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The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
Betrayal is when a person breaks the trust and faith that others have placed in them.
Character Creation refers to characters created by players themselves, rather than developers.
An alien species in Star Wars, most known for being Thrawn's species.
Some games let players customize their character (or characters). Degree of customization may vary, with some games simply allowing to choose between different types of clothes, while others provide more detailed tinkering of features such as the distance between a character's eyes or hair color.
An organism consisting of both natural and artificial systems.
One of the most iconic Force powers ever, it entails telekinetically strangling a victim. Most associated with Darth Vader.
Picking the gender of your character can help immerse you in the game world. Sometimes this leads to different abilities in-game, sometimes it means nothing at all.
Humans are bipedal, sapient primates capable of abstract reasoning, language, and emotions.
The ability to control the direction and/or behavior of lightning; this may also be connected with the ability to generate lightning. Many games involve characters with lightning element attacks. These are unique because of their potency with water.
A mysterious, force-sensitive race in the Star Wars universe.
A humanoid alien species in Star Wars, usually having green skin and black facial markings.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
Any character you can control in a game is a Player Character (PC), as opposed to a non-player character (NPC), which is a character that can only be controlled by the game.
Psychopaths are noted for generally lacking a conscience, getting enjoyment from various forms of destruction, and an inability to learn from their mistakes.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
Romance in video games can either be interactive, in which the player attempts to woo another character, or an unchangeable part of the story of a given game.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Serving as polar opposites to the Jedi, they revel in dark side of the Force and lust power above all else. Sith Lords are identified by their "Darth" title, while lesser Sith and Dark Jedi are not allocated this title.
An empire of the Sith that stands against the Galactic Republic for control of the galaxy. Not to be confused with Palpatine's Galactic Empire.
One of two playable Sith character classes in Star Wars: The Old Republic, with more of a focus on lightsaber combat as opposed to Force power. Also the name of rank-and-file Sith of Vitiate's Sith Empire.
A person incapable of feeling emotion and empathy, though they may fake displaying such in order to fit into society. Their inability to empathize make them potentially dangerous as they lack the ability to feel guilt or remorse for cruel acts committed against others.
The ability to manipulate objects with one's mind. Telekinesis is often displayed as an incredibly powerful ability.
The Force is an energy field created by all living things, that surrounds and penetrates living beings and binds the galaxy together. It Is the source from which Jedi draw their power and abilities.
Anguish of body or mind. Can be used by authority figures to extract sensitive information that would not be given under normal circumstances.
Just as heroes sometimes fall from grace, occasionally someone who works for the forces of evil will turn their life around and become a good guy.
Zabrak are a humanoid race from the Star Wars galaxy.
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