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    Marvel Ultimate Alliance

    Game » consists of 25 releases. Released Oct 24, 2006

    Take control of some of the most iconic superheroes of the Marvel Universe in this squad-based RPG. Form a well known group such as the Fantastic Four or create your own custom group of heroes to battle Dr. Doom and the Masters of Evil.

    sparky_buzzsaw's Marvel Ultimate Alliance (Special Edition) (Xbox 360) review

    Avatar image for sparky_buzzsaw

    Put on your spandex and swing the night away


    Marvel: Ultimate Alliance gets all the basics right.  It's a bit unspectacular and leaves something to be desired in terms of replayability, but I certainly can't fault the core gameplay or the fun selection of characters.  It's ultimately a good game that could have been amazing, but falls just short. 
     
    GRAPHICS AND SOUND: 
     
    Ultimate Alliance doesn't have many tricks in its bag visually or aurally.  What you get is a pretty solid basic look.  The playable characters and villains look good, and their respective attacks and special moves are all well done.  For a hack and slash game, the animations are surprisingly good, with characters feeling about as natural as they should.  The environments are varied from level to level, but more textures and variations within each level would go a great ways towards making the game feel less repetitive.  There's a surprising amount of detail in the minutia of some of the levels, though this can be offset by some pretty bland areas. 
     
    The sound effects and unobtrusive music carry the game in the sound department, but the sub-par voice acting can be mildly irritating.  At no point did I feel like the voice actor quite matched up to the character, which certainly wasn't helped by actors who had to voice several people within the game. 
     
    GAMEPLAY:
     
    This is pretty standard hack-and-slash action, but everything is done well enough that I can't hardly fault the game.  Diablo fans, take note: this is not a loot-fest, but there is a degree of character customization that will feel right at home to fans of the venerable PC series.  You'll have a ton of options (eventually) on ways you can take your characters, and although many of the characters feel like re-skins of each other, there's enough of a variation in their powers eventually to warrant branching them out.  This allowed me to create some re-skin characters as bruisers, others as "boss killers," and so on.  It actually works well, since I like to have a varied team, but it may not be to some people's liking.  
     
    The characters are a big focus in the game, and there's enough here that I think everyone will be able to pick a team of old favorites.  The DLC villain pack is well worth a look if you're interested enough in additional characters to warrant a purchase, but an option to pick individual characters to download would have been nice. 
     
    As mentioned above in regards to the character animations, it's really surprising to me to find that everyone in the game feels right.  Their controls are spot-on, and the difference between the speedier characters and the slower bruisers is definitive.  You can easily whip around a screen as Spider-Man, while the Thing takes his time getting there (and dealing a whole lot of damage along the way). 
     
    I'm not a huge fan of some of the unlockables, save for the few characters you can unlock along the way.  I'd have loved to have seen more usable unlockables along with the amazing amount of art, comic covers, and the like.  Tiered levels of loot or rewards would have also gone a long way towards making me complete the game again.
     
    OVERALL: 
     
    Really, your enjoyment of Marvel: Ultimate Alliance is going to rely upon your taste for the genre.  If you enjoy a hack-and-slash styled game with tons of player customization but not much loot, this is a solid pick, especially given its budget price these days.  Fans of comics will also find a lot here to delve into as an amusing side-venture, but it's not going to shake the foundations of comic fans everywhere.

    Other reviews for Marvel Ultimate Alliance (Special Edition) (Xbox 360)

      A missed opportunity 0

      I received a copy Marvel Ultimate Alliance (MUA) as part of my Xbox 360 Elite and from the outset I have to admit that it is not the type of game that I would typically buy. The game sat on the shelf for a while but due to my growing interest in comics I decided to finally sit down and play through the game.MUA is a brawler/RPG hybrid that allows you to control 4 super-heroes. At any given time the player controls a single character but is able to send basic squad commands to AI controlled chara...

      1 out of 1 found this review helpful.

      The galaxy is at peace 0

        The original Marvel: Ultimate was released in 2006, a simpler time for superheroes. Back then, superheroes weren’t at war with each other over some kind of ambiguous superhero registration act and the comics weren’t trying to reflect reality with a social commentary…or at least they weren’t as obvious. Ultimate took place back when Captain was Steve Rogers and not the three or four people that have since tried to fill his HGH-filled shoes. And with the new Ultimate Alliance 2 game seeking i...

      0 out of 0 found this review helpful.

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