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Game » consists of 17 releases. Released Oct 25, 2013
Achievements are extra challenges added into video games that sometimes carry a point value or unlock bonus material, and are sometimes solely for bragging rights.
The ability to fling oneself around an environment gracefully. Wall-running, jumping, massive drops, climbing, and other physical activities are what acrobatics is all about.
The ability to grab your opponent mid-air and throw him once you have your hand on him.
A person leading a double life. This character has more than one way in which they present themselves to the world.
Characters either begin with multiple outfits, unlock them through play, or purchase them as in-game items. These costumes are sometimes integral to play.
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
Ambient Occlusion attempts to realistically depict the way light reflects off surfaces and radiates throughout an area.
Anarchism is the rejection of all government authority.
The inverse of an anti-hero. An anti-villain is a villain that portrays him/herself as someone who is just and altruistic while is secretly working towards an otherwise nefarious and villainous goal. Common archetypes of anti-villains are politicians and religious figures who craft a wholesome and good-natured image to hide their evil intentions; this may even sometimes include doing good deeds, but only as a temporary measure to potentially further their true ambitions.
Assassins are people who are tasked with the action of violence against peoples, though their general aims are to be discreet and as minimally violent as possible in order to remain discreet if necessary.
Different gameplay mechanics for different players. Sometimes uses different input devices.
The game automatically saves for you when you reach certain points. Implemented in order to reduce frustration for forgetful savers.
Many males, and some females, experience pattern baldness, a gradual loss of hair.
When characters make conversation during normal gameplay, rather than a dialog-focused scene.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
These games include an option for testing the performance of the hardware on which it is running.
To render explosive devices safe.
Glass that can be broken and destroyed in real-time.
The deliberate animation of breasts, meant to titillate as a means to conform to more realistic physics.
A butler is a domestic servant who is in charge of meal service and wines, and oversees all other servants in the household. However, in modern times the word is often used to describe any male servant wearing a suit.
A page for the Camera Following Projectile concept of when the player fires a projectile (bullet, arrow, cannon ball), time slows down and the camera will follow the projectile to its target (can be controllable with sixaxis such as in Heavenly Sword).
Camouflage is a means of staying hidden by altering the texture and/or pattern of a person, animal or object to conceal them against their environment. Camouflage can be found naturally in plants and animals, and it is commonly used by militaries to assist in covert operations.
Games in which the player is incapable - not just discouraged from - harming innocents. Sorry, no matter how bad you want to, you just can't pull that trigger.
Any game where players progress through difficult challenges that usually provide points or medals based on performance.
Chest-High Walls appear regularly in video games, particularly in third-person-shooters with cover mechanics.
A Christian holiday widely celebrated in the western world. It is often associated with festive spirit and presents.
Attitudes towards the Clown vary from person to person. Some find entertainment and humor, others feel really creeped out by their overly flamboyant nature. Ultimately, games tend to take the path of a more horrific presentation to stimulate the atmosphere of a particular setting.
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
Limited editions of games that include extra "perks" like Making of DVDs and a nice and shiny tin with extra box art
Typically found in fighting games, combos are a series of strung-together moves.
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