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    Blur

    Game » consists of 12 releases. Released May 25, 2010

    Bizarre Creations' Blur mixes the driving of the Project Gotham Racing series with explosive weaponry and allows players to race up to 20 online opponents.

    epicsteve's Blur (Xbox 360) review

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    • epicsteve wrote this review on .
    • 17 out of 24 Giant Bomb users found it helpful.
    • epicsteve has written a total of 87 reviews. The last one was for Outlast
    • This review received 4 comments

    A fun and surprisingly engaging multiplayer experience.

     I'm a big fan of the kart racing genre. However, with Mario Kart being the only real option out there for the last few years I've grown tired of the plumbers race for 1st. For lack of a better way of articulating, I have craved a more adult approach to the seemingly dead sub-genre. I'm pleased that not only Blur delivers but it injects hope for this genre to find its footing beyond Nintendo.

    On paper, Blur is a weird idea. Take real-world cars and give them a Mario-Kart like arsenal with a serious street-racer coat of paint. Blur is a kart racer in every sense of the phrase. Well, maybe not the kart part, but you get the point. The game weirdly doesn't encourage reckless driving like Burnout. Instead, you'll have to master how these cars not only handle, but be able to execute near-perfect drifts to accomplish much of anything. While Blur isn't a difficult game, it does take awhile to get your bearings in it.

    I should point out that I didn't complete the single-player. I got about half-way through and the game was repeating tracks and challenges but merely made the AI more relentless. Yes, the AI is brutal. The campaign is set up in a linear progression of various challenges. Aside from races, the game has a Demolition mode which you race around the track and just wreck as many opponents as you can. The career mode is completely throw-away and non-essential to the experience.

    Multiplayer is Blur's bread and butter. The majority of the skill doesn't involve racing, but rather utilizing your power-ups tactically. It's all about waiting for the perfect shot and being able to dodge and return fire on incoming attacks. These online matches support up to 20 players, and it can get pretty crazy. The beauty of Blur is it's uncanny way of having controlled chaos. There's a lot going on. Constant laser-sounds, explosions, cars driving past you, incoming fire warnings and colorful graphical effects up the wazoo. However, I was always able to tell what was going on. The screen was never a mess like it sounds like, but instead was entertaining.

    The great part about the multiplayer is that you don't have to even place to get experience points that award you new perks, cars, and modes. The game rewards you for effectively implementing power-ups and frankly, playing the game. I was satisfied enough just not being in last place. It's probably important to mention I've never had fun with a racing game and honestly didn't care too much on placing first. That's how fun the chaotic, yet tactical beating the hell out of other players is.

    Bizarre Creations has truly created a formula with a good amount of style a fun. Blur is an awesome game that any fans of the Mario-Kart style of games should try out.

     
    Steven Beynon

    Other reviews for Blur (Xbox 360)

      Shockingly Fun Affair 0

       Blur is the latest release from one of the premier racing developers on the market, Bizarre. Their takes on racing, from the more traditional PGR series to the shooter-that-is-actually-a- Yes, Blur is, overall, a kart racer. Yes, it uses actual carrs, but the gameplay itself is pure kart racer. You have your power ups and a bit of rubber banding AI to keep the races close. You have opponents who will hold their weapons until the last lap and then unleash hell upon you. Bizarre has managed...

      5 out of 6 found this review helpful.

      Fun and Addictive 0

      I may be the first person who actually doesn't find this game to be similar to Mario Kart.  Sure you have the racing aspect of it and the "power ups" but really, I've always found it difficult to play Mario Kart for reasons unknown to man and I was able to pick this game up and just play.  The controls were very easy to learn even without a tutorial.  It just felt really natural in my hand.  I noticed that a lot of people liked playing in third person but for me the first person aspect was very ...

      3 out of 4 found this review helpful.

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