@aelric: "I've just gotten sick of the tropes."
So you've gotten sick of storytelling that's been around since ancient Greece?
" The leather bikini girl and the typical helpless woman/buffed out dude concept are boring these days."
And I'm very glad that no one is using them so it seems we agree on that.
". As we become a slowly more and more sexuallized society, particularly an egalitarian sexuallized, the idea of helpless women becomes the idea of boring fiction."
Define "sexualized". Because if the only thing that you're upset about is someone's style of dress, then usually you can decide on alternate costumes that a person can wear in a game. But if you're trying to say that we only have Damsels in media, I can refer you to recent games where that's not the case.
" Ideas like "The Princess who saved herself" is more appealing to me, the idea of a strong woman using aspects besides breast size and who are immediately depowered when the villain arrives."
Then we can point you to the game called "Metroid" where a badass bounty hunter actually can save herself and the galaxy as a woman. Or Parasite Eve where a girl saves the day with her magic and guns. Or games like Alan Wake that say how his wife complete his personality by making up for his weaknesses. Ya know... Different tropes that show how a person isn't defined by just being a Damsel based on a wiki page.
" That isn't to say those tropes are totally inadmissible, but they are plainly overused, and in a dynamic forum like games there is the option to do new things, so let's update the fiction instead of being some holdover of old ideas."
That's why there's inversions, subversions, and parodies. But what you're criticizing is narrative and storytelling. Tropes are nothing more than plot devices and there are so many ways to tell a story.
" Now, I find other aspects of a woman attractive, both in the direct form of attraction and in fiction."
Then why do you define a woman merely by if she falls into a trope page and don't look at her holistically?
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