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Game » consists of 27 releases. Released Nov 24, 1994
Games that used 3D polygonal renders of CGI characters/objects for it's sprites and graphics.
Puftups are porcupine puffer-fish enemies that inhabit Donkey Kong Island and Crocodile Isle.
Rain can heavily increase the atmosphere of a video game. Some games use it to add detail to an environment, while other games use it to make it difficult to see.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
A boss that players fight multiple times throughout the game. They usually follow the player as they progress.
Reptilian humanoids are a common motif in mythology, folklore and fantasy. As a race, they are sometimes cited to be extremely old, even older than men and elves. Examples: Lizalfos (Zelda), Lizardmen (Warhammer) & Argonians (The Elder Scrolls) They generally walk upright like any other humanoid and sport some kind of tail.
A larger or smaller version of an enemy encountered elsewhere in a game. Larger variants are often used as bosses.
Retroachievements is a community created and curated site that adds Achievements and Online Leaderboards for supported emulators and platforms like Raspberry Pi
Rhinoceros, or rhinos,are large, four legged, thick skinned, horned mammals of Africa. Thought to be head strong and tough.
Special locations in game that allow the player to manually save their progress.
A Secret area is a place hidden that few will find unless they know where to look.
Games which contain secret areas that are hidden within other secret areas.
Sometimes the creator's logo or name can be found in the product's game world.
So you made a fighting game, and the direct sequel is a hack 'n' slash action game? Wait, what?
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A route shorter than the usual one.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
Sidekicks, different from partners, are less powerful, less important characters who support the main protagonist and generally stick by their side.
A lead character who never says a word, despite being spoken to.
Arguably the most fearsome of all the reptiles - it has scales and no legs. Snakes use a variety of tactics to harm players such as poison, hypnosis, and constriction. The most deadly snakes have mastered the way of stealth.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
An acrobatic feat in which the feet roll over the head and return.
A speedrun describes the action of a player attempting to complete a game in the fastest time possible. The rules of speedruns can vary, but generally allow glitching and sequence breaking as long as the player does not cheat with external devices/tools or tampering with the game.
A game that takes gameplay mechanics, characters, or story elements from an existing series in a separate and different direction, sometimes changing genres along the way.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
The time in the evening at which the sun begins to fall below the horizon. Followed by Twilight.
As part of the Switch Online subscription, Nintendo offers a selection of SNES games through the downloadable Super Nintendo Entertainment System application.
Propelling oneself with kinetic usage of limbs while submerged in liquid (or otherwise fluid material).
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
Animals that have the ability of speech and in some cases are anthropomorphic.
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