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    Halo 3: ODST

    Game » consists of 10 releases. Released Sep 22, 2009

    Taking place during the events of Halo 2, Halo 3: ODST puts players in the shoes of a silent Orbital Drop Shock Trooper (known as the Rookie) as he traverses through the Covenant-occupied metropolis of New Mombasa to find the whereabouts of his missing squadmates.

    delta_ass's Halo 3: ODST (Xbox 360) review

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    A Wasted Opportunity

    Halo ODST was a massive missed opportunity for Bungie. They could've actually crafted a game that broke from their previous efforts. They could've actually shown us what combat was like from a vulnerable human's point of view, instead of from a power armored supersoldier's point of view. Instead of walking around like some sort of shielded tank, maybe we'd be able to go prone and take cover and do interesting stuff. But they squandered it all, they just didn't give a damn.

    So you're an ODST. Well, I guess that means you're really vulnerable, right? You can't rely on shields to save your bacon, this gameplay's probably going to be a lot more like Rainbow Six, and even grunts will pose a considerable challenge... oh wait. No, no they didn't do that. There's still a shield, it's just now called stamina and it's hidden from the HUD.

    Well, you're just a human. I guess that means you can't break off machine gun turrets and lug them around and... oh wait. Yeah, I guess you can still break off turrets and walk around with them. You've still got superhuman strength. You can still carry Spartan lasers as if they weighed nothing, even though they're huge weapons that would probably strain a normal human.

    But hey, you're way way weaker than a Spartan II, you've probably got a much much weaker melee attack now, right? You probably can't deliver a couple of punches to kill grunts and Brutes and stuff, right? After all, regular humans don't have the superhuman strength to do that. Oh wait... yeah, I guess your melee attacks still kill them quickly. Your punches are still superhuman for some reason.

    But without the finely tuned motor reflexes and stabilizers of the Mjolnir armor, your aim is probably going to be really bad when you move a lot, right? I mean, your reticle is probably going to expand if you're running or strafing a lot, right? That's what happens when a human being moves rapidly while carrying a gun, their aim suffers. So that's surely... oh wait. Oh wait, that's not... that not what we get. The crosshair just remains static and perfectly accurate. Boy, that's not right is it?

    If you just expected more of the same, I guess ODST might've been just peachy-keen for you.

    Other reviews for Halo 3: ODST (Xbox 360)

      From Bungie With Love 0

       Right off the bat, let's get one thing straight here. Halo 3: ODST is a Halo game-- more specifically, Halo 3 with some slight tweaks. The core gameplay is all still here, just as strong as it's always been. If you've never been a fan of Halo's style of gameplay however, ODST is not going to change your mind. Some periphery elements have been changed, but at the core there is little different in ODST that will attract new players. That fact might seem elementary, but it's important to remember;...

      50 out of 51 found this review helpful.

      Sometimes low expectations are a really good thing.. 0

      I´ve played through all of the Halo games at least once and I enjoy them as shooters. But I´m not a huge fan of the universe and I don´t think I´ve played the multiplayer even once. I´ve always managed to get caught up in the hype machine for each game but this time I was kind of unaffected by it. I still decided to pick ODST up and boy did I benefit from my low expectations. I went in expecting an ok expansion for Halo 3 but before the campaign was over I ended up feeling like this is my favori...

      21 out of 23 found this review helpful.

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