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Alchemical Ingredients are components that can be collected and used when practicing alchemy.
The Amulet of Kings is a necklace that is passed down the imperial family of Cyrodiil. It, along with the Eternal Dragonfires, is what keeps the realms of Tamriel and Oblivion separate.
The axe is a tool used for many activities. Its uses include cutting wood, knocking down doors in emergencies, and rending your enemies limb from limb without mercy or regret.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
The knife given to you by Lucien Lachance for your initiation into the Dark Brotherhood. Its true potential is reached at the end of the quest line.
A Caliper is an instrument for measuring the distance between two points, except for in Oblivion where it is completely worthless.
A container, usually with a flat bottom, typically used for drinking.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
The Elder Scrolls are mysterious artifacts that tell of past and future events, when translated. If the future foretold is changed after the fact, the scroll will change to correspond with the new future afterward.
A blunt tool used to hit things, whatever those things may be... a nail, a person.
Armor. But for horses.
Here's a lockpick. It might be handy if you, the master of unlocking, take it with you.
A magic staff is a large, thick stick or stick-shaped object usually with a medallion or amulet connected to the top. It is mostly used for its magical capabilities, but can also be wielded as a light melee weapon.
Nirnroot is a rare mysterious plant found in the Elder Scrolls games. It gives off a glow and a faint hum when you are nearby.
A fiery portal that bridges the mortal plane with the Daedric plane of Oblivion
A tool in games. In some, they are used for simple drawing, but for others, it's a powerful tool as it make object appear.
Fixes your busted up gear back from a long day of Goblin and or Grommite bashing. By striking your chipped and rusty longsword repeatedly with said hammer, it will somehow be returned to it's former glory.
The Sanguine Rose is a Daedric artifact in The Elder Scrolls games, which has the power to summon daedra to fight for the user.
The premier choice in your defensive needs. A great companion for any one handed sword, which in addition to blocking can be used for advanced maneuvers like Shield Bashes.
Unbreakable lock-pick found in ESIV:Oblivion. Increases the skill of the user in security by 40 points.
The Elder Scrolls equivalent of...yup, crack.
A Daedric artifact Skull of Corruption is staff with the ability to clone the person it is used on.
A length of exceptionally sharp metal with a handle, used for centuries as the go-to killing device for the human race. It's dead simple: you stick the pointy end in the thing you want to die. Or you could always slash them with the equally sharp sides. That works too.
Stolen from the Daedric god Nocturnal over 300 years ago. When worn the wearer is erased from history, and becomes the Gray Fox, the infamous leader of the Thieves Guild.
A (generally) unpaved path used for travel.
The Umbra sword is a unique weapon from the Elder Scrolls franchise with the ability to trap the souls of those it has killed. It has made appearances in both Morrowind and Oblivion.
A Daedric artifact, the Wabbajack is a staff with the ability to transform any creature into another random creature for 10 seconds.
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