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    Fez

    Game » consists of 15 releases. Released Apr 13, 2012

    A puzzle platformer developed by Polytron that uses a 2D perspective shifting mechanic to solve puzzles and complete levels. The main character, a white creature named Gomez, wears a fez and is obsessed with collecting hats.

    Official Fez puzzle hint thread!

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    Grimtides

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    #201  Edited By Grimtides

    Try reading it from the other side, worked for me ;)

    Are you sure you are typing this right ? It's Left LT Left Right RT Down Up LT.

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    ADAMWD

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    #202  Edited By ADAMWD

    What are you supposed to do for the room that has 6 blocks and a giant pillar in the middle with 10 arrangements of cubes on it? I'm guessing it is steps and you have to put the cubes in each position until you get to the final one?

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    theodacourt

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    #203  Edited By theodacourt

    Absolutely right, guys! I was completely mis-reading it. Thanks!

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    joshrholloway

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    #204  Edited By joshrholloway

    Well, the Bell and Observatory were easier than I expected. Now to wait out the Clock...

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    Grimtides

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    #205  Edited By Grimtides

    Do you want clues, or the actual solution ?

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    ScrappyDoo

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    #206  Edited By ScrappyDoo

    @James_Giant_Peach said:

    @GioVANNI: @wmaustin55: @Dredlockz:

    A note about the QR codes : there are alternate puzzles for every one of them. So even if you can't scan them, you can ignore them and 100% the game with other means. The alternate puzzles *are* much harder, though. :)

    Why are they much harder? Why in the fuck are they punishing people for not having a QR reader? How dumb are these people?

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    ScrappyDoo

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    #207  Edited By ScrappyDoo

    Can someone please tell me what to do in the observatory room? I've tried writing down the button combinations I see through the telescope but no matter how I put them in nothing works. I already got the red artifact looking thing from this room.

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    ADAMWD

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    #208  Edited By ADAMWD

    @Grimtides: Clues for now.

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    flamingBurrito

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    #209  Edited By flamingBurrito

    Ok so I think my game is glitching:

    No Caption Provided

    When I press up against the bookself I clip through the wall and land on an invisible platform outside the room. Any movement in any direction makes me fall to my death and rotating just puts me back in the room. Is this supposed to happen and I'm just missing something? Rebooting my xbox doesn't seem to change it.

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    AllisonByProxy

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    #210  Edited By AllisonByProxy

    It's a glitch. Push x on the bookcase. (from inside the room!)

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    louiedog

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    #211  Edited By louiedog

    @ScrappyDoo said:

    @James_Giant_Peach said:

    @GioVANNI: @wmaustin55: @Dredlockz:

    A note about the QR codes : there are alternate puzzles for every one of them. So even if you can't scan them, you can ignore them and 100% the game with other means. The alternate puzzles *are* much harder, though. :)

    Why are they much harder? Why in the fuck are they punishing people for not having a QR reader? How dumb are these people?

    There are QR readers on the web that will accept jpgs and even a lot of dumb phones can run a QR reader .jar. I can't imagine too many people are left out, even if it is more complicated. That said, there's nothing clever about a puzzle that boils down to a person recognizing that something is a QR code that explicitly spells out what to do. I don't see the point of them in the game.

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    ScrappyDoo

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    #212  Edited By ScrappyDoo

    @louiedog said:

    There are QR readers on the web that will accept jpgs
    None that I could find.
    and even a lot of dumb phones can run a QR reader .jar.
    None of mine can.
    I can't imagine too many people are left out

    I can imagine a significant amount of people left out, and it's god awful stupid game design no matter how you look at it. I really don't see how this game is getting 8's and 9's.

    And can anyone just tell me what the button combination for the telescope puzzle is? I'm so sick of dealing with this thing. Thanks.

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    louiedog

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    #213  Edited By louiedog

    @ScrappyDoo said:

    @louiedog said:

    There are QR readers on the web that will accept jpgs
    None that I could find.
    and even a lot of dumb phones can run a QR reader .jar.
    None of mine can.
    I can't imagine too many people are left out

    I can imagine a significant amount of people left out, and it's god awful stupid game design no matter how you look at it. I really don't see how this game is getting 8's and 9's.

    And can anyone just tell me what the button combination for the telescope puzzle is? I'm so sick of dealing with this thing. Thanks.

    Here you go. It's the first google result for "web qr reader" without quotes. I've used this one in the past, so I know it works.

    I doubt anyone knows the telescope sequence off the top of their head. You can google for that, too.

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    ScrappyDoo

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    #214  Edited By ScrappyDoo

    @louiedog said:

    Here you go. It's the first google result for "web qr reader" without quotes. I've used this one in the past, so I know it works.
    Thanks.

    I doubt anyone knows the telescope sequence off the top of their head. You can google for that, too.

    I tried. Every time I look for anything Fez related I just get a bunch of random shit.

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    alexpiercey

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    #215  Edited By alexpiercey
    No Caption Provided
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    manhattan_project

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    @Sgtpierceface: Treasure maps.

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    alexpiercey

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    #217  Edited By alexpiercey

    @Manhattan_Project: Hmm. I typed in that I have the correct treasure map, but all my text disappeared.

    I know what the tetris pieces mean, and I know what the number characters are, but I don't know what the characters on the map mean.

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    Dredlockz

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    #218  Edited By Dredlockz

    @DrBashir said:

    It's a glitch. Push x on the bookcase. (from inside the room!)

    I tried this, because one of the pictures shows a door in the bookcase. But nothing happened :/

    I thought I needed to do something elsewhere.

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    FadedOasis

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    #219  Edited By FadedOasis

    Okay, I need one big hint. I only have one anti-cube remaining, and I can't figure out where it is.

    On my map, the sunken pyramid and the black monolith are both white-bordered and have a "Secret" icon, and the telescope is white bordered and does NOT have the "Secret" icon. I don't remember if I got an anticube there. I've inputted the constellation code several times in succession, did the whole thing in reverse, every permutation that I could think of. Nothing happens, and since the icon isn't there, I think I may have gotten it already. Every other room is gold, and I have 31 anticubes.

    Is there an anticube at the sunken pyramid, or is my game bugged beyond repair?

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    ryguy777

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    #220  Edited By ryguy777
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    Cobbles

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    #221  Edited By Cobbles

    Could someone share what times the hands of the clock actually point to 12? I'm waiting out the green and the white hands, and I'm probably gonna have to mess with the system clock to get them :/

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    AllisonByProxy

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    #222  Edited By AllisonByProxy

    The gray one takes about a week to do a full rotation.

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    robin_smith

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    #223  Edited By robin_smith

    @FadedOasis said:

    Okay, I need one big hint. I only have one anti-cube remaining, and I can't figure out where it is.

    On my map, the sunken pyramid and the black monolith are both white-bordered and have a "Secret" icon, and the telescope is white bordered and does NOT have the "Secret" icon. I don't remember if I got an anticube there. I've inputted the constellation code several times in succession, did the whole thing in reverse, every permutation that I could think of. Nothing happens, and since the icon isn't there, I think I may have gotten it already. Every other room is gold, and I have 31 anticubes.

    Is there an anticube at the sunken pyramid, or is my game bugged beyond repair?

    theres two items here. did you watch the flashing red dots?

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    robin_smith

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    #224  Edited By robin_smith

    got everything but the black monolith solved. Anyone any closer to solving it here?

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    Robo

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    #225  Edited By Robo

    Well, you can stop banging your heads against the wall over the tome. Someone figured out the trick to it and translated it.

    From out of nowhere. Impossible visitors. Our benefactors

    Watching over us. In the hidden folds of space. In front of behind

    Give the golden gift. A deep revelation. Our eyes wide open.

    Shapes to tesselate. With sacred geometry. An empire to build.

    A new perspective. Things unseen(s) but always there. A new direction.

    The hexahedron. The sixty four bit name of God. The point of origin.

    A pattern a code. A deep understanding. A gate to the stars.

    All of time and space. And the space outside of space. Where does it end?.

    Apparently the tome itself isn't tied directly to a solution for the monolith, but part of the text (most of which is found elsewhere in the world anyway) probably is.

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    robin_smith

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    #226  Edited By robin_smith

    @Robo: most all ?

    Maybe the key is the one part that cant be found in the game world

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    mrflibble

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    #227  Edited By mrflibble
    No Caption Provided

    There's an area connected to the weeping waterfall area that I can't find the door to,it's the area of to the left on the map.

    Only need 3 more anti cubes.

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    robin_smith

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    #228  Edited By robin_smith

    @MrFlibble: theres a lord of the rings" door that appears only at night, input the button combination based on the pattern that appears on the front of it.

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    flamingBurrito

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    #229  Edited By flamingBurrito

    Or everyone having trouble with the telescope, what happened to me was I was rotating in the wrong direction so I was inputting the bottoms backwards. Try doing it the other way.

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    Bravestar

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    #230  Edited By Bravestar

    @Sgtpierceface: you can rotate maps. maybe that will help you.

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    mrflibble

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    #231  Edited By mrflibble

    @robin_smith: Thanks for the tip I assumed that was another place for the waterfall code, probably should have actually checked.

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    joshrholloway

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    #232  Edited By joshrholloway

    I had a small idea regarding the Monolith. I'm surely not the first to think of it, but haven't seen it in this thread yet:

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    robin_smith

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    #233  Edited By robin_smith

    @joshrholloway: no. its only 2d things that don't move. its just a side effect of how the first person view works. no relevance. For proof look at the windmill in your home town. that moves still too.

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    vitor

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    #234  Edited By vitor

    @Chaser324 said:

    @Vitor: The classroom in that second town has pretty much all of the clues you need to figure out the number system.

    Cool, I'll check that out and see if I can piece it together myself. Already know the code but I'll do it for curiosity's sake. Which one is the second town though? Is it the one with the 32 cube door?

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    1p

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    #235  Edited By 1p

    Is it normal for the big tower clock to appear stuck? I remember seeing the hands move. Collected the anticube nearby at some point, and now the hands just don't move, but i still hear the ticking sound.

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    manhattan_project

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    @Sgtpierceface said:

    @Manhattan_Project: Hmm. I typed in that I have the correct treasure map, but all my text disappeared.

    I know what the tetris pieces mean, and I know what the number characters are, but I don't know what the characters on the map mean.

    You might have already figured it out but if you didn't:

    Think more literal.

    Does that help at all?

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    robin_smith

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    #237  Edited By robin_smith

    @1p: depends what hand your watching. it seems that one moves by the second , one the minuet , one the hour and one the day. so if its the grey one it is going to look still but actually be moving really slowly.

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    1p

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    #238  Edited By 1p
    @robin_smith Well, none of the hands are moving. I'll go back and check, but I hope my game hasn't glitched.

    Can I get a hint on the observatory super-secret? Already got the regular anticube there, but there's still a question mark on the map.
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    Bravestar

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    #239  Edited By Bravestar

    I got 32gold, 29anti and 2red cubes, but the only rooms that aren't gold on my map are the clocktower(haven't screwed around with my xbox time yet), the black monolith room and the place with the last door. is that right, or did a room turn gold even though there's stuff to do? a room in the woods turned gold for me, even though I didn't speak to the owl at that time. now I'm a bit worried.

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    Robo

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    #240  Edited By Robo

    @1p: While looking through the telescope, there are other visual cues besides the constellations.

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    joshrholloway

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    #241  Edited By joshrholloway
    @Bravestar: That's exactly the situation I'm in. Pretty sure that's all there is left to do. I'm afraid to mess with my system clock because I've heard it can mess up your achievements and your game completion percentage. But that means I'll be waiting another 5 days before I can get the last Anti-Cube from the Clock...
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    louiedog

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    #242  Edited By louiedog

    @joshrholloway said:

    @Bravestar: That's exactly the situation I'm in. Pretty sure that's all there is left to do. I'm afraid to mess with my system clock because I've heard it can mess up your achievements and your game completion percentage. But that means I'll be waiting another 5 days before I can get the last Anti-Cube from the Clock...

    I messed with my clock because I didn't feel like waiting, potentially missing it, and waiting even longer. I don't think that my completion percentage updated until I'd then completed another puzzle. Maybe it only updates when you're online and do something new. People who are saying it messed up their completion percentage could have only checked immediately after and seen it hadn't updated.

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    1p

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    #243  Edited By 1p
    @Robo

    @1p: While looking through the telescope, there are other visual cues besides the constellations.

    Thanks, I totally got it!

    I have been making good progress today. 62 cubes! I wanna try and figure out the alphabet next, and that one puzzle with the movable letter cubes. Any super mild hints?
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    ryguy777

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    Bocam

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    #245  Edited By Bocam

    So the only thing I need to figure out is the 2nd Black Monolith Puzzle. I'm going to go sacrifice a cow in the name of it.

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    funkstar

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    #246  Edited By funkstar
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    gunstar

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    #247  Edited By gunstar

    @louiedog: So we know the timing on the clock? It looks like white is like a week so what is green?

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    Bollard

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    #248  Edited By Bollard

    @1p said:

    @Robo

    @1p: While looking through the telescope, there are other visual cues besides the constellations.

    Thanks, I totally got it! I have been making good progress today. 62 cubes! I wanna try and figure out the alphabet next, and that one puzzle with the movable letter cubes. Any super mild hints?

    You have 62 cubes and haven't figured out the alphabet yet? Oh my! I worked that out before I got to 32 ahahah. With regards to the movable letter cubes, the text above is the only real hint I can give but I'll let you translate it. Also, I looked that puzzle up, and am glad I did (its the only one I have so far) cause the answer is fucked. I haven't even heard of the word (Read:NAME) you need to spell. Plus it's pretty unfair with the rotation (not the usual kind) and final thing you have to do for it to work.

    Also if you wanna learn the alphabet, head the the forest place where you get the red artefact. The one you buddy says is for writing. There's a super obvious thing there which will help.

    Finally, please can someone as gently as possible guide me with the numbers? They're still evading me and its stopping me solving the bell! I managed to do the crypt door puzzle, and I'm assuming that order from the maps is the numbers 1 to 4, but I could be wrong. Thanks for any help I get!

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    1p

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    #249  Edited By 1p

    @ryguy777: Thanks, i was able to decode the alphabet based on your hint and a few other bits of information i read. I wonder how long it would have taken me on my own. The way the game hints at it is ridiculously fucking smart.

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    1p

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    #250  Edited By 1p

    @Chavtheworld said:

    I'm assuming that order from the maps is the numbers 1 to 4

    Don't know about the order, but you do have the numbers 1 to 4 covered with those treasure maps. The numbers code is very... logical.

    This edit will also create new pages on Giant Bomb for:

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