Good level design to me is when the levels work with the gameplay to bring about memorable experiences. I was thinking about this earlier while playing Dragon Age. I really love the game but I don't think it has great level design. The environments can be neat to go through but the levels don't really add much to the gameplay experience and mostly serve as scenery changes. I'm sure I won't remember 90% of the levels a year from now. This got me to thinking about some of the top level designs that I've played through this generation that will be memorable for years to come.

1. Demon's Souls
I still haven't beaten this game (halfway through) but all of the levels that I've played through are still crystal clear in my mind a year later. The levels are well done in my opinion because they greatly affect the gameplay. If you're going through tight corriders you better have your spear ready (swords will hit the walls) and you better be aware of drop offs. The levels always seem to be working against you but not because they are badly designed. They are perfectly designed to add a great depth and challenge to the gameplay. The game forces you to learn the level to advance in the game. Levels that I found near impossible, I would be breezing through them after learning their ins and outs.
2. Metal Gear Solid 4
This game is impressive to me because of the different ways to go through a level. You can run through it ten times and do it different every time. If one takes the time to play the game patiently and challenge oneself to use stealth, the level design is really excellent. I especially enjoyed the desert and South American Acts a lot and enjoyed their level design the most.
3. Vanquish
This one is still relatively new but I think the open design of the levels is really well done. The impressive thing to me is how the levels can support so many different play styles and give a great experience to everyone. You can play for better times or you can play strategically and the levels still hold up. I'm hesitant to put this up here but I'm fairly confident it will stand the test of time.

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