What bothers you most about RPG's?

  • 53 results
  • 1
  • 2
Avatar image for lombax
Lombax

117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1  Edited By Lombax

Western RPG or JRPG: 


My top 5: 
1. fetch quests
2. random encounters
3. not being allowed to save anywhere 
4. long cutscenes 
5. over done voice acting 

Avatar image for ssbabel
SSbabel

1216

Forum Posts

7596

Wiki Points

0

Followers

Reviews: 1

User Lists: 8

#2  Edited By SSbabel

None of the above, I love them to death that means id kill for my beloved RPG. That means U Billy Ray Cyrus.

Avatar image for deactivated-61665c8292280
deactivated-61665c8292280

7702

Forum Posts

2136

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

Generally, with Japanese RPG's, it's turn-based combat.

I mean, really?  You're going to stand there as the dude you're squaring off against equips a Bahamut?  Please. 

Avatar image for aarny91
Aarny91

3962

Forum Posts

2309

Wiki Points

0

Followers

Reviews: 6

User Lists: 14

#4  Edited By Aarny91

Taking turns.

Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#5  Edited By BionicIguana

I used to hate random encounters but I have learned to tolerate them.   The thing that really still gets me is quests that require you to retrace you steps for long periods of times THROUGH AREAS WITH RANDOM ENCOUNTERS, that is controller smashingly annoying

Avatar image for disgaeamad
Disgaeamad

1404

Forum Posts

24092

Wiki Points

0

Followers

Reviews: 3

User Lists: 1

#6  Edited By Disgaeamad

When they're too slow. I love the genre, but playing an RPG where random encounters take like 5 minutes to beat due to long animation, slow movement, etc, tends to be frustrating.

Avatar image for sonicfire
SonicFire

875

Forum Posts

376

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#7  Edited By SonicFire

I still love my RPGS, both Western and Japanese. I guess there are games that break all the traditional features you've listed there. But the one thing I'd agree with is random encounters: I hate having a fight when you don't want one, and I hate not being able to find one when leveling up.

Avatar image for cammy
Cammy

178

Forum Posts

30

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#8  Edited By Cammy

More so in JRPG's, but the exact same plot, evil dude wants to destroy world, young anime looking protagonist finds the strenght (along with 3 - 4 companions) to kill evil dude, oh and someone central to the party generally dies

Avatar image for bxgt
BxGT

78

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#9  Edited By BxGT

random encounters and the girl with a terrible fate that cant cook.

Avatar image for rvone
RVonE

5027

Forum Posts

8740

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

#10  Edited By RVonE

I dislike the trend that jrpgs have to be somewhat real-time. FFXII is an example. I like my jrpgs turn-based and I love all the features mentioned in the first post.

Avatar image for lombax
Lombax

117

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11  Edited By Lombax
Cammy said:
"More so in JRPG's, but the exact same plot, evil dude wants to destroy world, young anime looking protagonist finds the strenght (along with 3 - 4 companions) to kill evil dude, oh and someone central to the party generally dies
"
heh dont forget the protagonist always has amnesia! 
Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#12  Edited By BionicIguana
RVonE said:
"I dislike the trend that jrpgs have to be somewhat real-time. FFXII is an example. I like my jrpgs turn-based and I love all the features mentioned in the first post."
I didn't like the FFXII system either but I was a big fan of the ATB system from Chrono Trigger and FFVI - I just hope FFXIII returns to SOME form of turn based
Avatar image for anonymouslegion
AnonymousLegion

92

Forum Posts

1023

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#13  Edited By AnonymousLegion

I love turn based. And I don't see anything wrong with random encounters. You've gotta fight to get stronger anyway.
Also, all the people who are like "OMGZZZZ WHY DO BOMBS ONLY DO LEIK 10 DAMAGE BUT A PUNCH CAN DO LEIK 4000 !? WTFBBQ".
Stfu, it's not a simulation of any kind. Pluh.

Avatar image for giantbomber
GiantBomber

400

Forum Posts

17

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14  Edited By GiantBomber

The ADDICTION alongside with NO real sense of achievement.

Avatar image for disgaeamad
Disgaeamad

1404

Forum Posts

24092

Wiki Points

0

Followers

Reviews: 3

User Lists: 1

#15  Edited By Disgaeamad
RVonE said:
"I dislike the trend that jrpgs have to be somewhat real-time. FFXII is an example. I like my jrpgs turn-based and I love all the features mentioned in the first post."
Honestly? I thought the FFXII battle system was brilliant, although I'm still a fan of turn based combat.
Avatar image for joker
Joker

703

Forum Posts

23489

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

#16  Edited By Joker

Turn-based combat grinds my gears.

Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#17  Edited By BionicIguana

I found the whole FFXII experience somewhat unfulfilling, not just the battle system, the whole game.  I tried hard to like it but couldn't get into the story or behind the characters. XIII is bound to be better... bound to be

Avatar image for deactivated-5cdd52b51c797
deactivated-5cdd52b51c797

42

Forum Posts

189

Wiki Points

0

Followers

Reviews: 3

User Lists: 4

Constant random encounters like in Skies of Arcadia. Every five steps you have to fight some enemies.

Avatar image for pwilletts
pwilletts

25

Forum Posts

15

Wiki Points

0

Followers

Reviews: 2

User Lists: 1

#19  Edited By pwilletts

In some RPG's where you can get quests from random people, i hate having a bunch of them, it just annoys me.

Avatar image for dappadizzle
DappaDizzle

183

Forum Posts

144

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20  Edited By DappaDizzle

1. Grinding

Avatar image for notastalker
NotaStalker

175

Forum Posts

14

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#21  Edited By NotaStalker

biggest problem I have is that after you spend all that time upgrading and making your character great. THE GAME ENDS. MMO games handle that much better.

Avatar image for bane
Bane

1004

Forum Posts

438

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#22  Edited By Bane

Sometime between FFX maybe and Lost Odyssey I lost my tolerance for random encounters.

In LO I made it to some large factory where I needed to find a key to continue.  The key is apparently found randomly on one of the guards who you fight in random encounters.  After a half hour or so of running in circles to trigger the encounters and not finding the key I just shelved the game.

Haven't played it since and probably never will again.

Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#23  Edited By BionicIguana
NotaStalker said:
"biggest problem I have is that after you spend all that time upgrading and making your character great. THE GAME ENDS. MMO games handle that much better.
"
But then you have to deal with OTHER PEOPLE the natural enemy of the seasoned RPG veteran
Avatar image for mrvegeta
MrVegeta

106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24  Edited By MrVegeta

I hate JRPGs that try too hard to emulate WRPGs.  Case in point, Final Fantasy XII.  I didn't like the combat, I didn't like the lack of a world map (something which they started with Final Fantasy X), I didn't like the magic and equipment systems.  Give me a world map, random encounters and menu-driven gameplay in my Final Fantasy games, please.  Thanks.

Avatar image for israeliredneck
israeliredneck

27

Forum Posts

1

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#25  Edited By israeliredneck

Over the top plots, teen angst/melodrama.

Weapons so big, that they couldn't possibly be used.

Worst of all is having a group of X people, and only some of them fight.

Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#26  Edited By BionicIguana
MrVegeta said:
"I hate JRPGs that try too hard to emulate WRPGs.  Case in point, Final Fantasy XII.  I didn't like the combat, I didn't like the lack of a world map (something which they started with Final Fantasy X), I didn't like the magic and equipment systems.  Give me a world map, random encounters and menu-driven gameplay in my Final Fantasy games, please.  Thanks.
"
This, though I didn't mind the lack of world map in FFX so much as I really loved the story, I could forgive that game a lot.
Avatar image for cleric
Cleric

290

Forum Posts

14

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#27  Edited By Cleric

Lately what has been bothering me in most JRPGs is the character design. They need to cut it out with the androgynous bs and come up with some badass protagonist.

I know that this is highly unlikely, since I'm talking about JRPGs...but a man can dream.

Avatar image for disabilityfishy
DisAbiLityFisHy

1185

Forum Posts

5926

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#28  Edited By DisAbiLityFisHy

ReTarDedFisHy really hates bad voice acting. Can't stand it.
Having said that, some voice acting in RPGs are nailed dead-on. And it really makes ReTarDedFisHy happy.

Avatar image for vigorousjammer
vigorousjammer

3020

Forum Posts

66164

Wiki Points

0

Followers

Reviews: 14

User Lists: 41

#29  Edited By vigorousjammer

I agree with Cleric... JRPGs need to cut it out with thier crappy characters as of late... what ever happened to the great characters from the good ol' days? the SNES RPG heaven days...
I guess it's just a dream to have any of that stuff come back... but I'm allowed to dream, right?
the last time i've played a JRPG with characters that I cared about was Skies of Arcadia on the Dreamcast...

Avatar image for theoriginalatlas
Atlas

2808

Forum Posts

573

Wiki Points

0

Followers

Reviews: 7

User Lists: 19

#30  Edited By Atlas

A weak story.

Also Eternal Sonata's achievements are pretty much impossible to get without a serious time dedication and a strategy guide.

Avatar image for zeus_gb
zeus_gb

637

Forum Posts

120762

Wiki Points

0

Followers

Reviews: 8

User Lists: 5

#31  Edited By zeus_gb

I generally hate bad voice acting, too many fetch quests, too many escort quests and bad AI.

Avatar image for mrvegeta
MrVegeta

106

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32  Edited By MrVegeta

Speaking in the third person is so fucking cliche.

Avatar image for kishometeora
KishoMeteora

3

Forum Posts

28

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#33  Edited By KishoMeteora

I hate fiddly minigames that you can stop you in your tracks half through jrpgs, for example Breath of Fire 3 or the utterly dismal Blue Dragon.

Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34  Edited By BionicIguana

Like Yahtzee would say, the game trying to distract you from playing it

Avatar image for mgsninja
mgsninja

52

Forum Posts

5596

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

#35  Edited By mgsninja

When the random encounters are 3 steps apart.

Avatar image for rvone
RVonE

5027

Forum Posts

8740

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

#36  Edited By RVonE
Cammy said:
"More so in JRPG's, but the exact same plot, evil dude wants to destroy world, young anime looking protagonist finds the strenght (along with 3 - 4 companions) to kill evil dude, oh and someone central to the party generally dies
"
Dude, that is just story telling in general. Tell me how wrpgs are any different (except for the anime looking part).
Avatar image for bioniciguana
BionicIguana

187

Forum Posts

69

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#37  Edited By BionicIguana

The difference is WRPGs often have the option to play it evil to a certain extent

Avatar image for randolph
Randolph

379

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#38  Edited By Randolph

Fetch quests do suck, but I don't actually mind random encounters or long cutscenes, so long as said cutscenes have an actual point to them. (Huge MGS4 fan here) What does annoy me about them recently is two fold.

1- Poor achievement integration

Likely poor trophy integration soon as well.  Some of them in games like Lost Odyssey, Eternal Sonata, and Blue Dragon are flat out stupid.  Not quite "Seriously" stupid, but way up there.  Blue Dragon in particular has two achievements tied into mini game portions that are overtly difficult, and are a one time deal as well.  It's silly.

2- Partner AI/ Real time battles

FF12, for all of it's large flaws, made a lot of leaps forward in partner AI, at least you didn't have to constantly babysit them like in a game such as Star Ocean 3.  But I still find games that use this system are vulnerable to turning into a giant chaotic mess of either poor use of spells, over use of spells, healing people who don't need healing while people who do need it die, and just general stupidity on the whole when battle begins.  I hope Tales of Vesperia has a grip on the AI as well.

Avatar image for phatkav
phatkav

321

Forum Posts

1105

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

#39  Edited By phatkav

for JRPGs I guess it would be random ecoutners and protagonists with crazy unrealistic hair.

Avatar image for cube
Cube

4410

Forum Posts

1677

Wiki Points

0

Followers

Reviews: 9

User Lists: 5

#40  Edited By Cube

Not enough action.

Avatar image for blackwaterco
BlackWaterCO

1685

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 5

User Lists: 3

#41  Edited By BlackWaterCO

Wussy ass characters

Avatar image for randolph
Randolph

379

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#42  Edited By Randolph
Cleric said:
"Lately what has been bothering me in most JRPGs is the character design. They need to cut it out with the androgynous bs and come up with some badass protagonist.

I know that this is highly unlikely, since I'm talking about JRPGs...but a man can dream."
I don't mind them so much, but even I have to admit they had a problem when, upon the reveal of FF13, people asked "Is that a girl or a guy?" when the main character appeared.  Oi.  Though it was clearly a woman, b ut one who is apparently designed to be simply a female version of Cloud in concept.  Though she can't really be like him unless she has a breakdown and grasps grasps at her head with useless pixelated lego stub hands while poorly translated boxes of text reveal her angst over Sephiroth.
Avatar image for blueblur1
Blueblur1

352

Forum Posts

3580

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#43  Edited By Blueblur1
Lombax said:
"Western RPG or JRPG: 

My top 5: 
1. fetch quests
2. random encounters
3. not being allowed to save anywhere 
4. long cutscenes 
5. over done voice acting 

"
All of the above but I'd also include turn-based fighting. Real-time is much more engaging and I enjoy it much more.
Avatar image for frostbyte
Frostbyte

49

Forum Posts

27

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#44  Edited By Frostbyte

I hate uninspired sidequests, unnecessary backtracking when there is no warp/teleport option available, random encounters if there is no way to disable them, and JRPG puzzles that to an extent force you to use a FAQ (or maybe I'm just dumb).

Avatar image for jackijinx
JackiJinx

3255

Forum Posts

23588

Wiki Points

0

Followers

Reviews: 3

User Lists: 34

#45  Edited By JackiJinx

RPGs are love, but there are annoyances with them.

The same rehashed games with different titles and (maybe) graphics is what bothers me the most. Boy has something bad happen to him, his village, or his family that causes him to be an outcast and, ultimately, the savior of the world. We need better story lines on a whole.

Avatar image for mikpick
MikPick

361

Forum Posts

3220

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

#46  Edited By MikPick

Bad/Boring battle systems. I don't mind if it's turn based or real time, but if it's not done well I won't like it.
Lack of voice acting in recent console RPGs.

Avatar image for owarlock360o
oWarlock360o

210

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47  Edited By oWarlock360o

FUCKING OPEN ENDINGS!!!

Avatar image for mussbus999
mussbus999

415

Forum Posts

69

Wiki Points

0

Followers

Reviews: 2

User Lists: 2

#48  Edited By mussbus999

Those reasons that the TC listed are why I play Oblivion... It doesn't have any of those =]

Avatar image for ice_cold_rayman
Ice_Cold_Rayman

227

Forum Posts

2789

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

#49  Edited By Ice_Cold_Rayman

Random encounters, where there's absolutely no way to get away from them. I love the Golden Sun games, but IIRC they are guilty of this.

Avatar image for dreamsvisions
DreamsVisions

354

Forum Posts

45

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50  Edited By DreamsVisions

having to do too many side/unnecessary tasks.