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Game » consists of 11 releases. Released Feb 10, 2009
The foil of almost every early RPG lover, these rodents often live in sewers. While most rats are simple targets, games like Ratatouille make them the hero.
A character that appears in many games, often unrelated. For an example, Cid from the Final Fantasy series.
This character has been sacrificed by the game designers to serve as a warning or amusement (probably both). These are the non-player characters who die at the beginning of the game or level.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
A clone super soldier from the F.E.A.R. games. They are telepathically controlled by people with psychic powers (Paxton Fettel or Alma)
Some games bought at physical stores and online retailers can be activated on Steam using its CD key. Some come with compulsory Steam activation, while for others it is optional.
Revenge is an act of violence, financial ruin, or emotional torment that one person or group carries out against another, in response to some perceived wrongdoing.
A term used to describe the flow of action in a typical action game, where the pace is pre-defined to feature fast action and require quick reflexes. As the name suggests, these are games where the player character can run and shoot at the same time.
The idea of deriving a feeling of pleasure through inflicting pain or suffering on another living being.
Scaleform is a software development kit used to integrate Flash based user interfaces with game engines.
Scary Children in scary games. Some speak, some don't but they all stare.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
The phenomenon of an enemy who is heavily resistant to damage (or even invulnerable) everywhere on its body - except for its back.
A lead character who never says a word, despite being spoken to.
Games that for some reason or another, include a slip cover. Usually Collectors Editions or first run games.
The phenomenon of time, or at least a character's perception of it, moving more slowly. Bullet time is an enhanced version of slow-mo.
Many horror-themed games feature characters uttering despondent noises; this includes screaming, sobbing, and moaning.
Elite and specially trained/equipped military troops and law enforcement tasked with carrying out specific and dangerous/sensitive objectives beyond the remit of regular military personnel. Many games feature special forces operators or units as protagonists or enemies.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
A squad is a group of military personnel who work together as a group. Popular in both single-player and multiplayer games, the other players within the squad can be either AI or other people.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
Moving to the left or right without rotating the body axis. The technique, also called side-stepping, is useful in FPS games to avoid incoming fire without turning away from a target.
The option to display dialog and other information with text on screen.
A supersoldier is a soldier artificially given abilities far beyond those of normal humans. These include increased strength, speed, stamina, intelligence, the ability to fly, the ability to create fire with their mind, etc.
Games featuring characters which posses superhuman abilities and powers.
The act of traversing space while attached to a piece game geometry. Sometimes via a rope, or other grapple like object.
The part in a story-based game where you become nigh indestructible and really powerful for as long as the game decides. Example: The Upgraded Gravity Gun section in Half-Life 2.
A Multiplayer game mode where two or more teams fight against each other to the death. The team with the most kills wins.
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