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Game » consists of 7 releases. Released Oct 13, 2009
Action RPG (Action Role-Playing Game), also known as ARPG, refers to RPGs (role-playing games) that use direct, real-time, reflex-oriented, action combat systems, instead of the more abstract turn-based or menu-based battle systems.
Games that feature more than one style of Game Over screen. Alternate Game Over screens are often used when the player loses in specific ways.
Levels that progress forward by themselves at a fixed rate.
A rogue character who doesn't obey the law, bandits are known to steal from people for their own selfish gain.
Bats are small, very social flying mammals. They may frequent caves or haunted houses.
Usually yellow and black striped, these flying, flower loving loving insects can come singly or in a swarm. A major producer of honey and stings.
A boss fight is a culminating challenge that pits the player against one or more enemies representing a greater threat and/or difficulty than those previously faced. These scenarios typically feature unique antagonists.
The ultimate pressure feature. Players have to complete the task at hand, be it defeating opponents or cutting the right wire, in the allotted time.
A quick burst of speed that propels the player slightly forward or backwards.
Environments cycle between day and night, often with effects on other aspects of the game.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
Sometimes designers add old-school things on purpose to enhance game design. These games tend to be heavily inspired by hardware limitations of older systems. NES, Atari 2600, and early computer platforms (DOS, Commodore 64, MSX, etc...) are common sources of inspiration.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
The 2009 Electronic Entertainment Expo (E3) took place at the Los Angeles Convention Center in Los Angeles, California on June 2-4.
Experience Points are part of a character advancement system commonly found in RPGs. These points are generally gained by defeating an enemy or completing a task.
A 'Game Over' screen that turns out to be fake.
An industry game design convention that's appeared in many games over the years. The fetch quest involves sending the player out to collect a certain number of items, and return them to complete the quest. A staple of the RPG and Adventure game genre.
An interesting revelation. While some games will only accept a START button press, many other games aren't as strict.
A special character type found in certain roleplaying games which is initially unselectable and must be earned, often as an unlockable or a promotion for an existing character who has achieved a high level or quest.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
The best way to make sure even the stupidest players know that certain people, places, terms, or concepts in a game are important is to highlight those words in the text with different coloured letters, or through the use of bold, italicized, or all-caps text.
When stuff that always used to work suddenly break down when you need it the most and you either have to fix it or find another way around.
A gameplay mechanic allowing players to store their items and freely carry them around.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
A person who cuts down trees for a living. Typically portrayed as incredibly manly, almost always sporting a beard and flannel clothing.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
A predatory insect native to warmer regions. Just be glad you aren't prey.
Nameless and disposable characters, who follow commands from whoever they see as their leader or boss.
A small animal that digs tunnels and mostly feeds on earthworms. Its eyesight is weak, but the smell and the touch are strong
Some creatures have three or more eyes and tend to be monstrous and frightening.
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