Capcom ran a live stream of Super Street Fighter IV gameplay from its suite in Las Vegas, where the Consumer Electronics Show is currently underway. The eagle-eyed community over at EventHubs has been pulling together all of the different little tidbits, both from people on-hand to play it and details culled from watching the game being played.
In case you haven't heard, the game will add second Ultra combos to every character. They're selected prior to the start of the fight, just like they were in Street Fighter III. EH's list of details includes the names and, in many cases, the descriptions of the new Ultras.
Personally, I'm just excited because there's finally some sort of details out there regarding E. Honda.
In case you haven't heard, the game will add second Ultra combos to every character. They're selected prior to the start of the fight, just like they were in Street Fighter III. EH's list of details includes the names and, in many cases, the descriptions of the new Ultras.
Personally, I'm just excited because there's finally some sort of details out there regarding E. Honda.
Check out the EH article for more details. Also... MECHA ZANGIEF.E. Honda's second Ultra is the Orochi Breaker. Likely a 720 motion + 3x Punch command grab. He does an Ochio Throw ending with a huge butt splash, damage on this is good, but seems to be a bit easy to counter right now.
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