what is your favorite game innovation?

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trophyhunter

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#1  Edited By trophyhunter

like dialogue trees, open worlds, cell shading stuff like that.

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ProfessorEss

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#2  Edited By ProfessorEss

Definitely open world.

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trophyhunter

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#3  Edited By trophyhunter
@ProfessorEss said:

" Definitely open world. "

I like dialogue trees better actually, that and character customizing. 
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WickedFather

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#4  Edited By WickedFather

platforms

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AhmadMetallic

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#5  Edited By AhmadMetallic

Umm.... i dont really know man =/ 

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MercuryCrusader

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#6  Edited By MercuryCrusader

Initials for high scores. Now everybody knows that the record holder for this Galaga machine is ASS.
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Steve_C

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#7  Edited By Steve_C

3d graphics?
 
There's really too many to nail one down.

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Yummylee

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#8  Edited By Yummylee

Non-password related saves?
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Lawrens

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#9  Edited By Lawrens

RPGs: Dialogue trees
Action: Dodge offset (combo strings storing) from Bayonetta and every move being cancellable with dodge.
Brawler: Sidestepping/ducking/backflip with analogue stick in God Hand (too bad we'll never see this back, because it'd only work with tank controls and behind the back view)
Fighters: Special move gestures from Street fighter
Shooters: Over the shoulder aim, also shoulder switching from uncharted made it even better.

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OllyOxenFree

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#10  Edited By OllyOxenFree

The ability to save anywhere + checkpoints.  <3 Oblivion and FO3

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haggis

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#12  Edited By haggis

I think the most useful innovation as of late has been the improvement of cover mechanics in third-person shooters. Dialogue trees are actually pretty old, though Bioware has been doing great things there. Open worlds still have some work to be done. Even a game like Fallout 3 that felt huge on first glance became a little small and cramped after awhile. But the freedom is definitely a plus compared to the standard linear games we've been so used to.

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derO23

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#13  Edited By derO23
@Steve_C said:
"There's really too many to nail one down. "
But (currently) my favourite gaming feature is coop multiplayer.
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MercuryCrusader

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#14  Edited By MercuryCrusader

You know, after A Boy and His Blob on the Wii, every game needs a hug button.
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Blueman

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#15  Edited By Blueman

Tough one, but of the top of my head, Online gaming.
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Meowayne

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#16  Edited By Meowayne

Pre-Rendered Backgrounds. I still regard them as the pinnacle of video game graphics in terms of atmosphere.

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Darkstar614

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#17  Edited By Darkstar614

I'd have to go with Physics Manipulation that Half-Life 2 brought us with the Gravity Gun.

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xyzygy

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#18  Edited By xyzygy
@Meowayne said:
" Pre-Rendered Backgrounds. I still regard them as the pinnacle of video game graphics in terms of atmosphere. "
I totally agree. This was part of the reason why Baten Kaitos was absolutely stunning, and still is, despite the only OK characters models.
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mshaw006

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#19  Edited By mshaw006

The revert.

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JackiJinx

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#20  Edited By JackiJinx

Power Glove.

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Laharl

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#21  Edited By Laharl

The plastic around game cases are soooo much easier to open now, no more biting and scratching and swearing at some stupid piece of plastic, its just pick it and bam its off.

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RoujinX

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#22  Edited By RoujinX

Cell Shading. 
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mazik765

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#23  Edited By mazik765

Bot sure if this counts but...built in harddrive on gaming consoles.
 
Also co-op gameplay and high levels of customization options. 
 
Innovations I wish there was less of: completely getting rid of split screen play in favour of online.

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HitmanAgent47

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#24  Edited By HitmanAgent47

Regenerating health.

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Ghostiet

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#25  Edited By Ghostiet
@Lawrens said:

" Shooters: Over the shoulder aim, also shoulder switching from uncharted made it even better. "

Shoulder switch is old as fuck, I remember it from Splinter Cell: Chaos Theory.

I don't know. Cover system, maybe?

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Arjuna

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#26  Edited By Arjuna
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immike

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#27  Edited By immike

A.I. Bots which are hardly seen in any games anymore.

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MotherBrain

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#28  Edited By MotherBrain
@Abyssfull said:
" Non-password related saves? "
Nice.
 
The directional pad.
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deactivated-633355e1dd700

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Save game importing for sequels is pretty awesome. Open world/sandbox is the shizz. Love the cell shading and saving any time.

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deactivated-6418ef3727cdd

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3D (like Super Mario 64, not Avatar)

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Jimbo

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#31  Edited By Jimbo

SpeedTree

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RedneckedCrake

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#32  Edited By RedneckedCrake

Probably 3D Graphics. 
 
That or pre-rendered backgrounds. But the two probably go hand in hand.

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Romination

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#33  Edited By Romination

I'd have to say improved physics. Even the most ridiculous of games could benefit from some kind of realistic physics in it somewhere.

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Siphillis

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#34  Edited By Siphillis
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Symphony

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#35  Edited By Symphony

Blast Processing  or maybe the Power Button (even computers use this amazing innovation!) or perhaps the Start Button, cause it'd be impossible to start a lot of games where they say "Press Start to Play" without one of those..

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tourgen

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#36  Edited By tourgen

dual analog stick controllers are pretty nice
online gaming as a pretty common mode, even on consoles .. that's a real improvement.

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Kokoro

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#37  Edited By Kokoro

The save system. Now I don't have to start games all over or type in passwords.

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B0nd07

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#38  Edited By B0nd07

I'm also going to go with the ability to save.  Sure, some of the auto-savers have crappy checkpoints, but it's better than starting the entire game over.

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Grumbel

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#39  Edited By Grumbel

Savegames and speech. Kind of depression that there are still today games that fail with the speech and fall back to stupid text boxes (mostly DLC games).

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Gabriel

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#40  Edited By Gabriel

polygonal graphics  

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buft

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#41  Edited By buft

online multiplayer or at least its integration into home consoles and matchmaking for those moments when server lists that are never full start taking the fun out of a game.

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C2C

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#42  Edited By C2C

Gonna have to go with non-password saves.  Password saves are such a hassle to deal with -_-

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Sayishere

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#43  Edited By Sayishere

good dialogue trees or good voice acting
 
im all about good story!

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JasonR86

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#44  Edited By JasonR86

Checkpoints or saving anywhere.

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FancySoapsMan

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#45  Edited By FancySoapsMan

dual joysticks

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Atlas

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#46  Edited By Atlas

Nolan North.

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Akeldama

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#47  Edited By Akeldama

Mods

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Sambambo

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#48  Edited By Sambambo

Motion.

I never thought that I would say this, but kinect has changed my mind. The Wii was terrible, but kinect is the most fun I have had in ages.

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DrDarkStryfe

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#49  Edited By DrDarkStryfe

The big one for me is the quicksave, being able to save anywhere you need to.

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ShaneDev

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#50  Edited By ShaneDev

Non clunky controls but more seriously physics and open world.