Lol, fantastic =P
Looks like I'll have to make Vinny even harder to beat. . .
Looking forward to it. I have more soul left to lose for self gratification.
Also don't take my gripes as complaints against the game. Most of them just stem from trying to do a perfect run, and as I said, it plays pretty great when you're not trying to be a perfectionist. The lack of a tell on the dash is pretty much the only legitimate gripe.
Nah, your gripes are legitimate playtest feedback =) I'm still thinking about adding a tell for the dash, but I'll have to get back to it later on after I finish up the next bit I'm putting my spare time into.
I may drop some boss ideas in here at some point. Look out yo.
Feel free to. I've already got a pretty solid idea of what I'm going to do for Vinny and worked up some mock ups, but I'm always open to suggestions.
FUCK RYAN DAVIS!
jesus, that's a overly hard first boss.
nice work though.
For now ;-)
Ryan needed a knife attack that wen UGH UGH UGH UGH
Maybe I'll do that. Change it to knives I mean =P