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Hybrid Creatures
Games which contain either animals crossed with other animals or animal/human creatures.
Appears in 13 games
First appeared in EarthBound
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Light Switch
Games often feature working light switches that allow the player to manually switch on and off the lighting in a room.
Appears in 26 games
First appeared in Summer Santa
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Dragoon
Dragoons are mounted infantry, who were trained in horse riding as well as infantry fighting skills.
Appears in 2 games
First appeared in The Legend of Dragoon
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Motorcycle Racing
Jump on a motor-powered bike and race against the clock or opposing drivers. Besides pure racing games, other genres may also feature this activity.
Appears in 60 games
First appeared in Fonz
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Live Burial
Games in which a character is buried while still living.
Appears in 8 games
First appeared in Curse of Enchantia
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Casting Time
The time it takes to cast a spell or ability
Appears in 33 games
First appeared in EverQuest
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4A Engine
The 4A Engine was made by 4Agames and was and used in the development of Metro 2033.
Appears in 3 games
First appeared in Metro 2033
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Frame Rate
Frames per second is the rate at which a game can render individual and unique consecutive frames in order for the game to be seen on screen by the human eye.
Appears in 5 games
First appeared in Tennis for Two
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Super Mode
When a character in a game unleashes their true power and 'levels up' in a sense. Examples are super sonic, super saiyan, no more heroes, mushrooms in mario, devil trigger... etc.
Appears in 8 games
First appeared in Super Mario Bros.
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Integrated Tutorial Sequence
Games in which basic tutorial processes are relayed through environmental elements opposed to, or in addition to, text/speech walkthroughs.
Appears in 52 games
First appeared in Half-Life
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One Year War
The One Year War is a fictional conflict featured in the original Mobile Suit Gundam anime and countless related sidestories. The war between the Earth Federation and Principality of Zeon is featured in many, if not most, Gundam-related games.
Appears in 40 games
First appeared in Mobile Suit Gundam
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Macca
A currency used by demons in the Megami Tensei franchise.
Appears in 16 games
First appeared in Digital Devil Monogatari: Megami Tensei
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The 1980s
Games set in, or focused primarily around, the years between 1980 and 1989.
Appears in 34 games
First appeared in 1984 Locospotter
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Sexualized Men
Male characters who are depicted in an overtly sexual manner.
Appears in 107 games
First appeared in Night Life
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Retrievable Projectiles
Projectiles that once fired can be retrieved again, either from the corpse of victims or, more likely, from the environment around it.
Appears in 41 games
First appeared in Turok: Dinosaur Hunter
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Twitch Aim
This is the concept of being able to snap straight to a target and shoot them, as opposed to tracking them with your crosshair.
Appears in 5 games
First appeared in Half-Life: Counter-Strike
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The PAX 10
The PAX 10 is a showcase of independent games held annually at the Penny Arcade Expo. The ten are selected by Penny Arcade staff and a panel of industry professionals.
Appears in 88 games
First appeared in Audiosurf
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Shaving
Shaving is the act of using a shaver or razor and cream to remove unwanted hair from the body.
Appears in 7 games
First appeared in Plumbers Don't Wear Ties
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Chapters
Games are sometimes divided by chapters, sections, acts, etc.
Appears in 122 games
First appeared in Star Arthur Densetsu I: Wakusei Mephius
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Cid
A common character archetype of the Final Fantasy series. Most titles in the main series and some spin-offs feature a character named Cid.
Appears in 17 games
First appeared in Final Fantasy II
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Butler
A butler is a domestic servant who is in charge of meal service and wines, and oversees all other servants in the household. However, in modern times the word is often used to describe any male servant wearing a suit.
Appears in 18 games
First appeared in Gruds In Space
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Rotating Joystick Control
A control scheme that employs a joystick that rotates independently of the x and y axes, allowing for a 3rd axis of movement - usually for aiming.
Appears in 8 games
First appeared in Gun Fight
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Titular Protagonist
Games whose main character is so egotistical that the whole game just HAS to be named after them.
Appears in 856 games
First appeared in Superman
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Victory Gong
Oh no! The last enemy is dead, but all your friends are fallen! How will you ever go on alone?! Wait! Did you hear that sound? That means the battle is over, and all your dead allies can get back up, good as new. You've heard the victory gong.
Appears in 13 games
First appeared in Star Wars: Knights of the Old Republic
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Inappropriate Attacks
A moss snake kicks you for 2 points!
Appears in 1 games
First appeared in EverQuest
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Inappropriate Loot
When an enemy drops an item that it had no business carrying, whether it's a robot with a sandwich or a dog with ammunition.
Appears in 28 games
First appeared in Metroid II: Return of Samus
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Kickboxing
Kickboxing refers to the sport of combining technique and style of boxing with kicking.
Appears in 28 games
First appeared in Best of the Best: Championship Karate
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The Disciples
The Disciples are an advanced form of darkspawn, capable of speech and tactical warfare. They are a new enemy featured in Dragon Age: Origins - Awakening.
First appeared in Dragon Age: Origins - Awakening
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Sylvan
Sylvans are vengeful spirits who have possessed trees.
Appears in 1 games
First appeared in Dragon Age: Origins - Awakening
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Sloth Demon
Having intelligence but lacking will, Sloth Demons are typically unwilling to fight unless pressured or threatened. They prefer trickery to a straightforward attack.
First appeared in Dragon Age: Origins
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Shriek
The assassins of the darkspawn, Shrieks are known for their long, jagged blades attached to their forearms and for the ear-splitting cries they emit in battle.
First appeared in Dragon Age: Origins - Awakening
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Rage Demon
Lacking the intelligence of the other variety of demons found in the Fade, Rage Demons exist simply to destroy.
First appeared in Dragon Age: Origins
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Pride Demon
Pride Demons are the most powerful demons that are encountered within Thedas in Dragon Age.
First appeared in Dragon Age: Origins
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Mabari
Mabari are magically bred dogs, often used in Ferelden as war hounds. A Mabari War Hound can join the Warden's Party in Dragon Age: Origins, and can be summoned as a temporary party member in Dragon Age 2.
First appeared in Dragon Age: Origins
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Hurlock
Hurlocks are a breed of darkspawn both taller and more muscular than genlocks and often form the strongest part of darkspawn armies.
First appeared in Dragon Age: Origins
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Halla
The halla are a type of horned stag that pull the Dalish landships through the Brecillian Forest.
First appeared in Dragon Age: Origins
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Shade
Shades are demons in their true form that have adapted to affect the world around it without possessing a host.
Appears in 1 games
First appeared in Dragon Age: Origins - Awakening
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Genlock
Genlocks are the most numerous breed of darkspawn.
First appeared in Dragon Age II
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Emissary
Slightly above Alphas in rank, Emissaries use Blood Magic to support the darkspawn horde in battle.
First appeared in Dragon Age: Origins
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Desire Demon
Preferring to bargain rather than battle, Desire Demons play on the hearts of men to possess them.
Appears in 2 games
First appeared in Dragon Age: Origins
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Deep Stalker
"A fool trusts his eyes. A wise man fears every rock is a deepstalker." --Dwarven saying
First appeared in Dragon Age: Origins
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Corrupted Spider
Corrupted Spiders are giant arachnids which grow in the depths of the Deep Roads.
Appears in 1 games
First appeared in Dragon Age: Origins - Awakening
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Broodmother
Broodmothers are grotesque mutations of women infected with the darkspawn taint in the Dragon Age universe. Broodmothers can produce thousands of darkspawn over a course of a lifetime.
Appears in 1 games
First appeared in Dragon Age: Origins
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Bronto
"There's only two things a noble will step aside for: Paragons and angry brontos." --Dwarven saying.
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