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An infinite resource spot is an area that allows the player to obtain an unlimited amount of a particular resource such as health, ammunition, money, or energy.
Enemies will spawn infinitely until the player has accomplished a certain goal, e.g reached a checkpoint or killed a certain number of enemies.
Insanity is a condition whereby the sufferer is of unsound mind. Depending on the condition of the individual, he or she may be prone to fits of uncontrollable violent behavior, hallucinations, or other symptoms.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
The ability of a player to interact with items or geometry in the game world, whether for story or gameplay reasons or simply for immersion.
The act of obtaining information through questioning.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A method of attempting to scare the player by the sudden unexpected occurrence of an event - often accompanied by some sort of audio sting.
Sliding on one's knees. Can be used to slide under objects. A variant of this is power sliding, which can be used to tactically escape a sticky situation, dodge enemy fire, or decrease range effectively to the enemy.
A leaderboard is a way for players of any multi-player game to know where they rank within the game's community.
Games that incorporate licensed music from popular bands and musicians for their soundtracks.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
These munitions can be somewhat unstable. But this wildlife might just save your life.
Loading Screens are specific screens that are displayed while a game is loading resources so that the player has something to distract them while the game loads. Loading Screens can be images, text or even mini-games - and sometimes a combination of all three.
Whether it's for minimalism or a lack of artistic effort a lot of games use only the games logo as it's boxart. Examples would include all Final Fantasy's after VII in PAL and Japanese territories, Gran Turismo 3, Portal, Turok 2: Seeds of Evil, Metal Gear Solid and more!
This concept is for games in which at least one of the main characters is male.
Ever since Pac-Man, games have had us navigating mazes.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
Somebody wrote or drew a message on the wall, maybe it was in blood, maybe they had a marker handy; but now here you are, reading it.
Game within a game. Can either have no effect on other portions of the primary game or have drastic impacts. In order to qualify as a meta game it must be outside the normal experience and have seperate rules that govern it.
Small payments made with actual money which result in an in-game bonus, such as an extra item, character, etc...
These are often a departure from the conventional gameplay of a game. There have also been compilations; games including only minigames. The Mario Party series has a lot of minigames, too!
Objects such as player characters or creatures that due to resource limits or wonderful old-school texturing methods only are half-textured, then mirrored. To be classified as a mirrormonster though, there has to be some hilarity involved, it's not simply or limited to being a TECHNICAL TERM.
When a relative is missing, and the protagonist is forced to look for the aforementioned relative.
People that make games are crazy, that's been evident since the 70s. Like a lot of crazy people they look at too much H.R Giger and realize that the human body is a truly disturbing thing.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Some creatures have three or more eyes and tend to be monstrous and frightening.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
"LAN" is short for "Local Area Network," which is exactly as it sounds. Setting up a LAN allows players to join together locally in multiplayer games through a small, computer network rather than through the internet.
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