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Giant Bomb News

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Today The Buzz Is About: Insanely Twisted Shadow Planet

Seriously, watch this trailer. Everybody's talking about it!

If I see a single trailer referenced multiple times in one morning on Twitter and more than one message board, there's a good chance I'm going to watch it. You should watch this too.
 

  

 
 
The game is Insanely Twisted Shadow Planet, and it appears to be the brainchild of animator Michel Gagné, who's worked on everything from An American Tail (Fievel!!!) to best-movie-of-all-time The Iron Giant. This looks like some fashion of puzzle-oriented shooter for the PC, and there's an official production blog you can take a look at for some background on the game. 
 
More to the point, I think I just had one of those "I can't believe games look like this now" sorts of moments.
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72 Comments

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skrutop

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Edited By skrutop

Looks badass.

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MrKlorox

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Edited By MrKlorox
Very nice. Liquid smooth. Much respect for soundtrack choice. I hope the actual game sports tunes like that. Looks fucking tough.

@phlegms said:
" Same about the shitty metal music...other than that it looks awesome. "
@corgorav said:
" the music didn't belong in that trailer. "
You're both fucking crazy.I believe "Go back to your emo" is the correct metaller's response.

@hamlaser said:
" It's like if Genndy Tartakovsky made Solar Jetman "
If you'd added 'on bad acid' you'd have absolutely nailed it. edit: wow, turns out he did special effects for the Star Wars: Clone Wars show on Cartoon Network which was made by Gendy Tartakovsky. Looks like more than just coincidence.
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linfosoma

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Edited By linfosoma

Love the visual art, hate the music.

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spilledmilkfactory

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i really want this now

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Osaladin

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Edited By Osaladin

I'm really digging the art and music. I'll keep an eye out for it.

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DukeTogo

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Edited By DukeTogo

It reminds me of Sub Terrania.

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JP_Russell

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Edited By JP_Russell

Awesome.  Hope it comes to Steam, so it'll meet with some extra success.

I think the music fits 100% perfectly and I'm not exactly a big metalhead.

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SpecTackle

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Edited By SpecTackle

Really impressive. I'm sort of at a loss for words.

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Captainlunchbox

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Edited By Captainlunchbox

Everything about 2d that i could ever love- rolled into one game.

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MeatSim

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Edited By MeatSim

Really unique looking game.

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sgjackson

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Edited By sgjackson

Hoping the music is similar because it really added a lot to what was shown of the game in my mind.

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jakob187

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Edited By jakob187

Artistically, this looks a LOT like Hunted Forever and Patapon.  It's also got a mix of Gojira's video for "All The Tears":


  

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MrKlorox

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Edited By MrKlorox
@jakob187 said:
" Artistically, this looks a LOT like Hunted Forever and Patapon.  It's also got a mix of Gojira's video for "All The Tears"
Wow. Thanks for getting me to watch that video. I probably would have come across it once I eventually got the itch to look for videos from this record. But yeah, it does bare a striking resemblance to the game in a way. Especially the corridor navigation (although it also made me think loco-roco a bit). But the art style of all these examples is too round or not disturbed enough to really match up. And the fluidity of ITPS makes it feel quite unique... maybe I just need to find an HD version of that video?

But the silhouette idea is anything but new. It just hasn't become cliche... yet.

As far as gaming compatible music goes Ron Jarzombek needs to be hired ASAP. Take a listen to Spastic Ink - Words for Nerds. Any of these mini tracks could be applied to a game seemlessly in long form. The third set seems to fit this game in my mind.

  


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fox01313

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Edited By fox01313

Looks excessively inspired by H.P. Lovecraft for some of the look of the creatures in the game & exquisitely delightful, hoping that it goes to XBLA but will be happy to get it on the PC as it looks like a blast.

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MrKlorox

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Edited By MrKlorox

Thanks for typing it for  the people who somehow couldn't read at the end of the video.

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strangeling

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Edited By strangeling

All the art styles of all the games people have already mentioned it reminds them of... it's the new cell shading.


Sure it looks great, but I'm wondering how the gameplay is.  Some of it looks very unforgiving - requiring precise movement / timing, even memorization.  Which is fine once you learn what you have to do & when, but the trial & error to get to that point is too frustrating for me.
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Media_Master

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Edited By Media_Master

That looks and sounds to my liking

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tebbit

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Edited By tebbit

I loved the Iron Giant. I was sad when he asplode...

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Edited By ajamafalous

Dimmu Borgir fits the game's art style well. Excited to see if the soundtrack is similar.

XBLA release, please?

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Kyle

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Edited By Kyle

Looks neat.

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SpudBug

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Edited By SpudBug

An XBLA version would be nice. The game looks great.

Comparisons to Patapon are inevitable, as well.