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In Banjo-Kazooie: Nuts and Bolts, Banjo Land serves as an homage, assembled from various objects and landmarks from past games in the series.
A room which is devoted entirely to hygiene, containing a toilet and sometimes a sink. Residential bathrooms typically have a shower or bathtub.
Beaches are slopes of sand, gravel, or pebbles that lead down to the water of an ocean, sea, river, or lake.
A swamp with hazardous waters, Tiptup the turtle calls it home. This level appears in Banjo-Kazooie.
Cauldron Keep, Gruntilda's Hideout in Banjo-Tooie, isn't just the old hag's fortress; it'll also test your Banjo-Kazooie knowledge, all while leading up to the tremendously challenging final boss.
A dark opening in a solid mass, like rock.
A common place in Survival Horror video games. Burial grounds for the deceased. Or zombies.
A place of worship.
A city is a large and densely populated urban area.
A dingy cavern filled with pipes and sewage. This level appears in Banjo-Kazooie
The last level of Banjo Tooie, this region was explorable in all 4 seasons using a hub. In the center off all versions is a very big tree, on which you climb to find Zubbas, Squirrels, and of course Jiggies.
Undeniably dream-like and surreal, Banjo-Tooie's eighth level, Cloud Cuckooland, is a floating world full of odd and creative structures to explore.
Deserts are typically depicted as hot arid places.
A wintery mountain, it is the home of the Boggy family.
Glitter Gulch Mine is home to hardy cowboys and Chuffy the train.
A desert inhabited by its camel namesake, Gobi. This level appears in Banjo-Kazooie.
Originally called Gruntilda's Castle 20 years prior to the events of the game and created in the shape of her head. The lair leads to the nine world's of Banjo-Kazooie.
Filthy, hazardous, and undeniably complex, Grunty Industries is the expansive factory-themed world and sixth level in Banjo-Tooie.
Hailfire Peaks is a climate crazy world split into two halves, fire and ice. There Banjo fought the twin dragons, Chilli Billi and Chilly Willy.
Hives big enough for adventuring.
The hub world for Banjo-Tooie
The Jiggosseum was designed after the ancient Roman Colosseum.
Jinjo Village is the home of the Jinjo's
In Jolly Roger's Lagoon, you'll be able to enjoy the air on land, and the sights underwater.
A kitchen is found in many game for purposes of food preparation and storage. People may eat there too.
A haunted mansion home to the aptly named toilet Loggo. This level appears in Banjo-Kazooie and is referenced in Nuts & Bolts.
Mayahem Temple is an ancient paradise, and the first level in Banjo-Tooie.
Generic level #23. About all dungeon crawlers have at least 1 mine in it. Most mines that are in games are the underground local and usually have plenty of booty hidden in the mine. Also, plenty of monsters usually inhabit mines in video games.
The first level you visit in Banjo-Kazooie. It is home to the shaman Mumbo.
It is the home of the shaman Mumbo Jumbo in the Banjo-Kazooie series. It appears in various worlds and allows Banjo to transform into another creature or change to Mumbo.
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