Structurally Wild Arms 4 and 5 had their shit figured out, unlike everyone else making JRPGs set in 1997 in perpetuity.
Also Front Mission 5 is probably the best game Square Enix (not Square, not Enix, SquareEnix) have ever made. Anything that taps into obsessive compulsion like that is bound to grab me, and getting everything to work on your Wanzer without exceeding the weight limit totally taps that. And its the first FM with people in the rooms and a story I gave a shit about, so there's that too.
In the same vien, Ogre Battle 64 was pretty great. Again, because of all the prepro that you do before the battle even starts. Its the same reason I love gambits so much (even in DA2), you set everything up before the fight and then see how it plays out.
Also, obligatory mention of Age of Wonders 2, maybe the only game of that genre I've truly enjoyed. I've played a lot of shitty games in the same vien of AOW2 hoping they'd tap into a similar experience. Hasn't happened yet. HOMM5 wasn't even close, Disciples 3 wasn't even close.
Also, how is it we live in a world with like 11 Mario Partys and only 1 Pokemon Snap? Its criminal.
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