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A mobile artillery vehicle from the Unreal Tournament series.
A hovering board, the sci-fi equivalent of a Skateboard.
Frozen water that can be a hazard to the player or used as a weapon.
An incredibly powerful, and mildly phallic, melee weapon in Unreal Tournament.
This is an item or power up found in some FPS to jump higher.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
A five-seated mobile colossal heavy-weapon-platform with devastating fire power and endurance.
Often used as either a weapon or in a weapon and also used often times as a weather effect, lightning is seen in several games. Called "thunder" in some games, even though thunder is the sound that lightning makes.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
A fast moving hovercraft, which shoots plasma projectiles
The Nemesis is the Necris battle tank with a mobile energy turret, which can switch position between two heights.
A cloakable stealth support vehicle for the Necris. Functions as a minelayer.
A nuclear bomb is a device made up of fissionable materials (ie Uranium) and standard explosives. It creates a nuclear chain reaction, which release large amounts of radiation and a shockwave.
An infantry support tank with a powerful cannon and shield, from Unreal Tournament 3.
The Plasma Gun launches plasma by using controlled magnetic fields. Plasma weaponry is used throughout the Imperium despite the possibility of the weapon overheating and killing the plasma gunner.
Gun from the unreal series of games. Fires either plasma pulse charges, or a plasma stream.
This weapon can create vortexes on surfaces that suck in everything that is nearby, including the player.
A radiation suit is often used to shield a player's health from the deadly effects of various hazards.
Small portable audio device originally known as a "wireless", that receives signal from a radio tower. May emit static when monsters are nearby, or emit voices when a talk show host is on.
A deadly flying vehicle from the Unreal Tournament series.
The most powerful weapon in the Liandri Tournament, this rare monstrosity fires a thermonuclear missile. Primary fire mode is a fire-and-forget dumbfire, while alt-fire puts the user in direct control of the warhead.
Widely regarded as one of the most useless guns in the Unreal series. The ripper shoots flat spinning blades which are capable of bouncing off walls.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
An sphere-like veicle that moves with a set of tentacles.
A light assault buggy with blades that unfold from the front of the vehicle.
Severed limbs are objects in video games that fall off of characters, often from explosions, gunshots,and melee weapons.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
The weapon of choice for accuracy at long distances. The sniper rifle's slow rate of fire makes it ineffective for close range combat, but its high calibre round ensures that it inflicts maximum damage against the target.
A rocket / missile that launches sub rockets / missiles
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