I can somewhat understand the archive shift, even if it completely invalidates the entire point of telling people shit will be archived forever, if only because that's an enormous amount of data from random streamers with little to no audience to just sit there. The downside to that is now it puts the problem of archiving right in the laps of people who rightly took the twitch archiving for granted. The fact that so many communities and broadcasters are scrambling to preserve their good work, even if they're probably a minority of the overall data being affected, is going to be incredibly frustrating the moment something valuable is lost forever.
The music copyright scan business though? A disaster waiting to happen because it played it incredibly poorly for YouTube when it tried it. The fundamental issue being that the burden of proof is on the broadcaster and so any errant or unauthorized flagging gets put through, the content gets muted, and then it's up to the broadcaster/uploader to bust through the red tape. Often only to just be flagged again down the line, potentially without merit.
"Infractions" have also been automatically called on videos where the music was legitimately licensed which all but confirms the fundamental flaws with the system as implemented in the past. It would even be one thing if the muting system worked perfectly every time by people who had the authority to do the flagging but we have every evidence to assume it won't be the case and in fact we're already seeing it happen.
My only hope is that this stuff is copyright lip service to salvage what they can in the face of busted copyright law and our overly litigious culture. Otherwise it would have been for naught because unlike YouTube, people understood that this thing was for games and building a community around your streams.
Also I'd love to see the response from a publisher if people refuse to stream their games en masse because they're hard line with the copyright.
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