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Game » consists of 11 releases. Released Mar 16, 2010
Several characters use profanity throughout the story, often times in Russian.
A man or woman working the world's oldest profession. He/she might provide you a cutscene, health, or be a background NPC for an urban setting.
Prostitution is the exchange of money, drugs, favours, or other incentives for the performance of sexual acts.
People who have Psychic Abilities. They appear in games, often using their abilities as weapons (Example: Telekinesis in Psychonauts)
Radiation is energy in the form of waves or moving subatomic particles emitted by an atom or other body. Radiation in videogames is typically represented as a field, inside of which units will take damage.
A physics system used to procedurally generate body movement similar to rag dolls.
A portion of a shooter or action game where players are forced into an on rail shooting sequence.
The foil of almost every early RPG lover, these rodents often live in sewers. While most rats are simple targets, games like Ratatouille make them the hero.
Reloading is the action of replacing the ammunition magazine inside a gun. It adds a touch of realism to most modern shooters, and a certain amount of tension when a player is forced to reload while under fire.
Games that used to be available on Steam, but have since been removed.
Some games bought at physical stores and online retailers can be activated on Steam using its CD key. Some come with compulsory Steam activation, while for others it is optional.
Projectiles that once fired can be retrieved again, either from the corpse of victims or, more likely, from the environment around it.
Two or more factions, either with the same or completely different goals, that constantly try to one-up each other. The player is sometimes forced to pick a side to root or work for during the struggle. Other times the rivalry is only mentioned in the plot.
A menu system which utilizes objects in a room to represent menu choices. Often the camera will pan around the room to each option as the player navigates the menu.
Game mechanics traditionally found in role-playing games that are incorporated into a non-RPG title.
Characters who speak with a Russian accent.
Often found in either very violent games, or games taking place in or around water, Screen Splatter is a visual representation of blood, water, strawberry jam, or other liquids temporarily obscuring the player's field of vision.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
In second person point of view, the action is shot from the perspective of a character that is not the protagonist. It can also refer to second-person in the narrative sense, where the protagonist is the person playing the game.
Most achievement systems allow developers to hide certain achievements, obscuring details about them until a player has earned the achievement.
Female characters who are designed with highly idealized figures and proportions, outfits that are revealing and/or form-fitting, and prone to ending up in completely over-the-top poses designed to show off their bodies.
A shadow is an area where direct light from a light source cannot reach due to obstruction by an object.
With the advent of dynamic lighting, some games allow the player to remain hidden by simply using the shadows instead of the line of sight.
Need to sneak around unseen? Darken the room by shooting out some lights.
These games are designed to be played by one person, and one person only.
Crunchy frozen water fallen from the sky. Many games feature a snow world, a snow level, or otherwise-connected regions of wintery landscapes.
A gameplay mechanic which allows the player to move faster than the normal speed. Usually for a set amount of time.
Using stealth often requires the player to accomplish their objective without being detected by enemies. Methods of detection can vary from game to game, and can be based on an enemy's line of sight, how quiet the player is, or even how the player interacts with the environment.
Stealth kills are special kills in video games that usually occur when the AI is not aware of the threat of the player.
Water vaporization usually represented in video games as a particle effect.
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