- Unhelpful tutorials: the tutorials cover what the different pieces do, what pinning/forking are, and a handful of "guides" on openings that are literally just "This is a popular opening. *the pieces move on their own to show the first few turns of a game, without any explanation of why either side is making those moves* Press A to start the next lesson."
- Fancy graphics to a fault: The game looks nice, with its lovingly rendered environment and artistically tilted camera angle, but even with the (very limited) camera controls, it's difficult to ever get a clear view of the board. There IS a top-down camera perspective, but most of the chess piece sets are designed such that they all look almost identical from directly above
- Fancy graphics to a fault, again: The game (on Switch, in handheld mode at least) runs like trash. I'm not normally a stickler for frame-rate, but it's a bummer to see the chess pieces stutter across the screen at about 20 FPS. And when a piece is capturing another, the frame-rate occasionally dips to like 15 FPS (because now the system has to display TWO pieces moving instead of just one). Even the menus are jerky and unresponsive. On top of everything else, those detailed environments take time to load in, so don't expect to just hop immediately into a game
- Lack of out-of-match options: The options menu has 3 options. Sound volume, music volume, and some third thing (game language, I think). That's it. As for options in setting up a game, you can play against 1 of a few different AI skill levels and you can set how you want the rules for a game timer to work. You can also set 1 of 4 or 5 different environments, and chess piece sets/materials (wood, plastic, metal, a stripey stone material that makes the 2 sides virtually indistinguishable, etc)
- Lack of in-match options: Once you're IN the game, you can play the game, suspend the game, or forfeit (which lowers your "skill rank"). As far as I can tell, there's no way to highlight pieces that are in danger, or highlight potential good moves, or ask the computer for a hint of what it would consider "optimal". So as far as learning what to look for or what is/isn't a good move in a given situation, you're on your own. Oh, and you only have 6 slots for suspended games, so if you want to start over more than that, you'll have to forfeit the game in one of those slots. Those slots are also used by saved replays. If you played a game that you want to go back and study later, that'll use one of your 6 slots
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