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    Assassin's Creed II

    Game » consists of 27 releases. Released Nov 17, 2009

    The second installment in the Assassin's Creed franchise follows the life of Ezio Auditore da Firenze as he seeks revenge on those who betrayed his family.

    mafumba's Assassin's Creed II (Xbox 360) review

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    A must-play; Assassin's Creed 2 sucesfully improves the 1st game!


    Assassin's Creed 2 is of course the sequel to Assassin's Creed 2. It mainly plays the same as the first game but it is just so much more than the first game. The sequel will take you roughly 12-15 hours to complete just the main story and to be frank its kind of easy, but the story will really just blow you away. I also like how Ezio is more social and kind of fits into the time period more than Altair does because that was a minor problem in the first game. I also liked how you could use different factions to help you accomplish your goals and that they varied the mission types a lot in this game. The only flaws in this game is that there are some glitches, Ezio's movements can get a bit out of hand, and the assassinations are kind of less dramatic and important than the first game but those are only minor complaints on an otherwise fantastic experience.

    Other reviews for Assassin's Creed II (Xbox 360)

      Exactly what a sequel should be. 0

      Currently, the video game industry is driven by sequels; rather than risk a lot of money on a new series, game companies would rather stick to a franchise that has previously proven itself. Unfortunately, developers do not show any signs of relenting any time soon, so if they are going to maintain an entire medium mostly through sequels, they should at least know how to do it. Assassin’s Creed II is a prime example of how to make a sequel. The first way it proves this is by detaching its...

      24 out of 24 found this review helpful.

      Gaming's second most popular Italian. 0

        Assassin’s Creed 1 starred a preachy, philosophical, emotionless, characterless unibomber-lookalike named Altair. Killing was his business, but business was not good. First he had to pickpocket, eavesdrop and stalk random targets to obtain “information”, or rather grind missions to extend play, time about his victims-to-be. He would then proceed to attempt an assassination on said targets, one that would involve stealth and cunning…on paper. In practice, they usually ended in extended fight s...

      29 out of 30 found this review helpful.

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