Game Mess Mornings 05/20/24
GrubbSnax
Unprofessional Fridays of Tsushima
Unprofessional Fridays
8-4 Play 5/17/2024: ONE ANIMAL’S WELL
8-4 Play
The Community Spotlight 2024.05.18
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Game » consists of 3 releases. Released May 14, 2001
Enemies that hide behind shields.
No point in gathering coins, gold, gil, money, or whatever if you can't buy anything with it.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
A lead character who never says a word, despite being spoken to.
These games are designed to be played by one person, and one person only.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
Temporarily makes your character or the world around you go faster, either by stepping on an object, activating a power or object, or by collecting a power up. There are many other ways in which a Speed boost can be used and it depends on the game.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Stalfos are skeletal enemies in the Legend of Zelda series, commonly wielding swords with surprising skill, and wishing for nothing else than to murder the living. Ocarina of Time implied that adults who enter the Lost Woods are transformed into Stalfos.
A condition which affects a character's effectiveness, either positively or negatively. Common examples include Poison or Haste.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
An aesthetic sub-genre of fantasy, focusing on brutal barbarians and arcane wizardly magic.
Otherwise ordinary trees that possess the ability of speech.
A tektite is a one-eyed, four legged hopping enemy from the Legend of Zelda series. It has been in every Zelda game so far excluding The Wind Waker.
Games that conclude with a screen displaying "The End" or a variation thereof, such as "Fin."
It's the designer's go-to guy. If they want to steer a player in a given direction they'll lock an in game door and force the player to find a way to either unlock it or find an alternate route.
Water that may elevate or lower over time or because of player actions.
A time paradox is when a person who travels in time does something that influences their past self in a way that traveling in time in the first place would not be possible or not have occurred without the first intrusion.
The concept of a character leaping forwards or backwards in time.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
The act of exchanging items between multiple characters in order to eventually receive a specific final item.
They possess even greater knowledge than old men with beards.
Twins are two offspring conceived simultaneously as a result of the same pregnancy. They can be of the same or different sex.
Weapons designed to be wielded with both hands, typically due to their size in relation to the one wielding them. Examples include longswords, claymores, lances, scythes, and giant hammers among others.
The Undead is an umbrella term describing creatures that do not exhibit the key fundamental attributes that are associated with life, such as respiration, and blood circulation. They are divided into two main categories: Ethereal and Corporeal, depending on whether or not they have a body.
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
The Virtual Console is a platform service that first appeared on Nintendo's Wii and later on the 3DS and Wii U. Games from past consoles are emulated to run on the new hardware with the added benefits of system-level save states and other features.
Things are not always as they appear. Just walk straight through that wall.
Wall Masters are gigantic disembodied hands that attack Link while he is in dungeons. If one manages to grab him, he will be returned to that dungeon's entrance.
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