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    Mass Effect 2

    Game » consists of 21 releases. Released Jan 26, 2010

    After a violent death by an unknown force and a timely reanimation by the human supremacist organization Cerberus, Commander Shepard must assemble a new squad in the seedier side of the galaxy for a suicide mission in the second installment of the "Mass Effect" trilogy.

    I'm about to launch the suicide mission...

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    LightRain

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    #1  Edited By LightRain

    Wish me luck! I have purchased all ship upgrades and chose to rescue the crew now instead of waiting, how many people can I expect to lose? Is it possible to not lose any people?

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    natetodamax

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    #2  Edited By natetodamax

    Yes, there is an achievement for getting through the mission without anyone dying.

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    dtat

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    #3  Edited By dtat

    If everyone is loyal, you have all the upgrades, and you pick the right specialists, no one will die .

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    Chris2KLee

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    #4  Edited By Chris2KLee

    If you did all the loyalty missions and don't choose bad people for each job you should get everyone through.

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    LightRain

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    #5  Edited By LightRain
    @Dtat said:
    " If everyone is loyal, you have all the upgrades, and you pick the right specialists, no one will die . "
    Who are the right people to pick for everyone to survive? Everyone is loyal for me (except possibly Jack, but I don't really care about her anyway).
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    Codeacious

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    #6  Edited By Codeacious

    You'll know. There'll be parts where you'll need a tech specialist and such, and you should know who's good at what. But if you're really unsure, there are tons of spoiler free guides online that detail who goes with what job.

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    gamer_152

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    #7  Edited By gamer_152  Moderator

    My advice here would be to just let whatever happens, happen. There are a lot of people who have gone back through the mission to get their endings where nobody dies to carry over to the next game, but the story will be much more effective if you just let the consequences of your actions play out.

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    RandomBullet

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    #8  Edited By RandomBullet

    Just play it logically and you will be good. Don't make dumb choices, like sending in Jacob to do some hacking when he's more suited to combat, or a character with weak biotics to do a job requiring a character with strong biotics. You know, stuff like that.

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    Daveyo520

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    #9  Edited By Daveyo520

    If you pick the right people to do things you won't lose anyone.

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    Sambambo

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    #10  Edited By Sambambo

    I wanted Jack to die and she did. Not getting the achievement was worth her not turning up in the 3rd at any point.

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    LightRain

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    #11  Edited By LightRain

    Who's a tech expert?

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    LightRain

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    #12  Edited By LightRain

    I picked:
     Vents/Shafts: Legion
    Second Firing Squad: Miranda
    My Squad: Tali, Garrus 

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    Chris2KLee

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    #13  Edited By Chris2KLee
    @LightRain said:
    " Who's a tech expert? "
    Tali, Katsumi, Legion
     
    @LightRain said:
    " So sending Tali and Garrus to be part of my squad when attacking isn't the best idea? "
    You can generally use whoever you want, there are at least 2 or 3 characters that can do each job, so you don't have to worry about who you take with you.
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    BraveToaster

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    #14  Edited By BraveToaster
    @LightRain said:
    " Who's a tech expert? "
    Wait a second. You've put quite a bit of time into this game and you don't know?
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    dtat

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    #15  Edited By dtat
    @LightRain said:
    " @Dtat said:
    " If everyone is loyal, you have all the upgrades, and you pick the right specialists, no one will die . "
    Who are the right people to pick for everyone to survive? Everyone is loyal for me (except possibly Jack, but I don't really care about her anyway). "
    If everyone isn't loyal, someone will die, but not necessarily the person that isn't loyal. as for the specialists, there are plenty of guides.
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    LiquidPrince

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    #16  Edited By LiquidPrince

    People... don't tell him explicitly. That'll suck. He should choose based on what he's learned about the characters. For example you know that Garrus is capable of leading a squad because...
     
    Also, you should've made Jack loyal. With her upgrade, I'm pretty sure she's the strongest biotic.

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    Yummylee

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    #17  Edited By Yummylee
    @LiquidPrince said:
    " Also, you should've made Jack loyal. With her upgrade, I'm pretty sure she's the strongest biotic. "
    And at the very least so you can unlock one of the best Advanced Skills to take with you on an Insanity run.
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    LiquidPrince

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    #18  Edited By LiquidPrince
    @Abyssfull said:
    " @LiquidPrince said:
    " Also, you should've made Jack loyal. With her upgrade, I'm pretty sure she's the strongest biotic. "
    And at the very least so you can unlock one of the best Advanced Skills to take with you on an Insanity run. "
    Man the insanity run is pretty easy unless you get those damn mech dogs attacking. God they suck...
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    LightRain

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    #19  Edited By LightRain

    Do I need anyone in particular for the last part of the suicide run?

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    LightRain

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    #20  Edited By LightRain

     Should I destroy the reaper/collector ship or give it to the ruthless, untrustworthy, xenophobic terrorist?

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    LiquidPrince

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    #21  Edited By LiquidPrince
    @LightRain said:
    "  Should I destroy the reaper/collector ship or give it to the ruthless, untrustworthy, xenophobic terrorist? "
    Decide yourself based on what you think is the right thing to do and how you've been playing your Shepard all along.
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    LightRain

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    #22  Edited By LightRain
    @LiquidPrince said:
    " @LightRain said:
    "  Should I destroy the reaper/collector ship or give it to the ruthless, untrustworthy, xenophobic terrorist? "
    Decide yourself based on what you think is the right thing to do and how you've been playing your Shepard all along. "
    I blew that shit up, can't let it fall into the wrong hands.
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    blueaniman93

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    #23  Edited By blueaniman93

    i lost no one on my first run through because i was super careful about everything 
    just play the game the best you can because once you analyze it, it loses the magic

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    LightRain

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    #24  Edited By LightRain

    Yes, Jack died! Thank god, now I don't have to kill her off in Mass Effect 3. Though to be honest, I was hoping that BioWare would make it so you could murder her and get an achievement for it in the third game.

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    Yummylee

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    #25  Edited By Yummylee
    @LightRain said:
    " Yes, Jack died! Thank god, now I don't have to kill her off in Mass Effect 3. Though to be honest, I was hoping that BioWare would make it so you could murder her and get an achievement for it in the third game. "
    Bah! More Jack for me then U.U
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    LightRain

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    #26  Edited By LightRain

     The last 36 hours of my life are now complete. I beat Mass Effect 2, saved the crew, romanced Tali, killed off Jack, destroyed the reaper ship, broke all ties with the Illusive Man, and am ready for Mass Effect 3, bring it on!

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    AngriGhandi

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    #27  Edited By AngriGhandi

    As someone who waited over a year to finally play through this game, I definitely feel like you can miss out on the emotional impact of the ending by knowing too much beforehand. 
    I mean, I never even looked up any kind of guide, I completely avoided spoilers, but just by listening to people "talking around" the ending on podcasts, you kind of get a subliminal idea of what to prepare for, and it diminishes things. 
    And really, that ending is one of the coolest elements of the game, as it finally presents you with choices more meaningful and difficult than paragon/renegade. Like, "I am a leader, what should I actually do" kind of choices.
    So I guess what I'm saying is that you should play ME3 in one sitting in a dark underground bunker with no internet access on the day it comes out

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    Yummylee

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    #28  Edited By Yummylee
    @AngriGhandi said:
    " As someone who waited over a year to finally play through this game, I definitely feel like you can miss out on the emotional impact of the ending by knowing too much beforehand. 
    I mean, I never even looked up any kind of guide, I completely avoided spoilers, but just by listening to people "talking around" the ending on podcasts, you kind of get a subliminal idea of what to prepare for, and it diminishes things. 
    And really, that ending is one of the coolest elements of the game, as it finally presents you with choices more meaningful and difficult than paragon/renegade. Like, "I am a leader, what should I actually do" kind of choices. So I guess what I'm saying is that you should play ME3 in one sitting in a dark underground bunker with no internet access on the day it comes out "
    It was a really awesome mission, though the choices you were given and how you should proceed with whom were still pretty obvious. First run through, I only lost Miranda, and that was because I lost her loyalty through siding with Jack when they were sharing their preferences on how to smear bitchs over the wall.
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    LiquidPrince

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    #29  Edited By LiquidPrince
    @LightRain said:
    " Yes, Jack died! Thank god, now I don't have to kill her off in Mass Effect 3. Though to be honest, I was hoping that BioWare would make it so you could murder her and get an achievement for it in the third game. "
    The death of a team mate makes you happy? Bah. She was an interesting character.
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    LightRain

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    #30  Edited By LightRain
    @LiquidPrince said:
    " @LightRain said:
    " Yes, Jack died! Thank god, now I don't have to kill her off in Mass Effect 3. Though to be honest, I was hoping that BioWare would make it so you could murder her and get an achievement for it in the third game. "
    The death of a team mate makes you happy? Bah. She was an interesting character. "
    This way I don't have to put up with her in ME3.
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    LightRain

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    #31  Edited By LightRain

    I have a question though, why don't the people freak out if you bring Legion to the Citadel?

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    Yummylee

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    #32  Edited By Yummylee
    @LightRain said:

    " I have a question though, why don't the people freak out if you bring Legion to the Citadel? "

    It's just down to the limitations of their HUB worlds. 
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    LightRain

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    #33  Edited By LightRain
    @Abyssfull said:

    " @LightRain said:

    " I have a question though, why don't the people freak out if you bring Legion to the Citadel? "

    It's just down to the limitations of their HUB worlds.  "
    Would be funny though if BioWare made it so people ran around screaming.
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    Yummylee

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    #34  Edited By Yummylee
    @LightRain said:
    " @Abyssfull said:

    " @LightRain said:

    " I have a question though, why don't the people freak out if you bring Legion to the Citadel? "

    It's just down to the limitations of their HUB worlds.  "
    Would be funny though if BioWare made it so people ran around screaming. "
    If you attempt another run, you should hold off doing Tali's loyalty mission until you recruit Legion, then tag him along. Then you'll get the reactions you're hoping for ;P
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    LightRain

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    #35  Edited By LightRain
    @Abyssfull said:
    " @LightRain said:
    " @Abyssfull said:

    " @LightRain said:

    " I have a question though, why don't the people freak out if you bring Legion to the Citadel? "

    It's just down to the limitations of their HUB worlds.  "
    Would be funny though if BioWare made it so people ran around screaming. "
    If you attempt another run, you should hold off doing Tali's loyalty mission until you recruit Legion, then tag him along. Then you'll get the reactions you're hoping for ;P "
    Noted*
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    Bloodgraiv3

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    #36  Edited By Bloodgraiv3

    Good luck have batman.
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    NTM

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    #37  Edited By NTM

    You can save everyone, as long as you do their loyalty missions and ship upgrades. But there is exceptions; there are a few spots where you can lose certain people like Kelly, if you didn't talk to her enough to talk about her feeding your fish, so you'd have to substitute for someone on the colony you saved earlier (which both the girl and the colony escapes me right now).
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    Anthony

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    #38  Edited By Anthony

    I had everyone loyal except Miranda and everyone lived. 

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    Claude

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    #39  Edited By Claude

    Before I went on my suicide mission I went here. Megaguide. Everyone came out safe.

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