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Game » consists of 10 releases. Released Oct 31, 1996
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games where the characters are 2D bitmap images (sprites), but the environment and scenarios are made in a 3-Dimensional space. This technique was commonly used on consoles like the PlayStation, Sega Saturn and Nintendo DS. Many 90's First-Person Shooters also used this technique. Some used it as a stylistic choice like Paper Mario and Rakugaki Showtime.
Running at 60 FPS is standard for arcade & PC games, but hardware restrictions of consoles often force developers to aim for lower framerates in order to preserve visual detail or allow greater scale. 3D console games hitting 60 FPS are thus uncommon, though the trend of re-releasing games on newer hardware has technically resulted in more 3D console games hitting 60 FPS.
Extraterrestrials appear in many video games in a variety of styles. Sometimes they're evil, sometimes they're benevolent, and sometimes they're very similar to humans.
Games with stories that involve aliens invading another planet.
A creature with characteristics of both a human and an arachnid, most often a spider or scorpion.
This shows you how long you have until you start wishing you had gills. When your breath runs out, you may take damage, or you may expire right there, depending on how sadistic the game designers were!
Collectibles are items such as coins, rings, gems, packages etc. that can be gathered, usually for some kind of reward, or sometimes to simply beat a level. Often (almost too often) the source of earning achievements and trophies on the Xbox 360 and PlayStation 3.
A bright flash, usually red and seen on the borders of the screen, that indicates damage or injury.
When developers and publishers can't resist putting themselves in their games, either in the title or actually within the game itself.
Digitized sprites, popularized in the early 90s, were a form of graphics that used footage of real actors, Stop-motion frames of a figure/clay model or 3D renders of characters that were then made digital and put into the game.
Everything you need isn't always spelled out for you on the map. Sometimes even the map is not there till you go explore it.
Rereleased versions PowerSlave Exhumed for Nintendo Switch, Windows, Xbox One and Series X/S, and PlayStation 4 and 5 have FOV option
First-Person is a vantage point that attempts to simulate looking through a game character's eyes. It is most commonly found in first-person shooters, racing games, and visual novels, and to a lesser extent in other genres, such as RPGs, 3D platformers, and adventure games.
These spooky entities are the spirits of the dead, returned from beyond their graves for generally sinister purposes. There's generally about even odds whether a particular ghost will be helpful or malevolent towards the living, but some ghosts just want to be left alone entirely.
The sixteenth annual Game of the Year awards from Giant Bomb and the first to ever be recorded live in front of an audience.
This tag is for all games and characters that deal in the concept of gods, demigods, half-gods and the like.
A feature in some games on the GOG.com service. Unlocked only while using the GOG Galaxy client.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
Bugs that are sapient beings and have humanoid and/or anthropomorphised features to varying degrees. This page includes Arachnids (Spiders, Scorpions) for brevity.
Bipedal humanoids with the head of a jackal. The Egyptian god Anubis was depicted as such.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
When a level select screen takes the form of a map.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Hot, high pressure gases released from the muzzle of a firearm when fired.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
When one type of ammo fits all.
Piranhas are omnivorous freshwater fish. They are labeled voracious human killers.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
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