nobody at bethesda played the game before launch. There's bugs and then there's bad game design. But i'm still addicted to it.

Also it has to be said , anyone who thinks the hacking system is bad simply doesnt know how it works. I don't blame them since it's NEVER explained but if you know how to get rid of duds and reset your tries it's impossible to fail. It's in my opinion the best hacking system in any video game ever and i was really scared they would change it in FO4.

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larmer

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Edited By larmer

I found a woman travelling the wasteland with a brahmin. She was offering to sell it to me. Except whenever I would talk to her she would start walking away while in conversation. As soon as she got far enough away the conversation would just abruptly end. Her dialogue would cut out and she just kept on walking. I had to restart that conversation 10 times because she kept walking away.

This is Bethesda.

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larmer

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Edited By larmer

Oh man the advertising in this Bombcast looks really really bad after that episode of Last Week Tonight. Dave Lang's endorsement is really particularly cringe-worthy.

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hassun

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Fun fact: In Europe games release on Fridays.

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Treefingers

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Edited By Treefingers

Dave Lang was awesome this episode. Not only did he actually offer some fascinating counterpoints, but he was just plain cool. What a guy.

Also, am I wrong in remembering that Destiny came in first on xbox one in the NPD listing mainly because NPD does not include Bundles? The majority of destiny's sales on PS4 were that ridiculously high-selling bundle in September and October, whereas XBOX had no bundles, so they gave away the game with the sale of a console and had it count towards the NPD numbers. I'm only bringing this up because Brad has mentioned that exact point a few times, and I'm pretty sure he's incorrect.

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AzureGale

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Having Dave Lang on was pretty great. He offered some insight into the industry's workings as usual, but also provided another viewpoint on some things. Made for some interesting discussion, for sure.

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Jimbot

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Robin Williams's daughter is named Zelda. She seems like a pretty cool lady and voiced a pretty cool villain in Legend of Korra.

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Arkana

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@nevi said:

Dan: "its just littered everywhere you look in that wasteland in a way that witcher and metal gear are not"

I don't want to be another one of those guys who keeps going on about how they should give the witcher a proper go, but damn. GoTY discussions this year are gonna be very painful to listen through.

Definitely. They talked about Fallout lacking moments feeling like they're grounded in the world, but Witcher is totally full of those! You might just need to look around to find them. Witcher 3's world felt a little lacking with the points of interest being things like monster nests, but all of the great quests scattered around totally make up for it.

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hiimzev

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Jeff is so over dramatic to prove a point