3.67 stars 3.67/5 Stars Average score of 3 user reviews spread across 4 releases and 0 DLC
On February 9th, 2004, Square Enix released a Final Fantasy game on the Gamecube, making it the first time a Final Fantasy game has been released on a Nintendo console in about a decade. However, it's not really what fans have been hoping for. Despite this minor falter, this game is definitely worth a purchase. Read on to find out why. However, I will only be reviewing the single player campaign because I couldn't find anyone to play with. The gameplay tries to differentiate itself from the mai...
I went through the motions with this game. At first I loved it, then I hated it, then by the end of the game I started to enjoy it again. I just hate needless backtracking, and this game is full of it. This isn't a very big game in the first place, but the end got really really hard, so you're forced to backtrack through dungeons multiple times to get strong enough. I loved the graphics and the music, but the gameplay did get repetitive to me. The boss fights was enough to get me through the g...
After over a decade of silence, Square has returned to Nintendo with what is easily the most highly debated game for the GameCube as of late. Final Fantasy Crystal Chronicles takes a stab at something new and people are either loving it or screaming bloody murder about it. The concept is a multi-player RPG experience where each player uses their Game Boy Advance as a controller. The GBA doubles as a menu screen so you never have to pause the action. The GBA screen has everything from yo...
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