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Game » consists of 7 releases. Released Aug 06, 2003
Someone who investigates unsolved crimes and other mysterious happenings, either for a living, as a hobby, or simply by chance.
Sometimes you want a challenge, sometimes you wanna coast.
Games that fit this category involve characters that can traverse different dimensions.
A technology that allows a game to continuously load information off a disc while the player is in game to prevent loading screens.
Diseases are medical conditions that have a negative effect on one's body. Some games revolves around a disease.
An enemy in the Silent Hill franchise.
The 2002 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 22-24.
The 2003 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 14-16.
An evil organization is a group of super-villans who are hell bent on world domination or something of a similar nature. Usually defeated by a single Spy/Superhero/Average Joe/small child.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
When a character in a video game must explore their own psyche to progress through the game. Although this can be metaphorical, more often than not, the character does so literally.
Advertisements sometimes appear in game as a spoof on real-life advertisements, or to further envelope the player in the video game world.
Fate is a force in the background of all things that determines what is going to happen to the world and its characters. Many games incorporate fate as a vital component of the story or as a convenient plot device.
Games that feature an antagonist--someone who opposes the game's protagonist--that is a woman.
This concept is for games where at least one of the main characters is female.
A Final Boss encounter against an opponent designed to look like/represent a fetus.
That bad guy looks awfully familiar... probably because it's you. This is for games where you fight yourself or an evil version of yourself
The last boss you face in a game, usually representing the final climax of the game.
Fog plays an important role in many games. In games like Silent Hill, it's an atmospheric element. In other games, it's artificially added to reduce draw distances to save memory and increase framerate.
A listing of games that have functional mirrors inside the game. An in-game mirror must display the character as they move in order to qualify.
Game Over originally appeared in pinball machines, and later, arcade machines. When players lose at a game, it is game over.
Games that have been used as the basis for motion pictures.
The Ghost in the Machine track "Is that the Door?" is used in the Silent Hill 3 track "Stray Child."
A glitch is an action performed within the bounds of a game engine that was not intended by the game's developers. Glitches are often performed by the player, though they can also occur independently.
A mini-boss in Silent Hill 3.
Whether it be Mario vs. Bowser, Jedi vs. Sith, Link vs. Ganon, or Elves vs. Orcs, the forces of good are in an eternal battle with the hordes of evil.
Games that feature characters whose hair movement is governed by a physics engine.
When a conscious character perceives something that either does not exist or is a contorted reality manifested by the character's unstable psyche.
A concept in a game where the playable character can't run out of ammo, and doesn't need to pick up/buy ammo. In some cases, you still have to reload your weapon, but you will still have an endless amount of magazines.
A plot device where innocent characters are killed. Sometimes players forced to watch it happen and can do nothing to prevent it.
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