Should a constant internet connection be required for single player games?

  • 112 results
  • 1
  • 2
  • 3
Avatar image for skyline7284
skyline7284

723

Forum Posts

11697

Wiki Points

0

Followers

Reviews: 5

User Lists: 7

#1  Edited By skyline7284


Avatar image for alternate
alternate

3040

Forum Posts

1390

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

#2  Edited By alternate

Should? Of course not, but if the companies feel it is necessary to protect them for whatever reason it is down to consumers to boycott it. Given Diablo sales figure this is not going to put publishers off the practice, even if Blizzard are a special case.

Avatar image for wemibelle
Wemibelle

2742

Forum Posts

2671

Wiki Points

0

Followers

Reviews: 76

User Lists: 11

#3  Edited By Wemibelle

Should it? Not necessarily. Will it eventually be that every single-player game (at least on the PC) will require it? Hell yes.

Avatar image for jeust
Jeust

11739

Forum Posts

15085

Wiki Points

0

Followers

Reviews: 8

User Lists: 15

#4  Edited By Jeust

If people welcome that change, it will happen. It is sad that players endorse it.  
 
With things like this isn't the quality of the experience provided by games declining? 

Avatar image for marcsman
Marcsman

3823

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5  Edited By Marcsman

You would think not.

Avatar image for cid798
cid798

327

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#6  Edited By cid798

Absolutely. For the longest time it has been this that or the other isn't available in my area. The more pressure from outside companies helps make utility companies get off their asses.

Avatar image for iamjohn
iamjohn

6297

Forum Posts

13905

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#7  Edited By iamjohn

Whoever says yes to this is a fucking moron who deserves no respect as a human being. There, I said it.

Avatar image for nintendoeats
nintendoeats

6234

Forum Posts

828

Wiki Points

0

Followers

Reviews: 4

User Lists: 9

#8  Edited By nintendoeats

Nope.

Because if all games were like that I wouldn't be able to play about 75% of my collection. That I paid for. With money. That I actually do play with some regularity.

Avatar image for bonorbitz
BonOrbitz

2652

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#9  Edited By BonOrbitz

Hell no. That's bullshit.

Avatar image for clonedzero
Clonedzero

4206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10  Edited By Clonedzero

absolutely not. thats crazy.

Avatar image for jimbo
Jimbo

10472

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#11  Edited By Jimbo
@wemibelec90 said:

Should it? Not necessarily. Will it eventually be that every single-player game (at least on the PC) will require it? Hell yes.

Doubtful, just because of the costs involved in setting it up and the ongoing costs of running it.  It won't be viable for every game.
Avatar image for big_weasel
BiG_Weasel

566

Forum Posts

33

Wiki Points

0

Followers

Reviews: 2

User Lists: 8

#12  Edited By BiG_Weasel

This is like asking "Should console games be locked to the original system they were played on?". Of course not.

Avatar image for jjor64
JJOR64

19700

Forum Posts

417

Wiki Points

0

Followers

Reviews: 3

User Lists: 5

#13  Edited By JJOR64

No. Plan and simple.

Avatar image for sashimi_biscut
sashimi_biscut

100

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14  Edited By sashimi_biscut

No. What if I can't connect to the server when the zombie apocalypse comes? What will I do with my free time?

Avatar image for sins_of_mosin
sins_of_mosin

1713

Forum Posts

291

Wiki Points

0

Followers

Reviews: 27

User Lists: 7

#15  Edited By sins_of_mosin

I think single and MP should be separate.  Honestly I dislike MP a lot and think it ruins a lot of games and D3 is another example of it.

Avatar image for andrewb
AndrewB

7816

Forum Posts

82

Wiki Points

0

Followers

Reviews: 1

User Lists: 16

#16  Edited By AndrewB

Why is this even a poll? Is anyone seriously going to give an all-encompassing "yes" to the idea of being hampered if it isn't a necessity (obviously they'll jokingly click yes).

Really, if there's a valid reason for it, then sure. Diablo III (the game that is obviously spawning all of these threads) comes very close to legitimizing the idea with the promise of not messing with any of their online economy stuff, but ultimately fails to hide the fact that it's mostly just for the added benefit of DRM because they could easily have a single player only mode that marks your character and never allows it to interact with the rest of the world.

Avatar image for deusx
Deusx

1943

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#17  Edited By Deusx

Naw.

Avatar image for extomar
EXTomar

5047

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18  Edited By EXTomar

Where is "maybe?" or "depends"? This is more a question of "What does the platform support?" than the game.

Avatar image for redroach
RedRoach

1402

Forum Posts

249

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#19  Edited By RedRoach

No, but there are extenuating circumstances in diablo 3. The real money auction house could be horribly exploited if players could play offline. Dupe a rare item 50 times and make a ton of money

Avatar image for zor
zor

822

Forum Posts

10

Wiki Points

0

Followers

Reviews: 16

User Lists: 18

#20  Edited By zor

No... Always on DRM systems are bad for numerous reason, one of them is the fact that tiered pricing is likely coming to normal wired internet services (link), any always on drm system would then increase your data usage / bill, so i would prefer if companies wouldn't use them.

Avatar image for extomar
EXTomar

5047

Forum Posts

4

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#21  Edited By EXTomar

So how would one implement a DOTA style game on something like the 3DS where connectivity is never guaranteed? The answer maybe: It doesn't run offline. Some game designs require some pieces of tech that if they are missing they don't run well or if at all. I'm not sure there is blame either way.

Avatar image for jeust
Jeust

11739

Forum Posts

15085

Wiki Points

0

Followers

Reviews: 8

User Lists: 15

#22  Edited By Jeust

@EXTomar said:

So how would one implement a DOTA style game on something like the 3DS where connectivity is never guaranteed? The answer maybe: It doesn't run offline. Some game designs require some pieces of tech that if they are missing they don't run well or if at all. I'm not sure there is blame either way.

is DOTA a single player game?

Avatar image for theactionfigure
TheActionFigure

24

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23  Edited By TheActionFigure

@iAmJohn said:

Whoever says yes to this is a fucking moron who deserves no respect as a human being. There, I said it.

What he said.

Avatar image for time allen
time allen

2329

Forum Posts

29

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24  Edited By time allen

nah. completely unnecessary.

Avatar image for dad_is_a_zombie
Dad_Is_A_Zombie

1244

Forum Posts

877

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#25  Edited By Dad_Is_A_Zombie

No. I sympathize with the piracy problem but punishing a customer that bought your game in good faith can't possibly be the answer.

Avatar image for mcghee
McGhee

6128

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#26  Edited By McGhee

No, but when the fastest selling PC game ever has it, then people obviously don't care that much.

Avatar image for iam3green
iam3green

14368

Forum Posts

350

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27  Edited By iam3green

no, it shouldn't that is kind of bad thing for companies to start doing.

Avatar image for thedudeofgaming
TheDudeOfGaming

6115

Forum Posts

47173

Wiki Points

0

Followers

Reviews: 6

User Lists: 1

#28  Edited By TheDudeOfGaming

No.

Avatar image for danteveli
Danteveli

1441

Forum Posts

735

Wiki Points

0

Followers

Reviews: 7

User Lists: 30

#29  Edited By Danteveli

hell no

Avatar image for kamasamak
KamasamaK

2692

Forum Posts

38820

Wiki Points

0

Followers

Reviews: 0

User Lists: 12

#30  Edited By KamasamaK

@Jason_Bourne said:

No, but there are extenuating circumstances in diablo 3. The real money auction house could be horribly exploited if players could play offline. Dupe a rare item 50 times and make a ton of money

There is a difference between requiring an online connection for single-player and allowing players to participate in the multiplayer. Have you played Diablo II before? The real money auction house could have easily been restricted to a closed Battle.net always requiring an online connection. Meanwhile, the single-player people could continue doing what they want offline, and be allowed to participate with that character online in a different way.

Avatar image for triumvir
triumvir

644

Forum Posts

103

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#31  Edited By triumvir

Nay, sir!

Avatar image for louiedog
louiedog

2391

Forum Posts

227

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#32  Edited By louiedog

I understand how always online benefits Diablo 3 beyond DRM for Blizzard, but it sure would be nice if there were separate offline characters and online characters. You could never take your offline characters online no matter what, and you could still play alone with your online characters. However, you'd also be able to download a trainer and have fun with your offline character or play the game on an airplane without wifi or when the servers are down.

Avatar image for vinny_says
Vinny_Says

5913

Forum Posts

3345

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

#33  Edited By Vinny_Says

EA can't even keep their own servers up. Imagine buying Dead Space back in 2011 and not being able to play it....what fun!

Avatar image for mr_skeleton
Mr_Skeleton

5195

Forum Posts

7918

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

#34  Edited By Mr_Skeleton

No, because if Blizzard can't handle the load no company can.

Avatar image for css_switchfoot
css_switchfoot

245

Forum Posts

98

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35  Edited By css_switchfoot

For something like Dragon Age (1) with no multiplayer - no it should not be. Diablo III was designed as a multiplayer game with, and its Blizzard's property. Its up to them to do what they want with their property. They felt that their multiplayer-focused game would be better protected by making it always online. They are very clear this is the case before you buy the game. Since World of Warcraft, Blizzard has made multiplayer the focus of all of their games. That is what is most important to them, and that's what they want to protect.

I leave for deployment next week and would love to play Diablo III, but I can respect a developer's wishes to do what they want with their property. No amount of internet raging is going to change this fact. The only thing you can do if you disagree is not buy the product, and if enough people do that then maybe they will change their stance.

If you don't agree with it, then don't play it.

Avatar image for liquidprince
LiquidPrince

17073

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

#36  Edited By LiquidPrince

No. As someone who is just getting into PC gaming, I find this idea really annoying, and one of the reasons it's harder to get into PC gaming. Steam was messing up for me a couple days ago and I couldn't play Portal 2 offline... So stupid.

Avatar image for salarn
salarn

495

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37  Edited By salarn

Games that benefit from an always on connection should have one.

Avatar image for rapid
rapid

1963

Forum Posts

1338

Wiki Points

0

Followers

Reviews: 0

User Lists: 8

#38  Edited By rapid

Responding No to Poll, but it inevitably will and is happening. It's only a matter of how long until it becomes a standard.

Avatar image for cornbredx
cornbredx

7484

Forum Posts

2699

Wiki Points

0

Followers

Reviews: 0

User Lists: 15

#39  Edited By cornbredx

Because this poll is dumb I chose yes. The obvious answer.

Avatar image for seannao
seannao

287

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40  Edited By seannao

Like how Hardcore Auction House and Normal Auction House are separated for gameplay concerns, they could have created offline mode with the same cheating concerns in mind, but due to being offline permanently: increase the drop rates.

Avatar image for ollyoxenfree
OllyOxenFree

5015

Forum Posts

19

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

#41  Edited By OllyOxenFree

It's the worst thing. An internet connection (at least mine) can disconnect randomly every now and then so losing progress due to that would be terrible for a single player game.

Avatar image for kerned
Kerned

1246

Forum Posts

2517

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#42  Edited By Kerned

@cid798 said:

Absolutely. For the longest time it has been this that or the other isn't available in my area. The more pressure from outside companies helps make utility companies get off their asses.

I'm not sure if you understand the question, but I am completely sure that I don't understand your response.

Avatar image for dichemstys
dichemstys

3957

Forum Posts

16891

Wiki Points

0

Followers

Reviews: 5

User Lists: 2

#43  Edited By dichemstys

Sure, at least on downloadable games.

Avatar image for kindgineer
kindgineer

3102

Forum Posts

969

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#44  Edited By kindgineer

No, but in order to facilitate certain mechanics, it's needed. Years from now Online DRM won't be an issue because it will be normal. I think it's safe to say the only reason people hate O-DRM is lack of good Internet in their area and the in-ability to play when servers off-line.

Avatar image for fateofnever
FateOfNever

1923

Forum Posts

3165

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#45  Edited By FateOfNever

This isn't a yes or no question. It depends on the systems involved, the experience offered, if multiplayer and single player are interchangeable, and so on.

But, since, let's face it, you're asking about Diablo 3 - Should it absolutely positively be required? No. But, after that no comes - but then you need giant blaring signs that say "single player characters will not be able to be taken online or interact with the online portion of this game in any way shape or form. Only proceed knowing this and knowing that no exceptions will be made to this rule." And then Blizzard customer service would still be so completely bogged down by people bitching and complaining about not understanding why they can't take their single player character online in any way or buy them things off of the AH or post things from them onto the AH instead of letting them deal with real issues and problems. So... it probably should be always online anyway?

Avatar image for steampunkjin
SteamPunkJin

1283

Forum Posts

592

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#46  Edited By SteamPunkJin

Already bad enough that you need a connection to validate and play your DLC on games that don't require it for base play, so I think it's easy to say: fuck no.

Avatar image for jack268
Jack268

3370

Forum Posts

1299

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47  Edited By Jack268

It shouldn't be, but it's not a GIANT hassle if it is. I live in a fairly remote location and my internet connection is still good enough for it to work. It should not be an issue for most people who buy the games anyway, especially not if the game is multiplayer focused.

In Diablo 3's case I can definitely understand it because the RMAH would be retarded if you could just dupe stuff in offline and take it online. To fix that, you'd need a split between online and offline characters, and I think people would be grumpy about that too, even if it was like that in D2.

Avatar image for stonyman65
stonyman65

3818

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 4

#48  Edited By stonyman65

Always on DRM is the worst thing since Ryan and Jeff dyed their hair blonde.

Okay, maybe not THAT bad, but it still sucks.

Avatar image for jay444111
Jay444111

2638

Forum Posts

1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49  Edited By Jay444111

@iAmJohn said:

Whoever says yes to this is a fucking moron who deserves no respect as a human being. There, I said it.

This and where in the name of all things good is the 'Hell No!' option?

Avatar image for mirado
Mirado

2557

Forum Posts

37

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50  Edited By Mirado

@FateOfNever said:

This isn't a yes or no question. It depends on the systems involved, the experience offered, if multiplayer and single player are interchangeable, and so on.

But, since, let's face it, you're asking about Diablo 3 - Should it absolutely positively be required? No. But, after that no comes - but then you need giant blaring signs that say "single player characters will not be able to be taken online or interact with the online portion of this game in any way shape or form. Only proceed knowing this and knowing that no exceptions will be made to this rule." And then Blizzard customer service would still be so completely bogged down by people bitching and complaining about not understanding why they can't take their single player character online in any way or buy them things off of the AH or post things from them onto the AH instead of letting them deal with real issues and problems. So... it probably should be always online anyway?

You don't even have to make it that restrictive. "Single player characters cannot sell items on the AH or trade to multiplayer only characters." Done. If the goal is to prevent duped items from flooding the AH, then there should be no problems with letting people play online or even purchase things from the AH, so long as the flow of items is only one way.

As long as you can (try to) contain any farmed (via trainers) or duped items to the character in question, then I can't see why you should restrict legitimate players from bringing an offline characters into a multiplayer setting.