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War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
A sequel (also called a follow-up) is a game that carries forward the gameplay concepts, and often the story, of a previous game to which it is officially linked.
The study of and search for remains of human culture and history (or that of other civilizations).
These are the very last games officially released for a major console in North America.
Ahh, eating... We can't live without it, and, apparently, neither can some characters. From snakes to dots, games have odd ways of dishing out their dishes.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
Enemies that are adamant in their will to hunt you down. Example: Pac-Man ghosts.
These games are designed to be played by one person, and one person only.
Early game consoles were unable to produce complex objects nor different colors. To make the games more enjoyable, the developers included a translucent overlay that players could physically place on the television screen.
Any game that does not have any written or spoken dialogue in it, regardless if it has characters or not. This includes any text or recorded dialogue that is spoken by a character or narrator, but not text such as "Press Start".
Procedural Generation refers to the creation of content algorithmically as the game is running. This content generally coexists with standard, authored content; the two are not mutually exclusive.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A mascot is an iconic character heavily used in the advertising and marketing of a product, franchise, business, or company. Notable mascots include Mario, Sonic the Hedgehog, Ulala, Mickey Mouse, and the Big Daddies.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
The ability to move from one area to another instantaneously - typically through some sort of special power or device.
A new gametype in Halo: Reach. the objective of the game is for the attacking elites to breach security and steal a precious data core while the spartans try to shut them out.
Space is usually empty, but sometimes it's filled with virtual death machines.
A destructible environment means the player has the ability to destroy his/her surroundings. This allows players to use the environment to their advantage.
Dragons were originally messengers from heaven, according to early Buddhist texts. In games, they can be among the most fearsome of adversaries, but there are some exceptions.
It's not just for airplanes anymore: Game mascots and MMO players alike have taken to the skies. Players can use flight to quickly navigate large levels, find hidden items, or take opponents down.
The federal and national police service of Canada.
An object that instantly kills all enemies / destroys everything on the screen. Example: The Serious Bomb from the Serious Sam games.
When the player's actions trigger a change in the game's soundtrack. This adds a cinematic quality to the gameplay.
An unbeatable enemy is just that, an enemy you can't beat or destroy. It's best to just run away from them.
The artifical production of "human" speech by computers in games or other software
Games made for a younger audience, usually between 3-9.
Games that became insanely popular also spawned a number of lesser, equally and even more popular games.
Survival is a concept that signifies that the player's life is constantly in jeopardy.
A type of primate with tails; often monkeys are depicted as causing havoc the moment they are encountered.
Apes are primates that lack tails. They swing from tree to tree and sometimes fling poo. Not to be confused with monkeys (who have tails).
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