@hamst3r said:
I think you're wrong and enjoyed playing FEZ immensely. It's a great game.
Why do you think I'm wrong?
I personally think Fez created its own mountain to climb by being exactly what it is. If you were there for the revelations, right there when the game was released, your perspective of the game is skewed. If you're picking up the game afterwards, your perspective is still skewed because of the "hype" and glory the game received from the people who played it initially - but nothing lives up to Internet hype, so you'll probably be disappointed. But if you're picking it up knowing nothing about it, you're getting the face of a mediocre 3D puzzle/platformer and may never see what the game has to offer, because why push through it when you spent pennies on the dollar for it? You might be the ideal someone who pushes hype and reviews aside, gave the game a shot, and ended up uncovering a lot of it on your own with absolutely no help. Even as the ideal player, you're going to give the entirety of the game the credit it probably deserves, but credit that the early parts of the game don't live up to.
A game like Fez's shelf life plummets the minute it goes for sale in the age of the Internet. Back in the NES, SNES, and PS1 days, a game like this would have probably spread like wildfire among gamers and may have been at legendary status today, since the whispers of the secrets would spread around, and there would be no Internet to spoil the entire thing. Or hype it up to be something it isn't or bring it down to something it isn't.
To wrap it up, people like to put Fez on a pedestal that I think it deserves, but don't forget that the early part of the game feels like a mediocre and clunky platformer that's also just downright confusing. Even if someone told me the secret to all life lay at the end of Home Improvement on the SNES, it would take a lot of willpower to push through it. Fez isn't that bad, but I like that analogy.
The sections I put in bold are great points. I did buy this game on steam for $.99, but decided not to look anything up and complete everything on my own. You're right, if this game was a SNES cartridge, it would make so much more sense. I consider the SNES to be the golden age, and by that I mean my nostolgia for this era kept me playing Fez. It's graphics and exploration/secrets really carried the experience for me personally, and like I said, I get the fact that Fez has the meaning of life hidden inside it (which is of course priceless).
Now taking all of that into consideration, my main problem with this game was the overwhelming hype it received. I think it is unfair that websites like Giantbomb rate this game so high when, in reality, this game plays very weak. All of the optional exploration in the game is great, the return to retro style is awesome, the initial dimension change gimmick is fun (until you realize that it is the solution for the entire game), and the broader perspective it can offer to the player can be life changing. But critics must remember to evaluate a game based on what it is, not on the fact that "if this game came out in the SNES days, man it wouldve been awesome to try and find all the secrets with your friends". Fez is what it is, and that is a short, over-simplified, over-hyped homage to the retro spirit of video games.
No one has more respect for the classics than I, trust me on that. But excluding everything around it, Fez is not a fun game at all. It's actually very boring.
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