Bethesda Working on "Big" Wii Title

#1 Edited by Al3xand3r (7912 posts) -
"We are going to make an announcement on a really big Wii game this year, we've got a couple of other things in the pipeline, and it's a format we're really looking at with the right approach" revealed Sean Brennan, managing director for Bethesda in Europe, in an exclusive interview published today.

"I've got consoles at home but I wouldn't sit and play an 18-rated game with my family on the Wii" he said. "Is there space in the Wii market for that? I think there is, but again, it's all about finding out how big that is. Is it 5 per cent? If it's five per cent of the market and you can own that space it's worth doing because you can achieve volume. If you can't own it at five per cent, it's not worth doing, quite frankly" he added.

"Looking at the opportunities in the Nintendo space is interesting for us because it's more driven by getting the right product for the demographic and also the right quality. We're not going to do a hamster simulator, it's not us. We're not going to produce games for girls or pet-sim products. There's nothing to distinguish them from one another" he said.

"We have huge respect for the Nintendo platforms, and from a marketing perspective globally they've been phenomenal. It would be churlish to ignore that space" he admitted.
#2 Posted by c1337us (5877 posts) -

I guess since there isnt a lot of material on the Wii geare specifically to wards an older market, my guess it would be snapped up by whatever niche market for the novelty. For me though I am not going to get just because it was mature themed. Eg: I ended up pretty disappointed by Mad World unfortunately so the games gotta look good too.

#3 Edited by Al3xand3r (7912 posts) -

Now they don't specifically say they're doing a mature title, but all this talk about capturing 5% of the Wii's install base with a mature game making it worth it does hint at that. Keeping in mind some time ago Bethesda announced a Medieval Games title, I'm cautiously optimistic about what this interview refers to. Besides, that game's already announced, and is from Bethesda's sister company Vir2L Studios, so it can't be what they're talking about here, right? RIGHT? I guess we have to wait for E3 to find out for sure... Cross those fingers of yours people.

#4 Posted by c1337us (5877 posts) -

Oh cool, that would be nice if your theory is true.

#5 Posted by Al3xand3r (7912 posts) -

Not that I consider Bethesda games Megaton type stuff anyway, but it would be cool to see what they can do with the Wii. They better have hired some good artists and animators since their last few games though. Even on PC with their insane polycounts, texture resolutions, post processing capabilities, and whatever else, I find their titles VERY lacking in the aesthetics department. For gameplay, I kinda liked Oblivion but it felt rushed, and Fallout 3 did a few things better and a few things much worse, so, I don’t know if I’m excited about another Bethesda game yet. Perhaps the Wii’s limitations will force them to be more creative with what they do, who knows…

#6 Posted by keyhunter (3208 posts) -

Or, instead! They could put all the money in this games budget in a big pile, and then pay someone to burn it. I think it would yield similar results financially.

#7 Edited by Al3xand3r (7912 posts) -

Keep your butthurt hatred in check until we know what kind of game it actually is :)

#8 Posted by PeasForFees (2415 posts) -
  • And enjoyment wise^
#9 Posted by keyhunter (3208 posts) -

It's a minigame compilation.

#10 Edited by Endogene (5183 posts) -

Gee you sure are negative about this Keyhunter, the reason why does escape me though.

Anyway i'm curious what Bethesda will come up with, they have done nothing but devellop free roaming games for the last 10 years so i wonder if this will be in the same vein or not. Are they actually develloping or just pulishing this?

E3 sure is getting more and more interesting.

#11 Posted by LordCrom (317 posts) -
Al3xand3r said:
Source. "We are going to make an announcement on a really big Wii game this year, we've got a couple ... [more]

Sounds outstanding!  Count me in, as long as it doesn't affect the next Elder Scrolls from coming to my 360 at PS3. :)
#12 Edited by Al3xand3r (7912 posts) -

Now that you mention it Endogene, I have no clue. We just know what the article says, so simply that they'll be announcing a big game... I just don't think they refer to Medieval Games because a) it's already announced and b) it reeks of the exact things they claim they wouldn't do, like jumping on bandwagons and what not. I also wouldn't call it big compared to Bethesda's past games. So, we have to wait for E3 I guess.

#13 Posted by Hairydutchman (1041 posts) -

What about a Morrowind "remake" with Wii motion plus controls? That would be kinda great.

#14 Posted by Meowayne (6168 posts) -

No. Less sequels/remakes please.

#15 Posted by Xymox (2211 posts) -
I'm surprised they're only now starting to explore the Wii. I mean, just looking at the earlier elder scrolls games, motion controlls seems like something they wanted even back when. Looking forward to seeing what they'll come up with. 
#16 Posted by REDRUN (1475 posts) -

YES!!! Elder Scrolls with a waggle, BRILLIANT! Now I can swing my arms until they fall off in another 100+ hour RPG.

#17 Posted by Hairydutchman (1041 posts) -
REDRUN said:
YES!!! Elder Scrolls with a waggle, BRILLIANT! Now I can swing my arms until they fall off in another 100+ ... [more]
A little exercise never hurt anybody.
#18 Edited by Al3xand3r (7912 posts) -

Huhu, waggle insultz, that's so creative, lulz. Where does it even say Elder Scrolls? How about an old school Fallout with real time cursor based controls? Or even just first person I guess... Anyway, I doubt it's either. We'll have to wait and see. I just hope they aren't talking about Medieval Games. That's not describable as "big" and it reeks of everything they say they wouldn't do.

#19 Posted by REDRUN (1475 posts) -
@Al3xand3r: Its so hard not to think of waggle. SNL did it best. If they were implying Elder Scrolls, I would probelly be face down on the floor tired from clearing a dungeon. If Bethesda was working on a Wii game, then I would like them to do what Climax Entertainment is doing for Silent Hill: SM for the Wii. What Climax is doing, the radio and flashlight is the wii-mote used in 3rd person making a survival horror with a new immersive experience, Personally, first person is they way to go, that was one of Bethesda's strenght in their game designs, I hope its not a remake of anything or a spin off. Bethesda does make new IPs that are nothing short of amazing. I would like the Wii to have thier own Bethseda game only best played on that system.
#20 Posted by REDRUN (1475 posts) -

oh almost forgot your waggle....


#21 Edited by Al3xand3r (7912 posts) -

Sorry I'm not American so I can't watch your little video... I'm sure it's an amazingly awesome thread derail though, thanks. And yes, pointer controls are great, Shattered Memories is far from the first title that uses them, and yes, I do prefer them in first person.

Maybe this game is this.

#22 Edited by REDRUN (1475 posts) -
That looked like someone vomited on the screen. I was hoping that was not first person in a dragon's rectum. I hope E3 is the big unveiling.*crosses fingers

edit: forgot "not"
#23 Posted by VWGTI (1946 posts) -

I don't think Bethesda is that great of a developer so I can't see myself getting too excited about this announcement at this point. Still,  I had some fun with Fallout 3 and if they could do something similar on the Wii I would be all for it. Maybe the technical limitations of the Wii will help the developers create a tighter more focused game with far fewer bugs. Guess we'll have to wait and see.

#24 Posted by Willy105 (4915 posts) -
keyhunter said:
Or, instead! They could put all the money in this games budget in a big pile, and then pay someone ... [more]
It just needs to be advertised. That's all.

#25 Posted by Willy105 (4915 posts) -
keyhunter said:
Or, instead! They could put all the money in this games budget in a big pile, and then pay someone ... [more]
It just needs to be advertised. That's all.

#26 Posted by Stephen_Von_Cloud (1537 posts) -

Lets hope it pays off for them.  It's sad to see the sales of some of the more interesting software on that system.  Even stuff that I thought was a no-brainer like Boom Blox has had trouble.

#27 Posted by Al3xand3r (7912 posts) -

I think your information is a little outdated as Boom Blox has done so well its sequel is already on the way...

#28 Posted by Gizmo (5467 posts) -

Glad to see yet another company fobbing off the audience that made them rich, this is an obvious example of a company moving to where it thinks, the money lies.

#29 Posted by Kiemoe (1092 posts) -

Fallout 3 Party: Totally Wasteland

#30 Posted by Stephen_Von_Cloud (1537 posts) -

Well it did eventually sell 930,000 copies according to wikipedia, but out the gate it only sold 60,000 in its first month.  The near 1 mill is solid but certainly EA was hoping for more with the title when you look at the figures for stuff like Mario Kart, Wii Sports, etc. and I know I have heard Ricotello say the same.  The decision to make a sequel is based on the fact that EA thinks the next game could sell better.

#31 Edited by Al3xand3r (7912 posts) -

No, EA wasn't expecting more, and a million seller is great for a game that was probably quite a bit more low budget than something like GTAIV... Multi million sellers are the exceptions, not the rules. Do people forget a game had to sell something like 600000 units to be added to the "Greatest Hits" line on the PlayStation 2? That was considered a massive success, you know. Other niche games that satisfy particular audiences are profitable with far less than that, and it was common for companies to consider 100000 sales a success.

I don't know why people think anything that doesn't top the charts is suddenly a failure. It's ridiculous. Not to mention the Wii has not yet had a third party title as hyped as something like GTAIV, so I don't see what's there to compare sales with. The only highly hyped and highly regarded games on it are Nintendo titles, and those do sell damn good. The first example would be regional for Japan, with Monster Hunter 3. Let's see how that does this August. For Western developers, if Bethesda's game is really "big" as they state here, it will be the first example we have to compare to the other platforms' highly successful titles, as long as it actually delivers.

#32 Edited by Stephen_Von_Cloud (1537 posts) -

Did I say anything was a failure?  I simply said it could and was expected to do better.  It doesn't give everyone incentive to create certain types of games when they don't sell that well.  I pointed out Boom Blox because to me it was a game that I saw as perfect for the platform and personally expected to do better.  You can also point to other games like Mad World and No More Heroes.  I just hope it's not a trend because it will harm the quality of games brought to the Wii.

#33 Edited by Al3xand3r (7912 posts) -

No, if a game hasn't "sold that well" then it's a failure. Implying it's not worth developing for that kind of sales implies it's a failure. And you state it for the wrong game. Boom Blox sold damn well. No, EA didn't expect more. How many times do I have to say it? EA actually said it met expectations when everyone was calling it a flop in the initial months. Analysts were going crazy saying they expected sales of 250000, and EA was all like, we never expected that, the title has met sales expectations. Then it surpassed the expectations of even the analysts and has now reached close to one million. And you insist it's not sold "that well" now? Are you more qualified to judge that than EA? Analyst wannabes and the media overblow nonexistent issues even when the companies are more than satisfied enough to develop sequels, I don't understand this...

No More Heroes is Suda's most succesful title yet, hence the sequel. MadWorld is an extremely niche title (and the jury's still out on it since, as with the Boom Blox and De Blob examples, titles appear to flop at first but end up selling GREAT). Godhand didn't fare much better from the same studio on the PS2 did it? Okami is by them also. The Wii is hardly the issue in this example, huh? No More Heroes is also very niche. And what I wrote in the second paragraph of my last comment, there's no reason to repeat.

Examples of good games that "don't sell that well" are abudant on all systems. Okami on the PlayStation 2? Tales of Vesperia on the 360? Valkryria Chronicles on the PS3? Psychonauts on just about any system of its era? The same for Beyond Good & Evil? Similar for Viewtiful Joe (also from the MadWorld developers)? Those tend to be great but once again not highly hyped like something like GTAIV. That's the type of game the Wii has been getting, so that's the type of sales it's been getting, though generally better with some exceptions. Their nature also makes them less than mainstream. Such is life. Signling out the Wii as some kind of flop ground when no developer except Nintendo has really tried to exploit its user base for a potential multi million seller is misguided to say the least. Not that I mind this situation, I'm enjoying the more niche games like De Blob and Little King's Story (whenever I buy that) very much. I'm just saying.

#34 Edited by Al3xand3r (7912 posts) -

Rofl, Jim Sterling soooooo hates this. Show your true colors oh so objective non-fanboy writers, now's the time xD~

This sort of knee jerk reaction was worth it all, even if it does end up being Medieval Games (though I still doubt it, they emphasise "mature" on the interview so much, but that game's already promoted as "family" fun). But even in that case, thanks Bethesda, hahahah.

#35 Posted by jakob187 (22433 posts) -

It could easily be an Oblivion off-shoot.  Why do I say that?  Well, because there is a version of the Gamebryo engine that was built for the now-scrapped Civilization Revolution game for Nintendo Wii.

#36 Posted by Al3xand3r (7912 posts) -
GameBryo is a multi platform engine, yeah, but that doesn't mean all games made with it can be ported. Bully used GameBryo as someone said. But yeah, it makes sense they'd work with something they know, even if they have to heavily tweak it. It depends on what they wanna create.
#37 Edited by ArbitraryWater (13287 posts) -

I would buy an Elder Scrolls or Fallout game for the wii if they built it from the ground up and tried to take advantage of the waggle controls, while compensating for the console's limitations in creative ways.  EDIT: But that will never happen, because it will get a $5 budget or become extremely unprofitable.

#38 Edited by Al3xand3r (7912 posts) -

Nice edit but, eh, if Tales of Vesperia was worth making for the 360, earning something like 200000 total sales (yet even more JRPGs are coming to it, and people find that natural?), then an RPG on the Wii is more than worth trying as it has potential for much better profit than that, if it actually has a decent budget both for development and marketing (with much lower costs than on HD systems), unlike the usual third party title.

There are great third party Wii games, but they aren't high budget mainstream titles (call them niche, like No More Heroes or De Blob) thus don't get much marketing and hype (that's the important bit) and so generate modest sales. Not as modest as people claim though, and they're for the most part profitable and often earn the right to sequels, despite people who aren't part of the industry (or a couple of butthurt shovelware developers) constantly claiming bullshit about how Wii third party games of type X or Y don't sell. Refer to my comment on the top of the page.

Why do you think companies like Square and Namco have The Crystal Bearers (in development since 2006) and Dragon Quest X in the pipeline, while Vesperia gets a PS3 port to get some more sales, and the next Tales sequel is coming to the Wii? You think companies of that caliber somehow missed the memo on Wii sales? They got it, but they can analyse it without fanboy glasses on and see it's to their best interest to provide quality titles for the system. If low budget, low hype titles like De Blob and Boom Blox earn a million sales, and if Dawn of the New World, a spin off of a GameCube Tales game, with similar production values to that, almost no hype, and very mixed reviews, is 100k above Vesperia sales, then how can such simple facts not make developers want to finally exploit a bigger part of the market that's clearly waiting?

Now, we don't even know what Bethesda's developing so keep that cynicism in check. It could be something shitty, but Bethesda has the chance to earn a great fanbase on a system Western developers have mostly shunned for unknown reasons (but have recently started waking up). If it's as "big" as they imply, both development and marketing wise, then it will be the first third party title that can be compared (sales wise) to the high caliber titles on the other systems. For now, comparing random modest budget Wii game X (as good ratings as it may get on the average website) to the sales of GTAIV or Halo 3 is simply absurd, and usually shows the opposite of what people making the comparisons believe.

My 2 Eurocents.

#39 Posted by atejas (3151 posts) -

Bethesda are a publisher as well as a dev. They have quite a few games under their belt that have little or no RPG elements.
Although the fact that they have to point out it's maturity makes me think it's less likely to be Planescape: Torment mature and more likely to be Gears of War 'mature'.

#40 Edited by Al3xand3r (7912 posts) -

Eh, why was this moved from the WIi forum? It's just as relevant to the platform... The way you guys are doing it we might as well not have platform boards anymore, everything fits under something else to you...

#41 Posted by Meowayne (6168 posts) -

Could be worse. My Dawn of Discovery thread was deleted.

#42 Posted by Al3xand3r (7912 posts) -

That's... Lame.

#43 Posted by Claude (16636 posts) -
@Meowayne said:
" Could be worse. My Dawn of Discovery thread was deleted. "
I was thinking of picking up Dawn of Discovery today. Have you played it?
#44 Posted by JeffGoldblum (3804 posts) -

They need to get to work on Elder Scrolls V.

#45 Posted by Meowayne (6168 posts) -
@Claude said:
" @Meowayne said:
" Could be worse. My Dawn of Discovery thread was deleted. "
I was thinking of picking up Dawn of Discovery today. Have you played it? "
Yes. What's keeping you from picking it up?
#46 Posted by Claude (16636 posts) -
@Meowayne said:
" @Claude said:
" @Meowayne said:
" Could be worse. My Dawn of Discovery thread was deleted. "
I was thinking of picking up Dawn of Discovery today. Have you played it? "
Yes. What's keeping you from picking it up? "
I just need to get off my lazy butt... and off this site. I'm out and to the store I go. Film at 11.

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