Game Mess Mornings 05/13/24
GrubbSnax
Unprofessional Fridays 05/10/24
Unprofessional Fridays
839: REVENGEANCE
Giant Bombcast
The Community Spotlight 2024.05.11
The Community Spotlight 2024.05.04
The Community Spotlight 2024.04.27
Game » consists of 2 releases. Released Mar 11, 2008
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
The act of using your buddy as a platform to reach higher ground or cover more distance.
Cooperative play in games allows humans to play together as a team to accomplish a task. Instead of playing against a human opponent, the team must defeat an AI. Cooperative Play in some games also means 2 human versus 2 human, this occurs in some Billiards games. (Scotch Doubles / Doubles)
the concept of being able to produce items, usually in an RPG.
Carefully exploring a large, labyrinthine area full of enemies (i.e., a dungeon) in the hopes of finding treasure, leveling up, or completing a specific task. Having their roots in tabletop games, video game dungeon crawls are found almost exclusively in RPGs.
The 2006 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on May 10-12.
The 2007 E3 Media & Business Summit took place at the Barker Hangar in Santa Monica, California on July 11-13.
A fictional currency is one where the object being exchanged does not exist in the real world, such as Final Fantasy's Gil, or are not used for exchange in the real world, such as Fallout's bottlecaps.
The last boss you face in a game, usually representing the final climax of the game.
A Flan is a gelatinous enemy that has appeared in almost every Main Final Fantasy title and spin-off. They are often affiliated with one of the four that appear in Final Fantasy.
Garuda is a recurring enemy in the Final Fantasy series. It's A winged creature usually resembling a bird, but sometimes resembling an insect. Garuda was also a summon in FF XI.
Earrings, greatswords, and rubber suits. Some party members simply don't have the assets needed to wear these items.
Constantly performing an in-game action to progress a certain attribute.
Haste is a spell or effect from a worn item that increases ones reaction speed.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
While locking pirating users out entirely is the most common way for developers to curb digital piracy, some create in-game consequences designed to amuse, mock, impede, or oust players using suspected pirated copies.
A gameplay mechanic allowing players to store their items and freely carry them around.
NPCs, enemies, loot, and/or quests change according to the level or stats of the player's character.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A software used for video compaction on Nintendo handheld games.
Multiple endings is a term used to describe different outcomes or conclusions to a game based on the previous actions of the player.
Nintendo's online service. It supported the Wii and Nintendo DS.
Action RPGs where the battles takes place in the field rather be activated by touching the enemy.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Sahagins are creatures frequently found in the Final Fantasy series. They are usually depicted as being a cross between fish and amphibian.
A agile and athletic tribe in Final Fantasy Crystal Chronicles mythos who believes that the individual comes before everything.
The ability to complete sections of a game out of the intended order (or to skip them entirely) through skill and knowledge of the game.
Quests that aren't necessary for game completion. They typically offer side-stories or specific rewards.
Slashing weapons are designed to cut and slice rather than causing blunt trauma. Examples include swords, axes, claws, naginatas, or even whips.
This edit will also create new pages on Giant Bomb for:
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Use your keyboard!
Log in to comment
Log in to comment