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An intermission is a little scene shown between rounds to give the player a break. It may advance the storyline or just be humorous. The intermission can be seen as a grandfather to the cutscene, as they often featured humerous animations that weren't necessarily related to the gameplay at all.
Special codes or button combinations used to gain powers or advantages in a game. Generally hidden.
Games that make records. Often records like most played game, or critically acclaimed. There have been gaming records since the says of Pong and the Magnavox Oddysey.
A heads-up display is a graphical overlay of vital information used in most modern games.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Whether by item or otherwise, temporary invincibility provides the user a brief moment where they are impervious to attack.
Xbox Live is Microsoft's online gaming service.
These games take the select button literally. Pushing up and down (or any other button) to select an option will do nothing.
What lies ahead, and is distant from the present.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
These are games you don't need a console to play. You plug in a controller to the TV and you're ready to play.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Ever since Pac-Man, games have had us navigating mazes.
Depending on the country, a song enters public domain after a certain number of years after release or after the death of the writer. In the United States, it is 95 years after release.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
A level that is impossible or nearly impossible to complete because of a programming error or oversight. Often times the screen number is a power of 2 or 10.
Games that have animals (except humans) as the main character. The character must be playable.
Puzzles may need to be solved before the player can progress to the next section of the game. Often it may not be clear to players exactly what the puzzle is, or whether the an in-game items needs to be attained before it is even possible to solve it.
Chiptunes are musical compositions that are synthesized by a computer or console sound chip.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Famicom Disk System games that were only available via a disk writing service available in many Japanese game stores. As such, they have no official box art and are harder for collectors to find.
If a person is made of metal and has circuitry instead of a circulatory system, then their game belongs on this list.
Games on Xbox Live that are no longer available for purchase on the Xbox Games Store.
Kidnapping is often used in videogames as a motivation for the protagonist to venture into unknown worlds and fight seemingly hopeless battles.
"Comic Book Included" is for video games that have an actual physical comic book that come with them (See "Comic Book" for comic books in the games themselves). Sometimes the comics help the player play the game, sometimes they're just a fun diversion.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Video game controversy revolves mostly around the psychological effects that games with graphic violence or sexual content in them can have on players. Other sources of controversy can range from racism, sexism, politics, or religion.
Unlockable gamerpics are a form of reward for completing certain tasks in Xbox 360 games.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
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