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    Assassin's Creed II

    Game » consists of 27 releases. Released Nov 17, 2009

    The second installment in the Assassin's Creed franchise follows the life of Ezio Auditore da Firenze as he seeks revenge on those who betrayed his family.

    chunkybubb's Assassin's Creed II (Xbox 360) review

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    • Score:
    • chunkybubb wrote this review on .
    • 1 out of 2 Giant Bomb users found it helpful.
    • chunkybubb has written a total of 49 reviews. The last one was for Brink

    A much improved sequel

            The sequel to one of my favorite Xbox 360 games finally here. Does this make up for all funky parts of gameplay or does it create more bad parts.
     
          
          Positive:

    • Extraordinary visuals 
    • Improved gameplay
    • Stunning and emotional storyline
    • More assassination techniques
    • Economy system
    • Great Voice Acting
    • Interesting puzzles
    • Fun challenges
    • A variety of side missions
    • Customization of armor and weapons
    • Exhilarating rivalries and assassinations
     
     
           Negative:
    • Some sloppy jumping at times
     
         
           Overall this sequel overcomes it's prequel by a mile long shot. With more missions, weapons, an economic system, and customization into the mix makes this one of my favorite games of the year.

    Other reviews for Assassin's Creed II (Xbox 360)

      Exactly what a sequel should be. 0

      Currently, the video game industry is driven by sequels; rather than risk a lot of money on a new series, game companies would rather stick to a franchise that has previously proven itself. Unfortunately, developers do not show any signs of relenting any time soon, so if they are going to maintain an entire medium mostly through sequels, they should at least know how to do it. Assassin’s Creed II is a prime example of how to make a sequel. The first way it proves this is by detaching its...

      24 out of 24 found this review helpful.

      Gaming's second most popular Italian. 0

        Assassin’s Creed 1 starred a preachy, philosophical, emotionless, characterless unibomber-lookalike named Altair. Killing was his business, but business was not good. First he had to pickpocket, eavesdrop and stalk random targets to obtain “information”, or rather grind missions to extend play, time about his victims-to-be. He would then proceed to attempt an assassination on said targets, one that would involve stealth and cunning…on paper. In practice, they usually ended in extended fight s...

      29 out of 30 found this review helpful.

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