Ultra Gameplayers Disc #104
Demo Derby
Game Mess Mornings 05/13/24
GrubbSnax
839: REVENGEANCE
Giant Bombcast
The Community Spotlight 2024.05.11
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Game » consists of 12 releases. Released Dec 01, 2005
Greatest hits is a general term for re-releases of games which have sold a certain number of copies, as part of a program managed by the console manufacturer.
A term that can be used to refer to RPGs that focus more on the action, or brawler action games which focus on hack & slash gameplay.
Any stealth operative or athletic character knows this ability. Necessary if you're hanging on a ledge and don't want to fall.
HD Remaster is a term to a single game that has been updated to conform with the HD standards on that console.
Equines that go 'neigh' and tend to eat hay. Some are the stars of motion pictures. The truest of companions to many adventurers.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Islam is a monotheistic religion articulated by the Qur'an. A text considered by its adherents to be the word of God given to Muhammad, considered by the Muslims to be the last prophet of God.
Game engine developed by Ubisoft Montpillier with the involvement of Michel Ancel for Ubisoft games used on the Xbox, Gamecube, PS2 and PC. It was first introduced in 2003 with the release of Beyond Good & Evil (deriving it's name from, Jade, the main character of the game). It had since been used in several games of that generation.
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
The legendary Konami code, any who knew it were rewarded in many classic Konami games. UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT B A (SELECT) (START)!
When a character grabs a ledge, in order to pull themselves up, or shimmy to the side until there's room. Mostly seen in 3rd person adventure games, but also in many platformers.
A graphical effect used in video games where an object blocks light and around the edges of the object the light is significantly brighter than normal.
The opposite of open-ended gameplay, linear gameplay uses scripted events, Quick time events, cut scenes, and a restricted path to tell a story exactly how the writer intends, and control elements of the action.
This concept is for games in which at least one of the main characters is male.
Some action-oriented games make use of motion capture technology to make character's movements realistic.
Using gestures with the controller to control on-screen actions. Alternatively, these gestures can also be detected by motion-sensing cameras.
Platforms conveniently moving you towards your destination to allow the crossing of large expanses which would otherwise be impossible to cross.
This page is about the concept of Multiple Personalities, also known as Split Personalities. This is the concept of a single physical body being host to many separate identities. Isn't that right, Zach?
A device by which a character's motivations or expectations are influenced by a suspiciously absent family member.
Many games such as Shin Megami Tensei, God of War, or Too Human base their story off of or utilize elements from the order of the cosmos as perceived by humans both ancient and modern.
Characters that are initially portrayed as evil, but eventually turn out to be good or not as serious of a threat. This also includes villains who remain evil the entire game, but contain some sense of moral goodness or ambiguity.
Games that have had an Original Soundtrack album released.
Parkour is a type of athleticism that involves going from point A to point B as quickly and efficiently as possible.
Piercing weapons are designed primarily for stabbing and puncturing to cause damage rather than slicing or cutting. Examples include knives, daggers, spears, lances, needles, shivs or improvised weapons such as ice picks.
Trophies are an incentive-based system for the completion of various objective in PS3, Vita, and PS4 titles.
The ability of a character to jump from pole to pole. An example being in "The Incredible Hulk" where you can earn an achievement for jumping on all the poles at the World Trade Center without touching the ground.
Who needs 2D when we've got 3D? 3D, or 3 dimensions, is what we're used to seeing in almost every game these days, letting us do all sorts of awesome stuff like run in circles!
Son of a monarch.
When you're able to push a block you know it's a videogame. Usually used to solve puzzles.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
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