Load of bull
I'm going to specify that in this review, I'm addressing MGS2 as a whole. The graphics, sound, and presentation of the second installment of the MGS series is more or less unassailable. The gameplay has its flaws, but is also generally solid. Unfortunately it seems with MGS the real elephant in the room is the storyline. I have never, in my life, felt my enjoyment of a game sapped so completely by its storyline than in this game.
Any self-respecting video game player and human should recognize the story as complete nonsense. It is so infuriatingly bad that I find it incredible that anyone would respect it on its merits. There is no merit. In fact, that appears to be Hideo Kojima's point--video game stories have no merit. He offers up MGS2 as proof and it is alarmingly effective.
I was struck dumb from the moment Revolver Ocelot was taken over by Liquid's hand and my incredulity lasted long enough for me to finish the game. During that unfortunately period I was confronted by a succession of "wacky" minibosses and senseless plot twist after plot twist.
Sometime after I obligingly put a rocket through the face of a dancing succession of Metal Gear Rays and a sword through the gut of a poorly developed octopus man I set my controller down in disbelief. The person that crafted this hated me, and that hatred seeped through the screen so tangibly I'm surprised it didn't have rumble support.
Terrible. Don't play this.