Power Bombcast: The Skin Doesn't Quite Fit
Giant Bomb Presents
Game Mess Mornings 05/03/24
GrubbSnax
The Community Spotlight 2024.04.27
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Game » consists of 12 releases. Released Apr 27, 1997
An AI companion is a computer-controlled ally who follows and aids you through your adventures or who requires your protection. The AI companion's survival is often essential to game and story progression.
The value that determines how many events can take place in a character's turn in pure turn based combat as well as in the modern Fallout franchise.
When fighting is no longer relegated to the ground, but can also take place in the air.
Any being that is humanoid in appearance, with amphibian-like features. This covers frogs, toads, salamanders and newts (caecilians look too much like worms).
Games that have animals (except humans) as the main character. The character must be playable.
Anthropomorphism is the concept of an object, concept or character that has human qualities or traits, such as speech, a level of intelligence similar or higher than a human's and self consciousness. "Anthro" means "of human" and related to the concept of humanity.
On the box of the Nintendo 64 North American retail box
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Levels that progress forward by themselves at a fixed rate.
Video games stories with a bad ending or endings, in which the primary conflict is unable to be resolved and/or a bad fate befalls the protagonist.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
A barrel roll is a maneuver in which an object makes a complete rotation on its longitudinal axis while following a helical path, approximately maintaining its original direction.
Hiding items, rooms, and all kinds of things behind waterfalls is one of the oldest concepts in the history of games.
Birdmen are large birds that can talk or half-bird half-man creatures. Are often depicted as wise, in spite of having bird brains.
Enemies that can be damaged by placing explosives in their mouth.
Bosses are enemies that fight you at the end of a level or at a significant point in the story.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
Andross is the boss
A distinct and predictable pattern of attacks or movement a boss takes. This can be based in reaction to a player's actions or simply a stringent script the boss adheres to.
Games that let you choose the path you take through the story-line.
Rumble Pak
A sight placed on the HUD used to aim and provide a point of reference to the player when looking and interacting with the game world. Although they often aim weapons, they have a variety of uses and have appeared in many games in many different forms.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
It's all in the family.
Sometimes you want a challenge, sometimes you wanna coast.
A dog is an animal, of which there are estimated to be 400 million of in the world. Said to be man's best friend, they naturally appear in many video games.
The 1996 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles California on May 16-18.
The 1997 Electronic Entertainment Expo (E3) took place at the Georgia World Congress Center and Georgia Dome in Atlanta, Georgia on June 19-21.
This page is about the concept of Exploding Heads. Exploding Heads come in two different forms - one, where they are used as a dramatic device (eg. Bionic Commando), and, secondly, where they are used as a weapon (eg. Alien Storm).
Humanoids with feline characteristics. Feline humanoids are most commonly seen in Japanese games.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment