Borderlands patches for 360 and PS3 scheduled for 10/30

Topic started by MiamiRedHawks on Oct. 29, 2009. Last post by AllenV86 3 months ago.
Post by MiamiRedHawks (352 posts) See mini bio 707 ACH / 13970 P
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Apparently Gearbox is releasing a patch tomorrow for some of the bugs in Borderlands. Unfortunately, the corrupt save and lost skill point issues aren't being addressed in this update. Gearbox says they are investigating solutions to the skill point and corrupt save problems, and will release fixes as they are discovered. Check below for a list of 360 and PS3 fixes in tomorrows update.  A shout out goes to ennui on the Gearbox forums for keeping gamers in the loop.
 
 
An update for the 360 version of Borderlands will be deployed tomorrow, 10/30, at 2am CST. This update will include fixes for issues that some 360 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Fixed a bug which caused players and other things in the world to appear incorrectly on clients in networked games
  • fixed a bug in which players gibbed in arena combat disappeared
  • fixed a bug which caused the dollars counter to spin continuously
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • various localization and other text and tooltip corrections
  • The introductory quests with CL4P-TP should now always progress properly all the time
  • Lilith's Phase Strike ability now works as intended
  • Load times have been improved

 
 
 
An update for PS3 version of Borderlands will be deployed tomorrow, 10/30, at 11am CST. This update will include fixes for issues that some PS3 users have been experiencing.

Many issues have been addressed here, but we are continuing work on support updates for all platforms, and will deploy fixes for every version as soon as possible and continue to support all platforms. If you are experiencing an issue that has not been addressed, please post on our technical support forums and let us know!

Update notes:
  • Load times have been improved
  • Lilith's Phase Strike ability now works as intended
  • The introductory quests with CL4P-TP should now always progress properly
  • fixed a bug that caused the digger elevator to be unusable after completing the Find Tannis mission
  • Weapon mapping to the D-pad should no longer reverse left and right
  • fixed a crash when ejecting the disc during the autosave warning splash screen
  • Players in a lobby should no longer experience long loading when starting a game after one player leaves
  • A bug which caused players and other things in the world to appear incorrectly on clients in networked games has been fixed
  • fixed a bug in which players gibbed in arena combat disappeared
  • Changed how space required for saves is calculated
  • fixed a bug which caused the dollars counter to spin continuously
  • various localization and other text and tooltip corrections
Post by MetalR (357 posts) See mini bio 930 ACH / 18124 P
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Load times, hell yeah!
Post by Jimbo_N (340 posts) See mini bio 3069 ACH / 65254 P
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Yea Lilith and load time fixes. Will be nice to play a non gimped character.
Post by Karmum (10,338 posts) See mini bio 2765 ACH / 67395 P
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Sounds good and all, but I'm still waiting for the achievement patch.
Post by xyzygy (2,356 posts) See mini bio 2177 ACH / 44855 P
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@Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements?
Post by Ferros (30 posts) See mini bio 1997 ACH / 40435 P
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@xyzygy said:
" @Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements? "
It's a known issue. Mostly with the elemental kills achievements I think. The 1.21 gigawatts achievement didn't unlock for me and I had to get it with another character.
Post by xyzygy (2,356 posts) See mini bio 2177 ACH / 44855 P
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@Ferros said:
" @xyzygy said:
" @Karmum said:
" Sounds good and all, but I'm still waiting for the achievement patch. "
Is there something wrong with your achievements? "
It's a known issue. Mostly with the elemental kills achievements I think. The 1.21 gigawatts achievement didn't unlock for me and I had to get it with another character. "
Ah, I didn't know about this. Mine went along smoothly... it's so weird how these things can happen to one person but not the next...
Post by MjHealy (193 posts) See mini bio 1306 ACH / 17230 P
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Thank Christ for the quicker loads, the wait from jumping in and out of co-op was killing me.
Post by Bucketdeth (5,054 posts) See mini bio 427 ACH / 5145 P
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Yep I'm glad for the quicker loads on the PS3 version, it was getting a little annoying.
Post by raddevon (343 posts) See mini bio 684 ACH / 10495 P
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There are lots of bugs surfacing in this game. I really love the way Gearbox is dealing with them, though. They are being very forthright and open in acknowledging the bugs. When I first saw the forum thread on the Gearbox forums with the master list of bugs, my reaction was that it was inexcusable. Then I realized every game could have a bug list like this, but Gearbox is making theirs public and not trying to silence it. It also rocks that they are fixing them so quickly. I figured this fix would take something like a month to get out. Bravo, Gearbox!
Post by ZettaSlow (134 posts) See mini bio 1169 ACH / 13175 P
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Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches?
Post by xyzygy (2,356 posts) See mini bio 2177 ACH / 44855 P
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I've been playing for about an hour on the 360 version and since the update the load times are insanely fast. The 360 load times weren't bad to begin with, but sometimes I can't even get through reading the text that appears in the loading screen before it ends. Wow, Gearbox. I haven't really noticed anything else different though, but I haven't been experiencing bugs with this game in the first place, so...
Post by Evilsbane (1,251 posts) See mini bio 952 ACH / 17570 P
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" Weapon mapping to the D-pad should no longer reverse left and right "
 
Oh my god I wasn't going crazy!
Post by JJWeatherman (2,844 posts) See mini bio 1722 ACH / 39375 P
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Online Now
@ZettaSlow said:

" Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches? "

What exactly is the Phase Strike bug?
Post by xyzygy (2,356 posts) See mini bio 2177 ACH / 44855 P
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@JJWeatherman said:
" @ZettaSlow said:

" Is the Phase Strike still broken on PC and all these bugs still present there also? Why are they only releasing console patches? "

What exactly is the Phase Strike bug? "
Lilith's Phase Strike skill says that it does 800% melee damage while in Phasewalk but it doesn't do nearly that much.
Post by jukezypoo (1,459 posts) See mini bio 1233 ACH / 28720 P
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@raddevon said:
" There are lots of bugs surfacing in this game. I really love the way Gearbox is dealing with them, though. They are being very forthright and open in acknowledging the bugs. When I first saw the forum thread on the Gearbox forums with the master list of bugs, my reaction was that it was inexcusable. Then I realized every game could have a bug list like this, but Gearbox is making theirs public and not trying to silence it. It also rocks that they are fixing them so quickly. I figured this fix would take something like a month to get out. Bravo, Gearbox! "
Indeed. I've always loved the way they deal with the community and how, comparatively, you get much less PR bullshit from them than you do from other companies.
Post by DOUBLESHOCK (2,716 posts) See mini bio 1330 ACH / 24515 P
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Good to see they are patching it already.  Hopefully they will be able to fix PC online, because coop is really hard to get working.  I had to open a lot of ports to be able to host, and because the people I play with can't host and were lower level than me, it would have been useless for them to join my game because they wouldn't get any quests done.  So instead we all just started from level 1 on new characters, and we use those characters whenever we play coop.  I don't know if it's possible for them to fix it though.
Post by DukeTogo (229 posts) See mini bio 1441 ACH / 22184 P
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Patch in a fucking storage locker.
Post by squirtle_squad (101 posts) See mini bio 342 ACH / 4500 P
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i still cant connect to any online game i cant even click on the online game option in the main menu without it signing me out of psn. i really want to try the co-op.
Post by jakob187 (10,508 posts) See mini bio 2361 ACH / 45030 P
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YAY!  BORDERLANDS FIXES!!! 
 
YAY!  LOWER LOAD TIMES!!! 
 
YAY!  I S-RANKED THIS BITCH!!!
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