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Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
Games that have been removed from sale from various digital store fronts.
A non-interactive sequence within a game most often used for plot advancement.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
The title of a game is a year, or has a year in it. Normally used for sports game and other annual titles, but also used to designate when a game takes place rather than the year released.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
This is a list of PC games which support connecting an Xbox 360 controller to your computer and using it to play the game.
Pixel art refers to digital images composed of visible pixels, drawn with individual pixel-level intent and precision.
Revenant - meaning "one who has returned from death" - are typically portrayed as a type of undead warrior, though there are a few games where the Revenant is the protagonist.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
God Mode is an ability, often entered through a cheat code, that gives the player god-like abilities.
A door that players must go through to exit the level
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
The ability to communicate via voice.
Zombies, more accurately called the walking dead, are reanimated corpses who feed on the living, and have become a ubiquitous video game enemy. They often move slowly, but can be deadly in large numbers, which is unfortunately how they tend to travel. Shotgun time!
A style of play in multiplayer gaming with the purpose of annoying, irritating and angering other players.
Members of the German National Socialist Party, which controlled Germany from January 1933 unto the end of World War II in May 1945. Nazis and characters inspired by them are often used as villains in video games.
Lost Souls are annoying enemies in the Doom series that float around and charge at the player.
This was originally the boss of Doom's Episode 3. It's a huge spider brain that shoots a machine gun at the player.
A game that uses a mixture of 2D & 3D techniques. Commonly used to describe the use of either 3D graphics restricted to a 2D perceptive, or 2D graphics used to fake the appearance of a 3D perceptive.
A corpulent demon capable of firing copious fireballs from its colossal arm cannons.
These are found in Doom II. They are similar to Cacodemons, except they shoot Lost Souls instead of ball lightning at the player. They are sometimes called Cacodads.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
These are less powerful versions of Barons of Hell. They have half as much HP and are more common.
They are just like Demons, except invisible.
The recording of data related to player performance or progress in a game. This feature is commonly found in RPGs or competitive multiplayer games. It does not include statistics in sports games, unless related to player performance.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Body armor in games acts as additional protection. In most cases, when a player takes damage that would completely affect their health, their body armor reduces the damage taken or takes the damage instead.
"Hand to hand. It is the basis of all combat." -Gray Fox
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